Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
D1NGOne
Chiron
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 198L
1,480 Elo+
Solo
Ravana
Ravana
Huggormen001
Ravana
Level 85
God Stats
2W - 2L
1,347 SR
Queue Stats
78W - 79L
1,439 Elo+
Party 1
Janus
Janus
Mumleexpress
Janus
Level 98
God Stats
2W - 4L
1,348 SR
Queue Stats
81W - 88L
1,438 Elo+
Party 1
Bakasura
Bakasura
Tchiblumo
Bakasura
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 132L
1,373 Elo+
Party 1
Team Averages
Level 102
1,439 SR
1,446 Elo+

VS

Team Averages
Level 67
1,406 SR
1,330 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DominoSajko
Loki
Level 27
God Stats
2W - 4L
1,485 SR
Queue Stats
7W - 10L
1,299 Elo+
Party 3
Bellona
Bellona
dogot_dejv
Bellona
Level 14
God Stats
0W - 2L
1,213 SR
Queue Stats
0W - 5L
1,077 Elo+
Party 3
Anubis
Anubis
syki99
Anubis
Level 49
God Stats
0W - 6L
1,330 SR
Queue Stats
7W - 11L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 5
6,954
497
1,503
11,579
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
D1NGOne
Chiron
11
3 / 1 / 2
7,238
517
6,866
7,419
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
15
6 / 0 / 0
9,235
660
8,139
4,605
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 1 / 1
8,456
604
4,784
3,287
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Tchiblumo
Bakasura
14
3 / 1 / 1
7,899
564
7,563
11,052
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 3 / 1
6,263
447
4,815
9,626
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
 
Hachiman
9
1 / 3 / 1
5,911
422
6,807
7,497
2,271
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 1
6,057
433
2,896
9,274
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
dogot_dejv
Bellona
10
0 / 4 / 0
6,109
436
806
8,677
5,119
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Anubis
syki99
Anubis
13
0 / 2 / 0
6,526
466
1,697
7,491
3,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
2
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
5
3.5
L
Ymir
 
Ymir
1
3
1
0.5
L
Hachiman
 
Hachiman
1
3
1
0.5
W
Chiron
D1NGOne
Chiron
3
1
2
4
L
0
2
1
0.25
W
Ravana
6
0
0
6
W
1
1
1
1.5
W
Bakasura
Tchiblumo
Bakasura
3
1
1
3.5
L
Bellona
dogot_dejv
Bellona
0
4
0
0
L
Anubis
syki99
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,855
Damage
17,021
37,942
Taken
42,565
18,852
Mitigated
23,134
14,134
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,503
76
266
5,911
11,579
5,863
238
2,133
9,446
13,896
0
L
Ymir
 
Ymir
4,815
549
0
2,467
9,626
9,411
0
1,278
7,987
26,759
0
L
Hachiman
 
Hachiman
6,807
3,892
0
1,971
7,497
2,271
0
128
6,929
0
34,903
W
Chiron
D1NGOne
Chiron
6,866
2,291
325
2,199
7,419
2,525
118
1,666
5,753
0
45,243
L
2,896
862
0
2,521
9,274
2,997
0
1,127
8,055
0
37,642
W
Ravana
8,139
2,277
0
1,593
4,605
3,953
479
416
4,189
0
62,927
W
4,784
0
0
646
3,287
1,251
189
1,281
2,006
70,025
0
W
Bakasura
Tchiblumo
Bakasura
7,563
4,526
0
3,194
11,052
5,260
126
1,016
10,036
0
67,837
L
Bellona
dogot_dejv
Bellona
806
374
0
262
8,677
5,119
0
0
8,677
0
30,837
L
Anubis
syki99
Anubis
1,697
0
0
3,782
7,491
3,336
0
3,532
3,744
51,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
30,866
446
Minions Killed
293
0
Camps Cleared
0
1,373,217
Distance Traveled
1,241,713
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,954
497
28
2
0
293,907
1
L
Ymir
6,263
447
32
2
0
241,482
2
L
Hachiman
5,911
422
45
3
0
213,890
0
W
Chiron
7,238
517
69
5
0
250,557
0
L
Loki
6,057
433
67
5
0
297,336
0
W
Ravana
9,235
660
94
7
0
246,357
0
W
Janus
8,456
604
139
10
0
273,695
2
W
Bakasura
7,899
564
116
8
0
308,701
5
L
Bellona
6,109
436
58
4
0
255,982
0
L
Anubis
6,526
466
91
7
0
233,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role