Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FaKuu44
Chernobog
Level 128
God Stats
0W - 1L
1,756 SR
Queue Stats
12W - 17L
1,326 Elo+
Solo
Raijin
Raijin
NeoNick
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,289 Elo+
Solo
Thanatos
Thanatos
SomebodyCHL
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,294 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tüco
Tsukuyomi
Level 156
God Stats
5W - 9L
1,496 SR
Queue Stats
374W - 371L
1,499 Elo+
Solo
Team Averages
Level 132
1,550 SR
1,382 Elo+

VS

Team Averages
Level 99
1,434 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
Breasky
Tsukuyomi
Level 87
God Stats
1W - 3L
1,235 SR
Queue Stats
278W - 213L
1,559 Elo+
Solo
Sol
Sol
Gyuuku
Sol
Level 128
God Stats
1W - 2L
1,200 SR
Queue Stats
136W - 146L
1,518 Elo+
Solo
Tyr
Tyr
asimplegod23
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,556 Elo+
Solo
Izanami
Izanami
mati8300
Izanami
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,411 Elo+
Solo
Terra
Terra
shelbyexe18
Terra
Level 69
God Stats
2W - 0L
1,736 SR
Queue Stats
19W - 31L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 2 / 5
7,635
848
5,171
13,616
14,480
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
FaKuu44
Chernobog
16
3 / 2 / 4
7,354
817
9,254
9,485
4,635
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
NeoNick
Raijin
5
0 / 0 / 0
5,380
598
0
0
0
Thanatos
SomebodyCHL
Thanatos
14
1 / 4 / 3
6,696
744
6,344
8,965
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Tüco
Tsukuyomi
14
2 / 3 / 5
7,411
823
13,016
12,545
8,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Breasky
Tsukuyomi
13
0 / 3 / 10
7,580
842
11,255
8,787
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Gyuuku
Sol
15
4 / 1 / 3
8,208
912
9,369
7,183
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 9
8,083
898
5,634
10,247
9,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
mati8300
Izanami
16
2 / 1 / 7
8,885
987
7,906
6,216
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 6
8,647
961
6,729
9,764
6,908
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
7
Kills
11
11
Deaths
7
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
5
1.75
W
Tsukuyomi
Breasky
Tsukuyomi
0
3
10
1.67
L
Chernobog
FaKuu44
Chernobog
3
2
4
2.5
W
Sol
Gyuuku
Sol
4
1
3
5.5
L
Raijin
NeoNick
Raijin
0
0
0
0
L
Thanatos
SomebodyCHL
Thanatos
1
4
3
0.63
L
Tsukuyomi
Tüco
Tsukuyomi
2
3
5
1.5
W
2
2
9
3.25
W
Izanami
mati8300
Izanami
2
1
7
5.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
40,893
44,611
Taken
42,197
31,821
Mitigated
23,548
21,456
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,171
1,669
8,091
7,765
13,616
14,480
21
4,880
8,401
0
7,918
W
Tsukuyomi
Breasky
Tsukuyomi
11,255
2,484
0
751
8,787
2,843
0
7
8,439
0
16,920
L
Chernobog
FaKuu44
Chernobog
9,254
4,085
977
844
9,485
4,635
0
2,937
6,288
0
18,535
W
Sol
Gyuuku
Sol
9,369
1,124
1,436
2,504
7,183
2,235
212
54
6,883
25,516
0
L
Raijin
NeoNick
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
SomebodyCHL
Thanatos
6,344
510
100
2,005
8,965
4,427
0
3,901
5,008
0
11,642
L
Tsukuyomi
Tüco
Tsukuyomi
13,016
1,491
363
1,311
12,545
8,279
0
4,382
8,075
0
31,932
W
5,634
393
479
943
10,247
9,089
0
0
9,565
53
10,576
W
Izanami
mati8300
Izanami
7,906
4,783
708
1,394
6,216
2,473
2,389
16
6,063
0
27,051
W
6,729
182
6,749
5,135
9,764
6,908
81
21
8,986
8,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
41,403
77
Minions Killed
115
0
Camps Cleared
0
777,969
Distance Traveled
947,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,635
848
6
1
0
187,933
0
W
Tsukuyomi
7,580
842
16
2
0
187,704
0
L
Chernobog
7,354
817
32
4
0
182,878
0
W
Sol
8,208
912
21
2
0
194,015
0
L
Raijin
5,380
598
0
0
0
0
0
L
Thanatos
6,696
744
20
2
0
199,286
0
L
Tsukuyomi
7,411
823
19
2
0
207,872
0
W
Tyr
8,083
898
11
1
0
199,479
0
W
Izanami
8,885
987
63
7
0
170,525
0
W
Terra
8,647
961
4
0
0
195,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role