Player Matchup

Fenrir
Fenrir
Impishwolf
Fenrir
Level 105
God Stats
3W - 5L
1,715 SR
Queue Stats
116W - 124L
1,448 Elo+
Party 1
Scylla
Scylla
Turkeybird666
Scylla
Level 13
God Stats
2W - 3L
1,399 SR
Queue Stats
5W - 14L
1,239 Elo+
Party 1
Bacchus
Bacchus
xWPGxLoneWolf
Bacchus
Level 101
God Stats
10W - 7L
1,718 SR
Queue Stats
181W - 180L
1,502 Elo+
Party 1
Team Averages
Level 73
1,611 SR
1,397 Elo+

VS

Team Averages
Level 84
1,671 SR
1,411 Elo+
Anubis
Anubis
Retro-Turtle-One
Anubis
Level 65
God Stats
21W - 14L
1,916 SR
Queue Stats
125W - 142L
1,448 Elo+
Solo
Loki
Loki
ThatJaguar8288
Loki
Level 107
God Stats
2W - 4L
1,569 SR
Queue Stats
3W - 9L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
zay-carried
Ratatoskr
Level 80
God Stats
3W - 5L
1,528 SR
Queue Stats
24W - 43L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Impishwolf
Fenrir
10
2 / 1 / 2
8,637
720
3,249
7,145
5,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 2
8,372
698
3,225
3,695
1,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
12
1 / 1 / 3
8,520
710
5,006
4,912
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,558
713
4,251
4,599
2,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 1 / 1
8,586
716
3,483
5,468
2,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
zay-carried
Ratatoskr
10
1 / 2 / 2
7,827
652
1,834
7,036
3,841
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
4
Kills
4
4
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Impishwolf
Fenrir
2
1
2
3
L
1
1
3
2.5
L
2
1
1
2.5
W
1
2
2
1
W
Bacchus
1
1
3
2.5
L
Ratatoskr
zay-carried
Ratatoskr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,480
Damage
9,568
15,752
Taken
17,103
9,893
Mitigated
8,094
2,629
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Impishwolf
Fenrir
3,249
680
0
519
7,145
5,516
0
1,773
5,372
0
17,972
L
4,251
0
0
1,071
4,599
2,208
0
2,376
2,223
24,616
0
L
3,483
490
0
1,494
5,468
2,045
0
2,485
2,983
0
26,049
W
3,225
511
0
239
3,695
1,351
0
1,221
2,474
25,454
0
W
Bacchus
5,006
513
0
1,871
4,912
3,026
0
1,492
3,420
39,803
0
L
Ratatoskr
zay-carried
Ratatoskr
1,834
129
69
948
7,036
3,841
0
4,041
2,995
0
20,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
24,971
119
Minions Killed
106
0
Camps Cleared
0
669,025
Distance Traveled
527,857
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,637
720
27
2
0
233,064
7
L
Anubis
8,558
713
38
3
0
107,393
1
L
Loki
8,586
716
48
4
0
245,385
1
W
Scylla
8,372
698
40
3
0
186,243
1
W
Bacchus
8,520
710
52
4
0
249,718
0
L
Ratatoskr
7,827
652
20
2
0
175,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role