Player Matchup

Zeus
Zeus
AlexDG1
Zeus
Level 87
God Stats
87W - 57L
1,559 SR
Queue Stats
709W - 776L
1,474 Elo+
Solo
Izanami
Izanami
AlexS__S
Izanami
Level 109
God Stats
358W - 316L
1,485 SR
Queue Stats
753W - 770L
1,395 Elo+
Solo
Xing Tian
Xing Tian
GFarles22
Xing Tian
Level 39
God Stats
7W - 6L
1,472 SR
Queue Stats
54W - 74L
1,378 Elo+
Solo
Nike
Nike
superior874grape
Nike
Level 58
God Stats
8W - 6L
1,448 SR
Queue Stats
421W - 428L
1,476 Elo+
Party 1
Thor
Thor
superior_yam319
Thor
Level 133
God Stats
61W - 54L
1,572 SR
Queue Stats
1,092W - 1,052L
1,550 Elo+
Party 1
Team Averages
Level 85
1,507 SR
1,455 Elo+

VS

Team Averages
Level 94
1,382 SR
1,365 Elo+
Chaac
Chaac
LoomingPickle
Chaac
Level 93
God Stats
0W - 2L
1,173 SR
Queue Stats
10W - 25L
1,207 Elo+
Party 2
Hachiman
Hachiman
Nat3n4k
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,489 Elo+
Solo
Cerberus
Cerberus
Sober_Tactics420
Cerberus
Level 23
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 20L
1,138 Elo+
Party 2
Da Ji
Da Ji
YBANANASY
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 287L
1,490 Elo+
Solo
The Morrigan
The Morrigan
justdoingvideos
The Morrigan
Level 106
God Stats
2W - 5L
1,238 SR
Queue Stats
69W - 66L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AlexDG1
Zeus
14
1 / 2 / 1
8,394
560
3,639
5,996
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
AlexS__S
Izanami
16
2 / 1 / 0
9,761
651
6,879
6,095
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
GFarles22
Xing Tian
12
0 / 0 / 5
7,867
524
1,737
8,857
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 2 / 3
9,301
620
9,591
14,953
16,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
5 / 1 / 1
8,908
594
4,584
10,606
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,830
455
5,829
13,565
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Nat3n4k
Hachiman
10
0 / 1 / 1
5,866
391
5,032
7,508
2,403
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 2 / 1
6,551
437
843
8,424
5,544
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
YBANANASY
Da Ji
13
4 / 0 / 0
7,802
520
8,210
9,961
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
justdoingvideos
The Morrigan
13
2 / 3 / 1
7,540
503
7,598
6,822
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
6
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
AlexDG1
Zeus
1
2
1
0.75
W
Izanami
AlexS__S
Izanami
2
1
0
2
W
Xing Tian
GFarles22
Xing Tian
0
0
5
2.5
L
0
5
1
0.1
L
Hachiman
Nat3n4k
Hachiman
0
1
1
0.5
L
0
2
1
0.25
L
Da Ji
YBANANASY
Da Ji
4
0
0
4
L
The Morrigan
justdoingvideos
The Morrigan
2
3
1
0.83
W
3
2
3
2.25
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
27,512
46,507
Taken
46,280
32,553
Mitigated
22,233
10,633
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AlexDG1
Zeus
3,639
0
0
480
5,996
1,918
1,689
1,333
4,622
71,547
0
W
Izanami
AlexS__S
Izanami
6,879
5,500
70
3,733
6,095
2,328
119
149
5,914
0
94,928
W
Xing Tian
GFarles22
Xing Tian
1,737
146
0
2,589
8,857
7,094
386
3,134
5,652
18,257
0
L
5,829
1,377
60
3,495
13,565
7,891
750
208
12,456
0
45,542
L
Hachiman
Nat3n4k
Hachiman
5,032
3,325
0
2,835
7,508
2,403
0
1,171
6,317
0
38,077
L
843
104
803
1,139
8,424
5,544
0
710
7,714
18,633
0
L
Da Ji
YBANANASY
Da Ji
8,210
2,599
0
894
9,961
3,987
0
550
9,221
0
63,125
L
The Morrigan
justdoingvideos
The Morrigan
7,598
1,649
0
750
6,822
2,408
0
3,350
3,273
48,235
2,094
W
9,591
1,278
0
3,030
14,953
16,836
0
472
13,772
557
69,561
W
4,584
1,232
0
731
10,606
4,377
489
1,322
9,284
0
75,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
34,589
553
Minions Killed
344
0
Camps Cleared
0
1,469,829
Distance Traveled
1,331,980
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,394
560
131
9
0
301,286
0
W
Izanami
9,761
651
163
11
0
261,903
8
W
Xing Tian
7,867
524
18
1
0
303,256
1
L
Chaac
6,830
455
79
5
0
263,981
0
L
Hachiman
5,866
391
54
4
0
225,388
3
L
Cerberus
6,551
437
37
2
0
243,193
0
L
Da Ji
7,802
520
90
6
0
341,017
2
L
The Morrigan
7,540
503
84
6
0
258,401
0
W
Nike
9,301
620
118
8
0
276,684
2
W
Thor
8,908
594
123
8
0
326,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role