Player Matchup

Arachne
Arachne
 
Arachne
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BigAl_Inator
Hachiman
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 2
Lancelot
Lancelot
GodlySpeed___
Lancelot
Level 80
God Stats
2W - 3L
1,183 SR
Queue Stats
220W - 214L
1,384 Elo+
Solo
Athena
Athena
ItsWaffletime99
Athena
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,432 Elo+
Party 2
Ra
Ra
morthus22
Ra
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
313W - 327L
1,528 Elo+
Solo
Team Averages
Level 118
1,437 SR
1,469 Elo+

VS

Team Averages
Level 83
1,403 SR
1,308 Elo+
Apollo
Apollo
BadNBoudy
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,077 Elo+
Party 1
Baron Samedi
Baron Samedi
DrNecroFeelYa
Baron Samedi
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 38L
1,307 Elo+
Party 1
Ares
Ares
KingBurgerfest
Ares
Level 130
God Stats
20W - 23L
1,511 SR
Queue Stats
795W - 785L
1,472 Elo+
Solo
Heimdallr
Heimdallr
Koopas_rev
Heimdallr
Level 31
God Stats
0W - 3L
1,486 SR
Queue Stats
57W - 66L
1,297 Elo+
Party 1
Bastet
Bastet
MattyG904
Bastet
Level 155
God Stats
17W - 21L
1,016 SR
Queue Stats
73W - 99L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 0 / 7
9,794
544
7,406
16,026
10,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
BigAl_Inator
Hachiman
15
5 / 2 / 2
9,480
527
12,412
11,165
4,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
GodlySpeed___
Lancelot
16
4 / 1 / 5
10,288
572
12,834
16,443
11,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 5
8,351
464
6,028
18,483
14,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 3 / 3
10,057
559
11,961
11,500
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BadNBoudy
Apollo
11
0 / 5 / 3
6,739
374
4,452
14,363
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
DrNecroFeelYa
Baron Samedi
13
2 / 1 / 4
8,297
461
6,525
9,957
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 6 / 0
7,339
408
10,075
17,700
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Koopas_rev
Heimdallr
14
1 / 4 / 2
8,126
451
10,900
16,347
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
MattyG904
Bastet
15
6 / 3 / 2
9,339
519
13,707
17,177
7,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
9
9
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
7
7.5
L
Apollo
BadNBoudy
Apollo
0
5
3
0.3
W
Hachiman
BigAl_Inator
Hachiman
5
2
2
3
L
Baron Samedi
DrNecroFeelYa
Baron Samedi
2
1
4
4
W
Lancelot
GodlySpeed___
Lancelot
4
1
5
6.5
W
1
3
5
1.17
L
0
6
0
0
L
Heimdallr
Koopas_rev
Heimdallr
1
4
2
0.5
L
Bastet
MattyG904
Bastet
6
3
2
2.33
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,641
Damage
45,659
73,617
Taken
75,544
46,143
Mitigated
46,806
24,693
Healing
20,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,406
6,182
0
4,736
16,026
10,685
572
1,996
13,925
0
83,711
L
Apollo
BadNBoudy
Apollo
4,452
3,441
0
3,599
14,363
5,739
0
3,576
10,495
0
28,805
W
Hachiman
BigAl_Inator
Hachiman
12,412
4,897
0
3,992
11,165
4,711
514
2,115
9,050
0
79,002
L
Baron Samedi
DrNecroFeelYa
Baron Samedi
6,525
1,610
842
3,163
9,957
8,510
0
2,553
7,375
43,433
0
W
Lancelot
GodlySpeed___
Lancelot
12,834
2,453
0
4,171
16,443
11,508
104
6,633
9,082
169
77,302
W
6,028
1,269
1,857
5,813
18,483
14,143
26
3,705
14,531
29,323
0
L
10,075
324
0
2,444
17,700
16,802
0
1,169
16,531
50,737
0
L
Heimdallr
Koopas_rev
Heimdallr
10,900
4,157
0
4,918
16,347
7,900
106
8,316
7,849
0
70,766
L
Bastet
MattyG904
Bastet
13,707
5,440
0
5,137
17,177
7,855
0
2,329
14,590
0
90,956
W
11,961
1,563
283
3,841
11,500
5,096
0
1,303
10,096
79,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,970
Gold Earned
39,840
535
Minions Killed
410
0
Camps Cleared
0
1,708,369
Distance Traveled
1,613,076
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,794
544
129
7
0
379,976
0
L
Apollo
6,739
374
59
3
0
281,383
0
W
Hachiman
9,480
527
131
7
0
321,807
0
L
Baron Samedi
8,297
461
50
3
0
305,392
0
W
Lancelot
10,288
572
120
7
0
344,684
0
W
Athena
8,351
464
26
1
0
372,718
0
L
Ares
7,339
408
64
4
0
314,909
2
L
Heimdallr
8,126
451
106
6
0
315,222
0
L
Bastet
9,339
519
131
7
0
396,170
0
W
Ra
10,057
559
129
7
0
289,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role