Player Matchup

Jormungandr
Jormungandr
Battlefront38
Jormungandr
Level 52
God Stats
1W - 5L
1,500 SR
Queue Stats
140W - 165L
1,452 Elo+
Party 1
Ao Kuang
Ao Kuang
BreezeTWR
Ao Kuang
Level 96
God Stats
5W - 7L
1,415 SR
Queue Stats
259W - 259L
1,515 Elo+
Party 2
King Arthur
King Arthur
Itherael72
King Arthur
Level 52
God Stats
15W - 8L
1,632 SR
Queue Stats
137W - 157L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
JC-_-RECON
Kukulkan
Level 104
God Stats
1W - 3L
1,365 SR
Queue Stats
248W - 271L
1,498 Elo+
Party 2
Anhur
Anhur
OstrongYT
Anhur
Level 85
God Stats
10W - 3L
1,617 SR
Queue Stats
135W - 153L
1,462 Elo+
Party 1
Team Averages
Level 78
1,506 SR
1,480 Elo+

VS

Team Averages
Level 107
1,574 SR
1,537 Elo+
Set
Set
 
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Shandarasher
Merlin
Level 127
God Stats
14W - 11L
1,481 SR
Queue Stats
35W - 21L
1,576 Elo+
Party 3
Cabrakan
Cabrakan
Shinbener
Cabrakan
Level 107
God Stats
1W - 0L
1,741 SR
Queue Stats
24W - 12L
1,618 Elo+
Party 3
Bellona
Bellona
TwitchKleckooo
Bellona
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
276W - 268L
1,527 Elo+
Solo
Cupid
Cupid
simsies
Cupid
Level 66
God Stats
21W - 10L
1,650 SR
Queue Stats
35W - 31L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Battlefront38
Jormungandr
12
1 / 4 / 7
8,247
458
10,900
15,016
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
BreezeTWR
Ao Kuang
13
3 / 5 / 2
8,094
450
7,257
19,499
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Itherael72
King Arthur
14
0 / 3 / 1
8,139
452
9,471
18,819
9,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
JC-_-RECON
Kukulkan
13
0 / 6 / 1
8,287
460
2,356
12,565
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
OstrongYT
Anhur
14
5 / 9 / 3
8,790
488
12,533
16,685
6,601
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
15 / 0 / 6
11,663
648
21,247
17,673
9,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
16
4 / 1 / 5
10,254
570
10,201
7,460
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Shinbener
Cabrakan
12
1 / 5 / 6
8,309
462
5,303
14,453
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 1 / 3
10,084
560
10,799
14,965
16,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
simsies
Cupid
15
5 / 3 / 7
9,542
530
11,635
13,453
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
27
27
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
15
0
6
18
L
Jormungandr
Battlefront38
Jormungandr
1
4
7
1.13
L
Ao Kuang
BreezeTWR
Ao Kuang
3
5
2
0.8
L
King Arthur
Itherael72
King Arthur
0
3
1
0.17
L
Kukulkan
JC-_-RECON
Kukulkan
0
6
1
0.08
L
Anhur
OstrongYT
Anhur
5
9
3
0.72
W
Merlin
4
1
5
6.5
W
Cabrakan
Shinbener
Cabrakan
1
5
6
0.8
W
2
1
3
3.5
W
Cupid
simsies
Cupid
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,517
Damage
59,185
82,584
Taken
68,004
48,939
Mitigated
52,459
17,546
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
21,247
9,575
0
8,399
17,673
9,864
40
5,508
12,165
0
100,563
L
Jormungandr
Battlefront38
Jormungandr
10,900
1,974
0
795
15,016
19,015
0
5,331
9,685
46,576
0
L
Ao Kuang
BreezeTWR
Ao Kuang
7,257
1,737
0
6,549
19,499
7,956
0
3,351
16,148
51,422
0
L
King Arthur
Itherael72
King Arthur
9,471
858
0
6,126
18,819
9,955
0
672
18,147
0
59,514
L
Kukulkan
JC-_-RECON
Kukulkan
2,356
0
0
1,534
12,565
5,412
346
3,860
8,705
64,037
0
L
Anhur
OstrongYT
Anhur
12,533
7,584
0
2,542
16,685
6,601
320
2,369
14,316
0
49,429
W
Merlin
10,201
514
0
1,335
7,460
3,209
766
3,942
3,518
78,197
0
W
Cabrakan
Shinbener
Cabrakan
5,303
846
0
2,500
14,453
17,159
248
7,193
7,260
20,827
0
W
10,799
1,392
0
4,725
14,965
16,418
209
840
14,125
0
76,543
W
Cupid
simsies
Cupid
11,635
6,686
374
7,217
13,453
5,809
521
3,129
10,324
0
72,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
49,852
421
Minions Killed
510
0
Camps Cleared
0
1,534,043
Distance Traveled
1,805,498
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,663
648
120
7
0
429,923
0
L
Jormungandr
8,247
458
58
3
0
340,968
0
L
Ao Kuang
8,094
450
76
4
0
345,570
4
L
King Arthur
8,139
452
88
5
0
290,287
0
L
Kukulkan
8,287
460
126
7
0
279,784
0
L
Anhur
8,790
488
73
4
0
277,434
1
W
Merlin
10,254
570
137
8
0
360,418
1
W
Cabrakan
8,309
462
16
1
0
354,203
0
W
Bellona
10,084
560
118
7
0
331,231
3
W
Cupid
9,542
530
119
7
0
329,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role