Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
Almightyloh
Ra
Silver I
Level 101
God Stats
16W - 19L
1,364 SR
Queue Stats
174W - 194L
1,197 MMR
Solo
Bakasura
Bakasura
Silver I
BlackLynk
Bakasura
Silver I
Level 96
God Stats
6W - 8L
1,454 SR
Queue Stats
239W - 252L
1,184 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Gamer420_Skater
Gilgamesh
Silver I
Level 109
God Stats
3W - 2L
1,404 SR
Queue Stats
224W - 248L
1,179 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,444 SR
1,312 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,555 SR
1,250 MMR
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
Aioros51
Geb
Gold V
Level 155
God Stats
29W - 20L
1,575 SR
Queue Stats
193W - 209L
1,209 MMR
Solo
Nu Wa
Nu Wa
Silver II
ChimChimmy460
Nu Wa
Silver II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,209 MMR
Solo
Ne Zha
Ne Zha
Silver I
EL PADRIN040
Ne Zha
Silver I
Level 142
God Stats
9W - 9L
1,614 SR
Queue Stats
53W - 63L
1,181 MMR
Solo
Chaac
Chaac
Silver II
SFRangerDemo
Chaac
Silver II
Level 153
God Stats
2W - 2L
1,586 SR
Queue Stats
243W - 267L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 0 / 3
5,683
568
4,847
8,571
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
 
Apollo
8
1 / 0 / 0
5,249
525
1,707
2,319
755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 3
6,380
638
2,332
5,665
1,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BlackLynk
Bakasura
11
3 / 0 / 3
6,495
650
5,785
7,985
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
Gamer420_Skater
Gilgamesh
9
2 / 3 / 1
5,524
552
2,624
10,052
8,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ix ChelKaliMartichorasAthena

VS

Bans
Sun WukongAo KuangLokiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 0 / 0
5,233
523
2,164
4,523
1,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
3,971
397
526
3,438
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
5,750
575
4,784
2,847
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
8
0 / 4 / 0
5,058
506
2,796
10,696
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 1
5,901
590
7,266
9,768
7,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
3
3
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
3
1.5
W
Apollo
 
Apollo
1
0
0
1
L
Hachiman
 
Hachiman
0
0
0
0
L
0
1
0
0
W
1
0
3
2.5
W
Bakasura
BlackLynk
Bakasura
3
0
3
4.5
L
1
0
0
1
L
Ne Zha
0
4
0
0
W
Gilgamesh
Gamer420_Skater
Gilgamesh
2
3
1
0.83
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,295
Damage
17,536
34,592
Taken
31,272
19,560
Mitigated
14,914
12,343
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,847
1,758
0
3,397
8,571
4,788
0
1,425
6,988
39,858
0
W
Apollo
 
Apollo
1,707
1,314
0
1,346
2,319
755
771
504
1,749
0
23,995
L
Hachiman
 
Hachiman
2,164
1,090
0
2,270
4,523
1,533
0
495
4,028
0
36,014
L
526
0
0
1,401
3,438
1,655
0
1,121
2,317
4,674
0
W
2,332
369
792
2,166
5,665
1,891
0
1,660
3,839
54,442
0
W
Bakasura
BlackLynk
Bakasura
5,785
3,770
0
2,991
7,985
3,132
0
811
6,980
0
37,538
L
4,784
528
0
980
2,847
824
45
1,215
1,622
38,223
0
L
Ne Zha
2,796
897
0
3,000
10,696
3,638
0
2,827
7,224
0
31,772
W
Gilgamesh
Gamer420_Skater
Gilgamesh
2,624
1,111
0
1,651
10,052
8,994
0
335
9,646
0
23,635
L
7,266
1,513
0
2,345
9,768
7,264
0
1,535
7,412
0
39,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
25,913
305
Minions Killed
253
0
Camps Cleared
0
1,073,791
Distance Traveled
899,259
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,683
568
44
4
0
209,561
0
W
Apollo
5,249
525
42
4
0
160,898
0
L
Hachiman
5,233
523
66
7
0
184,900
0
L
Geb
3,971
397
3
0
0
53,708
0
W
Ra
6,380
638
102
10
0
229,882
1
W
Bakasura
6,495
650
83
8
0
261,357
2
L
Nu Wa
5,750
575
83
8
0
220,548
2
L
Ne Zha
5,058
506
53
5
0
222,450
0
W
Gilgamesh
5,524
552
34
3
0
212,093
4
L
Chaac
5,901
590
48
5
0
217,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role