Player Matchup

Ravana
Ravana
 
Ravana
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LIPRIKOL
Ishtar
Level 144
God Stats
23W - 19L
1,543 SR
Queue Stats
144W - 119L
1,480 Elo+
Party 2
Anubis
Anubis
Lopry
Anubis
Level 109
God Stats
27W - 19L
1,573 SR
Queue Stats
101W - 87L
1,491 Elo+
Party 2
Arachne
Arachne
NullRadiance
Arachne
Level 103
God Stats
4W - 1L
1,730 SR
Queue Stats
234W - 212L
1,546 Elo+
Solo
Team Averages
Level 109
1,569 SR
1,503 Elo+

VS

Team Averages
Level 150
1,409 SR
1,515 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cidoss
Skadi
Level 141
God Stats
0W - 2L
1,260 SR
Queue Stats
328W - 322L
1,528 Elo+
Solo
Ne Zha
Ne Zha
SanguineND
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 235L
1,511 Elo+
Party 1
Athena
Athena
TazerND
Athena
Level 148
God Stats
3W - 1L
1,287 SR
Queue Stats
264W - 233L
1,495 Elo+
Party 1
Hel
Hel
ahm001
Hel
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 170L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
4 / 0 / 3
6,389
710
7,201
4,855
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
9
2 / 1 / 5
5,957
662
5,559
7,221
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
LIPRIKOL
Ishtar
10
2 / 1 / 1
5,795
644
2,765
3,968
1,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Lopry
Anubis
10
1 / 3 / 3
5,570
619
4,713
5,833
2,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
NullRadiance
Arachne
9
5 / 0 / 2
5,984
665
4,297
7,310
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 4 / 0
4,502
500
1,604
7,077
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Cidoss
Skadi
10
2 / 3 / 1
5,405
601
3,660
6,942
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
SanguineND
Ne Zha
8
2 / 5 / 2
4,859
540
3,374
9,893
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
TazerND
Athena
7
0 / 1 / 3
4,669
519
2,947
8,406
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
ahm001
Hel
10
1 / 1 / 3
5,441
605
4,325
5,234
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
5
5
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
3
5.5
W
Bacchus
 
Bacchus
2
1
5
4.5
L
Lancelot
 
Lancelot
0
4
0
0
L
Skadi
Cidoss
Skadi
2
3
1
0.83
W
Ishtar
LIPRIKOL
Ishtar
2
1
1
2.5
W
Anubis
Lopry
Anubis
1
3
3
0.83
W
Arachne
NullRadiance
Arachne
5
0
2
6
L
Ne Zha
SanguineND
Ne Zha
2
5
2
0.6
L
Athena
TazerND
Athena
0
1
3
1.5
L
Hel
ahm001
Hel
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,535
Damage
15,910
29,187
Taken
37,552
15,706
Mitigated
13,765
12,387
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,201
914
0
1,662
4,855
3,041
0
434
4,339
0
40,546
W
Bacchus
 
Bacchus
5,559
858
0
3,206
7,221
6,291
0
1,974
5,201
19,789
0
L
Lancelot
 
Lancelot
1,604
422
0
1,664
7,077
2,126
0
7
6,578
0
19,462
L
Skadi
Cidoss
Skadi
3,660
986
0
914
6,942
2,463
0
1,889
5,006
0
37,061
W
Ishtar
LIPRIKOL
Ishtar
2,765
1,596
0
2,038
3,968
1,309
397
627
3,341
0
37,995
W
Anubis
Lopry
Anubis
4,713
117
0
2,169
5,833
2,618
0
2,265
3,480
42,109
0
W
Arachne
NullRadiance
Arachne
4,297
2,898
0
3,312
7,310
2,447
462
1,834
5,366
0
31,625
L
Ne Zha
SanguineND
Ne Zha
3,374
1,215
0
1,088
9,893
3,266
0
2,477
7,235
0
23,400
L
Athena
TazerND
Athena
2,947
429
0
2,384
8,406
4,228
0
3,740
4,576
9,749
0
L
Hel
ahm001
Hel
4,325
0
1,243
2,651
5,234
1,682
0
2,305
2,893
42,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
24,876
277
Minions Killed
241
0
Camps Cleared
0
969,149
Distance Traveled
912,208
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,389
710
65
7
0
180,037
0
W
Bacchus
5,957
662
19
2
0
196,590
4
L
Lancelot
4,502
500
36
4
0
126,463
0
L
Skadi
5,405
601
70
8
0
163,352
0
W
Ishtar
5,795
644
73
8
0
177,249
0
W
Anubis
5,570
619
67
7
0
181,063
2
W
Arachne
5,984
665
53
6
0
234,210
0
L
Ne Zha
4,859
540
33
4
0
191,197
0
L
Athena
4,669
519
6
1
0
210,368
3
L
Hel
5,441
605
96
11
0
220,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role