Player Matchup

Yemoja
Yemoja
FEARDIEGO334
Yemoja
Level 16
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 10L
1,720 Elo+
Party 1
Ratatoskr
Ratatoskr
Writzey
Ratatoskr
Level 142
God Stats
33W - 37L
1,505 SR
Queue Stats
1,081W - 959L
1,572 Elo+
Solo
Fenrir
Fenrir
Yung84590
Fenrir
Level 116
God Stats
1W - 1L
1,330 SR
Queue Stats
29W - 27L
1,574 Elo+
Solo
Charybdis
Charybdis
mtizle
Charybdis
Level 155
God Stats
16W - 15L
1,532 SR
Queue Stats
954W - 915L
1,485 Elo+
Solo
Persephone
Persephone
xXW0lf17Xx
Persephone
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 90L
1,580 Elo+
Party 1
Team Averages
Level 114
1,520 SR
1,586 Elo+

VS

Team Averages
Level 155
1,649 SR
1,486 Elo+
Ravana
Ravana
Captaincrunchrs
Ravana
Level 128
God Stats
14W - 10L
1,741 SR
Queue Stats
247W - 242L
1,435 Elo+
Solo
Anubis
Anubis
RevObs
Anubis
Level 193
God Stats
96W - 81L
1,638 SR
Queue Stats
571W - 569L
1,479 Elo+
Solo
Hachiman
Hachiman
Xx73rdFearxX
Hachiman
Level 156
God Stats
14W - 11L
1,566 SR
Queue Stats
58W - 65L
1,429 Elo+
Solo
Ymir
Ymir
brambram14
Ymir
Level 155
God Stats
2W - 1L
1,585 SR
Queue Stats
67W - 85L
1,477 Elo+
Solo
Martichoras
Martichoras
z0thh
Martichoras
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
130W - 128L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 3 / 1
7,436
437
3,864
11,511
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ratatoskr
Writzey
Ratatoskr
15
1 / 4 / 2
9,416
554
7,400
18,325
11,166
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Yung84590
Fenrir
12
1 / 8 / 1
7,429
437
3,715
17,139
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
mtizle
Charybdis
14
2 / 5 / 0
8,418
495
9,977
17,187
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
xXW0lf17Xx
Persephone
13
0 / 5 / 1
7,646
450
5,056
11,411
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
9,470
557
9,798
7,777
7,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
RevObs
Anubis
17
5 / 1 / 9
10,439
614
11,647
12,337
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Xx73rdFearxX
Hachiman
17
7 / 1 / 1
10,596
623
14,623
14,413
6,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 12
8,466
498
3,928
15,876
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
z0thh
Martichoras
17
8 / 0 / 4
11,440
673
13,509
6,996
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
23
25
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Yemoja
1
3
1
0.5
W
Anubis
RevObs
Anubis
5
1
9
9.5
L
Ratatoskr
Writzey
Ratatoskr
1
4
2
0.5
W
Hachiman
Xx73rdFearxX
Hachiman
7
1
1
7.5
L
Fenrir
Yung84590
Fenrir
1
8
1
0.19
W
1
2
12
3.5
L
Charybdis
mtizle
Charybdis
2
5
0
0.4
L
Persephone
xXW0lf17Xx
Persephone
0
5
1
0.1
W
Martichoras
z0thh
Martichoras
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,012
Damage
53,505
75,573
Taken
57,399
34,923
Mitigated
40,325
20,671
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,798
3,610
0
2,416
7,777
7,408
399
734
7,043
0
62,402
L
Yemoja
3,864
821
1,429
893
11,511
9,490
0
3,155
8,356
12,348
0
W
Anubis
RevObs
Anubis
11,647
433
0
7,777
12,337
5,947
1,155
1,339
10,998
117,052
603
L
Ratatoskr
Writzey
Ratatoskr
7,400
2,042
0
5,960
18,325
11,166
0
4,070
14,148
0
65,530
W
Hachiman
Xx73rdFearxX
Hachiman
14,623
7,219
0
7,310
14,413
6,181
951
1,219
13,194
0
99,484
L
Fenrir
Yung84590
Fenrir
3,715
1,487
0
1,963
17,139
5,683
0
4,988
12,059
0
48,146
W
3,928
406
0
3,299
15,876
17,453
174
5,302
10,574
22,683
0
L
Charybdis
mtizle
Charybdis
9,977
6,028
0
6,605
17,187
5,420
685
2,314
14,873
0
68,986
L
Persephone
xXW0lf17Xx
Persephone
5,056
267
0
3,821
11,411
3,164
0
1,098
10,195
64,659
0
W
Martichoras
z0thh
Martichoras
13,509
3,340
0
4,080
6,996
3,336
4,595
2,798
4,198
0
104,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,345
Gold Earned
50,411
412
Minions Killed
573
0
Camps Cleared
0
1,497,623
Distance Traveled
1,533,708
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,470
557
101
6
0
292,191
3
L
Yemoja
7,436
437
18
1
0
276,868
1
W
Anubis
10,439
614
146
9
0
358,026
0
L
Ratatoskr
9,416
554
118
7
0
319,406
1
W
Hachiman
10,596
623
138
8
0
287,038
2
L
Fenrir
7,429
437
78
5
0
309,688
2
W
Ymir
8,466
498
33
2
0
274,474
0
L
Charybdis
8,418
495
102
6
0
291,185
5
L
Persephone
7,646
450
96
6
0
300,476
2
W
Martichoras
11,440
673
155
9
0
321,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role