Player Matchup

Merlin
Merlin
 
Merlin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Mawbalina
Chaac
Level 88
God Stats
2W - 2L
1,282 SR
Queue Stats
164W - 181L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
Monsterschussel
Baba Yaga
Level 104
God Stats
5W - 2L
1,671 SR
Queue Stats
177W - 189L
1,402 Elo+
Party 1
Cabrakan
Cabrakan
PtJoe
Cabrakan
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 44L
1,488 Elo+
Solo
Hel
Hel
ST3VO DC
Hel
Level 106
God Stats
1W - 0L
1,478 SR
Queue Stats
17W - 23L
1,473 Elo+
Solo
Team Averages
Level 97
1,486 SR
1,466 Elo+

VS

Team Averages
Level 83
1,614 SR
1,429 Elo+
Kukulkan
Kukulkan
LUNIKmoney
Kukulkan
Level 81
God Stats
17W - 10L
1,790 SR
Queue Stats
918W - 911L
1,454 Elo+
Solo
King Arthur
King Arthur
NjordGunnar9946
King Arthur
Level 118
God Stats
5W - 7L
1,560 SR
Queue Stats
409W - 453L
1,448 Elo+
Solo
Yemoja
Yemoja
ViolettFox
Yemoja
Level 66
God Stats
2W - 6L
1,352 SR
Queue Stats
208W - 268L
1,431 Elo+
Solo
Loki
Loki
X69onfire
Loki
Level 68
God Stats
15W - 14L
1,728 SR
Queue Stats
924W - 985L
1,389 Elo+
Solo
Thor
Thor
malibu92
Thor
Level 83
God Stats
9W - 7L
1,642 SR
Queue Stats
211W - 216L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 0 / 12
10,229
731
10,229
8,085
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Mawbalina
Chaac
18
8 / 2 / 9
10,981
784
20,055
24,001
22,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Monsterschussel
Baba Yaga
16
2 / 1 / 11
9,573
684
12,638
10,198
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
PtJoe
Cabrakan
17
3 / 2 / 13
9,739
696
5,416
15,500
21,247
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 13
9,986
713
9,583
15,097
8,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LUNIKmoney
Kukulkan
20
2 / 1 / 2
9,362
669
21,608
9,610
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
NjordGunnar9946
King Arthur
12
1 / 4 / 1
7,423
530
6,876
13,814
12,964
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ViolettFox
Yemoja
17
1 / 2 / 4
9,643
689
6,316
10,631
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
14
0 / 7 / 4
8,148
582
8,034
14,304
6,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
15
2 / 5 / 3
8,570
612
12,533
13,942
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
19
Kills
6
6
Deaths
19
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
12
9
L
Kukulkan
LUNIKmoney
Kukulkan
2
1
2
3
W
Chaac
Mawbalina
Chaac
8
2
9
6.25
W
Baba Yaga
Monsterschussel
Baba Yaga
2
1
11
7.5
L
King Arthur
NjordGunnar9946
King Arthur
1
4
1
0.38
W
Cabrakan
PtJoe
Cabrakan
3
2
13
4.75
W
3
1
13
9.5
L
Yemoja
ViolettFox
Yemoja
1
2
4
1.5
L
Loki
0
7
4
0.29
L
Thor
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,921
Damage
55,367
72,881
Taken
62,301
61,844
Mitigated
40,180
47,202
Healing
19,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,229
363
2,628
1,305
8,085
3,872
760
2,998
4,979
41,471
0
L
Kukulkan
LUNIKmoney
Kukulkan
21,608
663
68
669
9,610
5,270
0
5,776
3,785
49,306
0
W
Chaac
Mawbalina
Chaac
20,055
3,081
2,677
7,075
24,001
22,825
746
8,799
14,898
67
31,863
W
Baba Yaga
Monsterschussel
Baba Yaga
12,638
661
956
1,912
10,198
5,177
1,334
4,140
5,932
30,332
0
L
King Arthur
NjordGunnar9946
King Arthur
6,876
689
1,328
1,456
13,814
12,964
0
8,439
5,086
0
12,263
W
Cabrakan
PtJoe
Cabrakan
5,416
348
1,767
1,979
15,500
21,247
748
5,559
9,775
8,347
0
W
9,583
49
16,049
10,854
15,097
8,723
689
6,403
8,598
16,731
0
L
Yemoja
ViolettFox
Yemoja
6,316
780
9,480
2,992
10,631
8,411
0
6,721
3,846
14,214
0
L
Loki
8,034
993
1,201
2,261
14,304
6,517
0
7,835
6,424
0
22,017
L
Thor
12,533
295
0
250
13,942
7,018
0
9,119
4,747
0
18,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,508
Gold Earned
43,146
151
Minions Killed
134
0
Camps Cleared
0
1,397,579
Distance Traveled
1,182,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,229
731
62
4
0
280,941
0
L
Kukulkan
9,362
669
60
4
0
282,552
0
W
Chaac
10,981
784
21
2
0
274,163
0
W
Baba Yaga
9,573
684
32
2
0
273,659
0
L
King Arthur
7,423
530
9
1
0
208,177
0
W
Cabrakan
9,739
696
11
1
0
271,173
0
W
Hel
9,986
713
25
2
0
297,643
0
L
Yemoja
9,643
689
19
1
0
210,263
0
L
Loki
8,148
582
27
2
0
246,034
0
L
Thor
8,570
612
19
1
0
235,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role