Player Matchup

Neith
Neith
ELCHIKO_APPLE
Neith
Level 39
God Stats
33W - 21L
1,589 SR
Queue Stats
92W - 86L
1,408 Elo+
Party 1
Thanatos
Thanatos
FreeMyWillyPls
Thanatos
Level 105
God Stats
7W - 5L
1,683 SR
Queue Stats
272W - 245L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
P3AR_85
Zhong Kui
Level 62
God Stats
20W - 8L
1,648 SR
Queue Stats
118W - 115L
1,460 Elo+
Party 1
Anubis
Anubis
Ryaz231571
Anubis
Level 42
God Stats
5W - 5L
1,332 SR
Queue Stats
13W - 21L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
lalo_xxnx
Sun Wukong
Level 82
God Stats
5W - 2L
1,869 SR
Queue Stats
46W - 31L
1,546 Elo+
Solo
Team Averages
Level 66
1,624 SR
1,442 Elo+

VS

Team Averages
Level 112
1,489 SR
1,443 Elo+
Sol
Sol
Chris-_crcm
Sol
Level 110
God Stats
209W - 170L
1,551 SR
Queue Stats
285W - 273L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
DeadmasterXX377
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,445 Elo+
Solo
Nox
Nox
Leimpe_99
Nox
Level 119
God Stats
2W - 6L
1,344 SR
Queue Stats
395W - 382L
1,435 Elo+
Solo
Martichoras
Martichoras
QuinnDigg
Martichoras
Level 116
God Stats
9W - 6L
1,550 SR
Queue Stats
145W - 159L
1,427 Elo+
Solo
Thor
Thor
juanodeboss
Thor
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
297W - 313L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
7,280
485
7,694
11,372
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thanatos
14
9 / 1 / 6
9,369
625
11,663
15,929
10,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
P3AR_85
Zhong Kui
13
4 / 0 / 7
7,953
530
10,347
12,271
9,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Ryaz231571
Anubis
13
3 / 3 / 8
8,433
562
10,372
11,250
6,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
lalo_xxnx
Sun Wukong
15
2 / 0 / 3
9,179
612
10,232
12,763
9,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,556
437
15,085
13,980
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
DeadmasterXX377
Zhong Kui
13
2 / 5 / 1
7,737
516
8,336
13,196
10,665
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 2
6,989
466
5,087
15,873
13,109
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
QuinnDigg
Martichoras
13
0 / 4 / 0
8,116
541
7,881
16,339
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 1
5,943
396
1,722
5,496
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
7
8
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Zhong Kui
DeadmasterXX377
Zhong Kui
2
5
1
0.5
W
2
4
6
1.25
W
Thanatos
9
1
6
12
L
2
5
2
0.6
W
Zhong Kui
P3AR_85
Zhong Kui
4
0
7
7.5
L
Martichoras
QuinnDigg
Martichoras
0
4
0
0
W
Anubis
Ryaz231571
Anubis
3
3
8
2.33
L
1
2
1
0.75
W
Sun Wukong
lalo_xxnx
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,308
Damage
38,111
63,585
Taken
64,884
41,557
Mitigated
35,489
30,597
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,085
6,462
282
5,217
13,980
3,682
0
6,554
7,426
42,849
0
L
Zhong Kui
DeadmasterXX377
Zhong Kui
8,336
315
0
4,934
13,196
10,665
0
5,290
7,898
64,289
0
W
7,694
2,791
0
3,093
11,372
4,502
196
8,978
2,394
0
38,674
W
Thanatos
11,663
3,450
0
13,812
15,929
10,966
393
5,394
10,535
0
57,024
L
5,087
513
162
2,141
15,873
13,109
0
6,187
9,686
25,238
0
W
Zhong Kui
P3AR_85
Zhong Kui
10,347
1,124
0
4,627
12,271
9,986
607
7,255
5,016
52,820
0
L
Martichoras
QuinnDigg
Martichoras
7,881
2,616
0
5,300
16,339
6,441
694
1,442
14,733
0
79,658
W
Anubis
Ryaz231571
Anubis
10,372
470
0
4,659
11,250
6,116
590
6,738
4,512
62,701
0
L
1,722
224
0
1,847
5,496
1,592
0
1,348
4,148
0
21,563
W
Sun Wukong
lalo_xxnx
Sun Wukong
10,232
2,111
0
4,406
12,763
9,987
368
1,188
11,575
0
81,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,214
Gold Earned
35,341
415
Minions Killed
340
0
Camps Cleared
0
1,498,961
Distance Traveled
1,204,114
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,556
437
41
3
0
280,340
0
L
Zhong Kui
7,737
516
98
7
0
265,342
0
W
Neith
7,280
485
38
3
0
262,244
0
W
Thanatos
9,369
625
70
5
0
335,827
0
L
Nox
6,989
466
33
2
0
263,809
0
W
Zhong Kui
7,953
530
90
6
0
326,541
0
L
Martichoras
8,116
541
128
9
0
237,659
2
W
Anubis
8,433
562
85
6
0
260,126
1
L
Thor
5,943
396
40
3
0
156,964
0
W
Sun Wukong
9,179
612
132
9
0
314,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role