Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DarkBrawler1990
Loki
Level 135
God Stats
42W - 39L
1,486 SR
Queue Stats
240W - 259L
1,486 Elo+
Solo
Thanatos
Thanatos
Rey_Tillin_0269
Thanatos
Level 69
God Stats
10W - 9L
1,341 SR
Queue Stats
111W - 104L
1,460 Elo+
Solo
Hades
Hades
legacydiagram1
Hades
Level 147
God Stats
17W - 15L
1,588 SR
Queue Stats
162W - 166L
1,470 Elo+
Solo
Mercury
Mercury
stvnlpz
Mercury
Level 137
God Stats
52W - 33L
1,607 SR
Queue Stats
756W - 752L
1,542 Elo+
Solo
Team Averages
Level 129
1,504 SR
1,491 Elo+

VS

Team Averages
Level 98
1,432 SR
1,513 Elo+
Maui
Maui
Brainsons
Maui
Level 121
God Stats
0W - 2L
1,340 SR
Queue Stats
153W - 157L
1,451 Elo+
Party 1
Ra
Ra
MythicalLuke
Ra
Level 121
God Stats
1W - 2L
1,310 SR
Queue Stats
55W - 44L
1,587 Elo+
Party 2
Agni
Agni
MythicalMatt
Agni
Level 117
God Stats
0W - 2L
1,326 SR
Queue Stats
15W - 14L
1,591 Elo+
Party 2
Izanami
Izanami
REYNALDOOOOO
Izanami
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
103W - 110L
1,420 Elo+
Party 1
Serqet
Serqet
evilntention
Serqet
Level 87
God Stats
6W - 2L
1,684 SR
Queue Stats
209W - 231L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 2
6,905
460
6,377
13,657
9,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 2
8,343
556
5,415
10,417
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
11
1 / 4 / 4
6,789
453
5,438
13,900
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
6 / 0 / 2
8,853
590
6,951
9,440
5,036
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
stvnlpz
Mercury
15
4 / 3 / 1
8,645
576
7,272
11,949
4,936
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 1 / 3
6,497
433
3,308
12,652
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 5 / 0
7,985
532
9,642
10,856
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 1
7,573
505
11,515
10,359
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
REYNALDOOOOO
Izanami
11
0 / 4 / 0
6,863
458
4,880
9,708
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
13
3 / 3 / 1
7,385
492
3,196
9,929
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
10
10
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
L
Maui
0
1
3
1.5
W
3
3
2
1.33
L
4
5
0
0.8
L
3
4
1
0.88
L
Izanami
REYNALDOOOOO
Izanami
0
4
0
0
W
Thanatos
1
4
4
0.75
L
Serqet
3
3
1
1.17
W
6
0
2
7
W
Mercury
stvnlpz
Mercury
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,453
Damage
32,541
59,363
Taken
53,504
28,917
Mitigated
23,684
28,115
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,377
2,079
2,668
5,337
13,657
9,475
0
5,620
7,929
25,419
0
L
Maui
3,308
911
0
4,122
12,652
9,471
25
4,207
8,445
20,476
0
W
5,415
1,391
0
2,541
10,417
3,805
789
5,576
4,135
0
58,697
L
9,642
1,122
860
3,055
10,856
3,706
0
2,692
8,164
58,691
0
L
11,515
564
0
330
10,359
3,289
159
3,442
6,853
60,694
0
L
Izanami
REYNALDOOOOO
Izanami
4,880
3,434
0
943
9,708
3,243
0
1,779
7,929
0
54,218
W
Thanatos
5,438
1,315
0
6,082
13,900
5,665
0
6,829
6,913
0
43,287
L
Serqet
3,196
490
0
933
9,929
3,975
0
1,348
8,581
0
49,765
W
6,951
509
638
7,191
9,440
5,036
0
4,713
4,616
72,462
0
W
Mercury
stvnlpz
Mercury
7,272
4,198
0
3,658
11,949
4,936
0
1,117
10,776
0
70,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
36,303
438
Minions Killed
397
0
Camps Cleared
0
1,557,604
Distance Traveled
1,486,246
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,905
460
18
1
0
287,785
5
L
Maui
6,497
433
18
1
0
296,838
5
W
Loki
8,343
556
98
7
0
306,578
3
L
Ra
7,985
532
93
6
0
296,392
0
L
Agni
7,573
505
109
7
0
306,379
2
L
Izanami
6,863
458
97
6
0
275,675
0
W
Thanatos
6,789
453
57
4
0
312,609
0
L
Serqet
7,385
492
80
5
0
310,962
0
W
Hades
8,853
590
138
9
0
311,866
4
W
Mercury
8,645
576
127
8
0
338,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role