Player Matchup

Discordia
Discordia
Gold II
BennyHill85
Discordia
Gold II
Level 158
God Stats
2W - 0L
1,782 SR
Queue Stats
143W - 145L
1,507 MMR
Solo
Cthulhu
Cthulhu
Gold IV
ButteryPoet66
Cthulhu
Gold IV
Level 129
God Stats
10W - 15L
1,311 SR
Queue Stats
568W - 604L
1,465 MMR
Solo
Anhur
Anhur
Gold II
Hagen54
Anhur
Gold II
Level 119
God Stats
7W - 5L
1,699 SR
Queue Stats
96W - 92L
1,508 MMR
Solo
Shiva
Shiva
Gold I
MAINsSUPPORT
Shiva
Gold I
Level 79
God Stats
91W - 80L
1,541 SR
Queue Stats
168W - 169L
1,406 MMR
Solo
Ravana
Ravana
Gold V
wowthisguyisfine
Ravana
Gold V
Level 82
God Stats
6W - 3L
1,467 SR
Queue Stats
152W - 155L
1,414 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,560 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,484 SR
1,460 MMR
Sun Wukong
Sun Wukong
Silver I
Big-Bucky09
Sun Wukong
Silver I
Level 136
God Stats
1W - 3L
1,479 SR
Queue Stats
16W - 19L
1,434 MMR
Solo
Nu Wa
Nu Wa
Gold III
LeoniaJi
Nu Wa
Gold III
Level 146
God Stats
107W - 100L
1,638 SR
Queue Stats
243W - 269L
1,502 MMR
Party 1
Awilix
Awilix
Bronze III
Shaady2
Awilix
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 MMR
Solo
Athena
Athena
Gold V
X_TRIO_
Athena
Gold V
Level 151
God Stats
11W - 6L
1,714 SR
Queue Stats
335W - 350L
1,375 MMR
Solo
Skadi
Skadi
Gold III
oF TraqZ
Skadi
Gold III
Level 147
God Stats
0W - 4L
1,088 SR
Queue Stats
239W - 266L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BennyHill85
Discordia
14
4 / 0 / 4
8,072
621
7,001
4,897
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
13
3 / 3 / 0
7,864
605
7,515
9,213
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Hagen54
Anhur
13
4 / 1 / 6
8,141
626
6,488
7,932
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 0 / 7
7,415
570
6,147
7,907
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 4
8,042
619
5,768
8,189
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ao KuangAchillesKaliHachiman

VS

Bans
HadesThanatosThorMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big-Bucky09
Sun Wukong
13
3 / 3 / 1
7,568
582
6,334
10,426
8,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
LeoniaJi
Nu Wa
13
3 / 2 / 1
7,570
582
6,147
6,662
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Shaady2
Awilix
12
1 / 3 / 3
6,514
501
2,671
11,584
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
X_TRIO_
Athena
9
0 / 4 / 3
5,108
393
3,871
10,600
5,875
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
oF TraqZ
Skadi
10
0 / 5 / 1
6,176
475
1,712
8,394
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
7
7
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
BennyHill85
Discordia
4
0
4
6
L
Sun Wukong
Big-Bucky09
Sun Wukong
3
3
1
1.17
W
Cthulhu
3
3
0
1
W
Anhur
Hagen54
Anhur
4
1
6
7
L
Nu Wa
LeoniaJi
Nu Wa
3
2
1
1.75
W
1
0
7
4.5
L
Awilix
Shaady2
Awilix
1
3
3
0.83
L
Athena
X_TRIO_
Athena
0
4
3
0.38
L
Skadi
oF TraqZ
Skadi
0
5
1
0.1
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
20,735
38,138
Taken
47,666
20,555
Mitigated
22,378
11,712
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BennyHill85
Discordia
7,001
685
0
750
4,897
1,662
320
1,778
2,961
71,669
0
L
Sun Wukong
Big-Bucky09
Sun Wukong
6,334
990
0
2,669
10,426
8,423
33
5,390
4,550
0
55,155
W
Cthulhu
7,515
827
0
1,270
9,213
5,920
0
1,419
7,728
54,273
0
W
Anhur
Hagen54
Anhur
6,488
2,690
0
4,535
7,932
2,934
1,053
3,284
4,496
0
61,858
L
Nu Wa
LeoniaJi
Nu Wa
6,147
962
0
1,180
6,662
2,299
0
1,616
4,902
56,218
0
W
6,147
686
328
3,135
7,907
6,630
0
1,626
6,050
0
29,452
L
Awilix
Shaady2
Awilix
2,671
884
0
2,135
11,584
4,018
0
3,113
8,147
0
44,483
L
Athena
X_TRIO_
Athena
3,871
1,149
0
2,002
10,600
5,875
21
2,887
7,575
15,319
0
L
Skadi
oF TraqZ
Skadi
1,712
391
0
520
8,394
1,763
0
594
7,778
0
40,865
W
5,768
2,309
0
1,694
8,189
3,409
531
1,497
6,534
0
61,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
32,936
471
Minions Killed
390
0
Camps Cleared
0
1,352,118
Distance Traveled
1,210,044
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,072
621
136
10
0
248,043
1
L
Sun Wukong
7,568
582
106
8
0
231,137
2
W
Cthulhu
7,864
605
95
7
0
276,501
1
W
Anhur
8,141
626
103
8
0
242,182
0
L
Nu Wa
7,570
582
114
9
0
236,991
5
W
Shiva
7,415
570
34
3
0
290,168
5
L
Awilix
6,514
501
71
5
0
270,204
4
L
Athena
5,108
393
16
1
0
236,014
1
L
Skadi
6,176
475
83
6
0
235,698
0
W
Ravana
8,042
619
103
8
0
295,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role