Player Matchup

Surtr
Surtr
DaEpicKing
Surtr
Level 70
God Stats
34W - 27L
1,447 SR
Queue Stats
72W - 79L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
Pamiebear45
Baron Samedi
Level 47
God Stats
1W - 5L
1,105 SR
Queue Stats
37W - 40L
1,344 Elo+
Party 1
Atlas
Atlas
PapaSam30
Atlas
Level 39
God Stats
18W - 33L
1,233 SR
Queue Stats
128W - 134L
1,202 Elo+
Solo
Cernunnos
Cernunnos
Surree_Boothee
Cernunnos
Level 38
God Stats
13W - 12L
1,379 SR
Queue Stats
70W - 93L
1,188 Elo+
Solo
Awilix
Awilix
Tofaro
Awilix
Level 159
God Stats
1W - 1L
1,287 SR
Queue Stats
96W - 83L
1,416 Elo+
Solo
Team Averages
Level 71
1,290 SR
1,295 Elo+

VS

Team Averages
Level 56
1,429 SR
1,347 Elo+
Persephone
Persephone
DermicSand92149
Persephone
Level 57
God Stats
5W - 3L
1,294 SR
Queue Stats
308W - 312L
1,407 Elo+
Solo
Rama
Rama
Kiurro
Rama
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 171L
1,296 Elo+
Solo
Achilles
Achilles
Ryaz231571
Achilles
Level 42
God Stats
1W - 1L
1,268 SR
Queue Stats
13W - 21L
1,262 Elo+
Solo
Thanatos
Thanatos
Xavierminich123
Thanatos
Level 71
God Stats
7W - 8L
1,582 SR
Queue Stats
284W - 304L
1,329 Elo+
Solo
Lancelot
Lancelot
thvnderfxk
Lancelot
Level 68
God Stats
9W - 7L
1,500 SR
Queue Stats
348W - 374L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
6 / 4 / 0
8,823
551
14,171
18,732
16,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Pamiebear45
Baron Samedi
12
1 / 3 / 1
6,738
421
2,279
11,877
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
PapaSam30
Atlas
11
1 / 1 / 0
7,191
449
4,990
10,681
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Surree_Boothee
Cernunnos
4
0 / 0 / 1
4,910
307
1,443
1,881
479
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Tofaro
Awilix
12
0 / 4 / 1
6,889
431
6,160
13,363
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DermicSand92149
Persephone
15
2 / 0 / 4
9,248
578
10,166
5,425
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Kiurro
Rama
14
2 / 1 / 1
7,870
492
4,563
9,401
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Ryaz231571
Achilles
12
0 / 1 / 3
7,611
476
3,363
8,730
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
16
6 / 1 / 1
9,308
582
8,097
15,805
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
thvnderfxk
Lancelot
15
2 / 5 / 0
8,885
555
8,524
15,437
9,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
8
Kills
12
12
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
6
4
0
1.5
W
Persephone
DermicSand92149
Persephone
2
0
4
4
W
Rama
Kiurro
Rama
2
1
1
2.5
L
Baron Samedi
Pamiebear45
Baron Samedi
1
3
1
0.5
L
Atlas
PapaSam30
Atlas
1
1
0
1
W
Achilles
Ryaz231571
Achilles
0
1
3
1.5
L
Cernunnos
Surree_Boothee
Cernunnos
0
0
1
0.5
L
Awilix
Tofaro
Awilix
0
4
1
0.13
W
Thanatos
6
1
1
6.5
W
Lancelot
thvnderfxk
Lancelot
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,043
Damage
34,713
56,534
Taken
54,798
34,728
Mitigated
28,249
14,306
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
14,171
6,690
0
6,730
18,732
16,249
6
1,073
17,659
679
58,133
W
Persephone
DermicSand92149
Persephone
10,166
454
0
1,271
5,425
1,894
548
1,297
4,128
68,930
0
W
Rama
Kiurro
Rama
4,563
4,092
0
4,656
9,401
3,631
1,297
2,037
7,364
0
53,356
L
Baron Samedi
Pamiebear45
Baron Samedi
2,279
335
198
2,364
11,877
4,575
0
5,452
6,377
43,027
0
L
Atlas
PapaSam30
Atlas
4,990
2,629
0
2,906
10,681
9,178
0
1,800
8,881
32,470
0
W
Achilles
Ryaz231571
Achilles
3,363
608
283
1,236
8,730
6,365
0
1,864
6,521
0
29,544
L
Cernunnos
Surree_Boothee
Cernunnos
1,443
626
0
995
1,881
479
0
0
1,881
0
8,792
L
Awilix
Tofaro
Awilix
6,160
1,807
0
1,113
13,363
4,247
0
1,873
11,490
0
56,623
W
Thanatos
8,097
2,466
0
11,982
15,805
6,895
0
2,125
13,540
0
86,316
W
Lancelot
thvnderfxk
Lancelot
8,524
2,114
0
3,541
15,437
9,464
854
447
14,990
32
65,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
42,922
287
Minions Killed
469
0
Camps Cleared
0
1,249,596
Distance Traveled
1,444,150
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,823
551
82
5
0
274,977
0
W
Persephone
9,248
578
104
7
0
277,420
0
W
Rama
7,870
492
94
6
0
262,809
2
L
Baron Samedi
6,738
421
57
4
0
248,628
0
L
Atlas
7,191
449
48
3
0
318,697
6
W
Achilles
7,611
476
45
3
0
300,761
3
L
Cernunnos
4,910
307
13
1
0
75,506
2
L
Awilix
6,889
431
87
5
0
331,788
0
W
Thanatos
9,308
582
116
7
0
342,819
0
W
Lancelot
8,885
555
110
7
0
260,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role