Player Matchup

Horus
Horus
 
Horus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Deimõs
Charybdis
Level 200
God Stats
1W - 0L
1,698 SR
Queue Stats
7W - 13L
1,158 Elo+
Party 1
Sun Wukong
Sun Wukong
II Nico ll
Sun Wukong
Level 181
God Stats
3W - 4L
1,157 SR
Queue Stats
304W - 190L
1,672 Elo+
Party 1
Persephone
Persephone
YTJerryLXI
Persephone
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,713 Elo+
Solo
Kukulkan
Kukulkan
hcobillyhco87
Kukulkan
Level 104
God Stats
1W - 2L
1,308 SR
Queue Stats
100W - 101L
1,522 Elo+
Solo
Team Averages
Level 152
1,433 SR
1,513 Elo+

VS

Team Averages
Level 142
1,627 SR
1,526 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Doug Dimmadomee
Nox
Level 121
God Stats
4W - 4L
1,808 SR
Queue Stats
397W - 408L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Hkelly205
Zhong Kui
Level 140
God Stats
1W - 2L
1,538 SR
Queue Stats
266W - 277L
1,537 Elo+
Solo
Cabrakan
Cabrakan
MageVibez
Cabrakan
Level 126
God Stats
2W - 1L
1,803 SR
Queue Stats
207W - 186L
1,558 Elo+
Solo
Heimdallr
Heimdallr
rgknite7
Heimdallr
Level 188
God Stats
4W - 4L
1,483 SR
Queue Stats
615W - 615L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 2 / 18
9,903
825
6,792
16,579
18,694
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Deimõs
Charybdis
18
11 / 2 / 10
11,116
926
17,795
13,167
7,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
II Nico ll
Sun Wukong
15
0 / 4 / 19
8,873
739
14,152
16,259
19,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
YTJerryLXI
Persephone
16
2 / 1 / 18
9,765
814
12,448
8,372
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
hcobillyhco87
Kukulkan
18
9 / 1 / 9
10,636
886
15,587
5,761
3,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 5 / 4
8,229
686
4,674
16,923
13,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 4 / 7
7,949
662
7,818
10,952
8,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Hkelly205
Zhong Kui
15
1 / 5 / 4
8,402
700
11,845
13,813
17,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
MageVibez
Cabrakan
14
2 / 5 / 5
8,618
718
5,279
16,864
23,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
rgknite7
Heimdallr
16
5 / 4 / 3
8,970
748
13,577
12,157
7,468
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
23
Kills
8
10
Deaths
23
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
18
5
L
Guan Yu
 
Guan Yu
0
5
4
0.4
W
Charybdis
Deimõs
Charybdis
11
2
10
8
L
0
4
7
0.88
L
Zhong Kui
Hkelly205
Zhong Kui
1
5
4
0.6
W
Sun Wukong
II Nico ll
Sun Wukong
0
4
19
2.38
L
Cabrakan
MageVibez
Cabrakan
2
5
5
0.9
W
Persephone
YTJerryLXI
Persephone
2
1
18
11
W
Kukulkan
hcobillyhco87
Kukulkan
9
1
9
13.5
L
Heimdallr
rgknite7
Heimdallr
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,774
Damage
43,193
60,138
Taken
70,709
53,703
Mitigated
70,597
32,870
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,792
1,345
9,669
9,121
16,579
18,694
336
7,449
9,008
3,937
5,571
L
Guan Yu
 
Guan Yu
4,674
320
6,898
4,116
16,923
13,402
0
9,646
7,213
0
9,979
W
Charybdis
Deimõs
Charybdis
17,795
8,883
0
3,390
13,167
7,263
2,923
5,747
7,384
0
36,649
L
7,818
538
359
712
10,952
8,766
0
4,958
5,920
21,694
0
L
Zhong Kui
Hkelly205
Zhong Kui
11,845
766
287
3,731
13,813
17,402
0
5,497
8,086
30,274
0
W
Sun Wukong
II Nico ll
Sun Wukong
14,152
1,803
746
3,707
16,259
19,863
0
4,585
11,414
2,986
20,872
L
Cabrakan
MageVibez
Cabrakan
5,279
619
589
3,209
16,864
23,559
0
8,258
8,354
9,113
0
W
Persephone
YTJerryLXI
Persephone
12,448
504
1,623
2,213
8,372
4,635
686
3,928
4,252
25,727
0
W
Kukulkan
hcobillyhco87
Kukulkan
15,587
1,391
1,797
604
5,761
3,248
799
3,256
2,425
39,773
0
L
Heimdallr
rgknite7
Heimdallr
13,577
5,891
143
1,310
12,157
7,468
0
4,337
7,776
0
27,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,293
Gold Earned
42,168
165
Minions Killed
124
0
Camps Cleared
0
1,207,333
Distance Traveled
1,033,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,903
825
9
1
0
264,816
0
L
Guan Yu
8,229
686
13
1
0
237,502
0
W
Charybdis
11,116
926
41
3
0
206,366
0
L
Nox
7,949
662
27
2
0
204,774
0
L
Zhong Kui
8,402
700
54
5
0
191,301
0
W
Sun Wukong
8,873
739
11
1
0
284,586
0
L
Cabrakan
8,618
718
6
1
0
207,733
0
W
Persephone
9,765
814
36
3
0
232,034
0
W
Kukulkan
10,636
886
68
6
0
219,531
0
L
Heimdallr
8,970
748
24
2
0
192,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role