Player Matchup

Thor
Thor
BaigBros1294
Thor
Level 41
God Stats
9W - 14L
1,500 SR
Queue Stats
352W - 354L
1,494 Elo+
Solo
Fenrir
Fenrir
Bulbasauur-x
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,482 Elo+
Solo
Neith
Neith
CIMANEX
Neith
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,141 Elo+
Solo
Anubis
Anubis
D1mez
Anubis
Level 54
God Stats
8W - 9L
1,591 SR
Queue Stats
48W - 71L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Woldemar 0604
Nu Wa
Level 47
God Stats
77W - 62L
1,466 SR
Queue Stats
257W - 236L
1,416 Elo+
Solo
Team Averages
Level 61
1,511 SR
1,396 Elo+

VS

Team Averages
Level 47
1,238 SR
1,260 Elo+
Izanami
Izanami
Buddy3553
Izanami
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 1
Sylvanus
Sylvanus
LemonCT
Sylvanus
Level 6
God Stats
1W - 4L
1,300 SR
Queue Stats
2W - 6L
1,305 Elo+
Party 1
Arachne
Arachne
MaTTin093
Arachne
Level 89
God Stats
0W - 5L
1,091 SR
Queue Stats
2W - 7L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
MrZandar4830
Sun Wukong
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Kukulkan
Kukulkan
endercreper2002
Kukulkan
Level 82
God Stats
0W - 2L
1,194 SR
Queue Stats
8W - 13L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,648
628
2,577
4,027
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
10
2 / 1 / 0
6,255
695
2,741
7,001
3,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
CIMANEX
Neith
8
0 / 0 / 3
4,858
540
2,109
2,751
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
D1mez
Anubis
8
3 / 1 / 1
5,319
591
4,656
4,334
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 3
5,074
564
3,633
5,242
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buddy3553
Izanami
7
0 / 4 / 0
4,055
451
1,380
6,841
1,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
LemonCT
Sylvanus
7
0 / 1 / 2
4,542
505
1,502
4,873
1,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
MaTTin093
Arachne
9
2 / 1 / 3
5,335
593
2,112
7,506
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
MrZandar4830
Sun Wukong
1
0 / 0 / 0
1,668
185
0
221
56
Kukulkan
9
4 / 2 / 1
5,753
639
4,566
4,035
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
6
6
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Izanami
Buddy3553
Izanami
0
4
0
0
W
Fenrir
2
1
0
2
W
Neith
CIMANEX
Neith
0
0
3
1.5
W
Anubis
D1mez
Anubis
3
1
1
3.5
L
Sylvanus
LemonCT
Sylvanus
0
1
2
1
L
Arachne
MaTTin093
Arachne
2
1
3
3.5
L
Sun Wukong
MrZandar4830
Sun Wukong
0
0
0
0
W
0
4
3
0.38
L
Kukulkan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,716
Damage
9,560
23,355
Taken
23,476
9,346
Mitigated
6,926
5,104
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,577
586
0
665
4,027
1,489
0
596
3,430
0
32,732
L
Izanami
Buddy3553
Izanami
1,380
571
0
489
6,841
1,417
0
3,938
2,903
0
22,300
W
Fenrir
2,741
365
0
2,396
7,001
3,604
529
1,021
5,964
0
40,320
W
Neith
CIMANEX
Neith
2,109
135
0
605
2,751
800
90
302
2,449
0
26,295
W
Anubis
D1mez
Anubis
4,656
88
0
898
4,334
1,611
42
708
3,626
30,034
0
L
Sylvanus
LemonCT
Sylvanus
1,502
571
956
1,918
4,873
1,585
180
2,493
2,380
14,140
0
L
Arachne
MaTTin093
Arachne
2,112
1,289
0
1,981
7,506
2,506
0
638
6,868
0
28,523
L
Sun Wukong
MrZandar4830
Sun Wukong
0
0
0
0
221
56
0
221
0
0
0
W
3,633
703
0
540
5,242
1,842
0
3,441
1,781
26,259
0
L
Kukulkan
4,566
416
0
500
4,035
1,362
0
1,153
2,882
35,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,154
Gold Earned
21,353
281
Minions Killed
170
0
Camps Cleared
0
878,616
Distance Traveled
661,347
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,648
628
61
7
0
210,944
0
L
Izanami
4,055
451
32
4
0
159,915
0
W
Fenrir
6,255
695
85
9
0
166,763
1
W
Neith
4,858
540
47
5
0
174,729
0
W
Anubis
5,319
591
45
5
0
177,790
0
L
Sylvanus
4,542
505
24
3
0
121,610
0
L
Arachne
5,335
593
50
6
0
212,833
0
L
Sun Wukong
1,668
185
0
0
0
0
0
W
Nu Wa
5,074
564
43
5
0
148,390
3
L
Kukulkan
5,753
639
64
7
0
166,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role