Player Matchup

Ix Chel
Ix Chel
BooIuh
Ix Chel
Level 106
God Stats
1W - 3L
1,399 SR
Queue Stats
41W - 41L
1,409 Elo+
Solo
King Arthur
King Arthur
DKG_FrustaX
King Arthur
Level 35
God Stats
1W - 5L
1,365 SR
Queue Stats
366W - 392L
1,375 Elo+
Party 1
Fenrir
Fenrir
MT_GioGio
Fenrir
Level 73
God Stats
7W - 7L
1,411 SR
Queue Stats
257W - 289L
1,372 Elo+
Party 1
Chernobog
Chernobog
PIERON-SCR
Chernobog
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
31W - 81L
1,280 Elo+
Party 1
Kuzenbo
Kuzenbo
UnderratedKg
Kuzenbo
Level 87
God Stats
0W - 1L
1,183 SR
Queue Stats
455W - 422L
1,500 Elo+
Solo
Team Averages
Level 66
1,372 SR
1,387 Elo+

VS

Team Averages
Level 88
1,566 SR
1,441 Elo+
Anhur
Anhur
ChrisBeClean215
Anhur
Level 85
God Stats
8W - 7L
1,722 SR
Queue Stats
479W - 478L
1,471 Elo+
Solo
Thanatos
Thanatos
LordOogle8115
Thanatos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,456 Elo+
Solo
Cerberus
Cerberus
TheT1nyG1ant
Cerberus
Level 108
God Stats
6W - 3L
1,508 SR
Queue Stats
163W - 193L
1,423 Elo+
Solo
Fenrir
Fenrir
htttx804xdean
Fenrir
Level 77
God Stats
37W - 29L
1,550 SR
Queue Stats
200W - 189L
1,472 Elo+
Solo
Anubis
Anubis
peridrugs
Anubis
Level 124
God Stats
12W - 5L
1,551 SR
Queue Stats
25W - 18L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BooIuh
Ix Chel
11
3 / 3 / 1
6,327
487
9,566
9,679
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
DKG_FrustaX
King Arthur
9
0 / 3 / 1
5,149
396
3,989
12,443
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
MT_GioGio
Fenrir
10
1 / 2 / 3
5,709
439
6,903
9,616
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
PIERON-SCR
Chernobog
10
1 / 4 / 0
5,475
421
3,076
9,207
2,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
UnderratedKg
Kuzenbo
11
0 / 2 / 0
6,177
475
4,576
10,528
11,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,956
612
10,452
8,560
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
LordOogle8115
Thanatos
11
2 / 1 / 1
6,852
527
2,725
11,129
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
TheT1nyG1ant
Cerberus
11
1 / 1 / 4
6,949
535
5,446
11,154
8,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 0
7,573
583
5,307
12,923
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
peridrugs
Anubis
12
4 / 2 / 1
7,468
574
7,477
10,303
5,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
14
14
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BooIuh
Ix Chel
3
3
1
1.17
W
5
1
1
5.5
L
King Arthur
DKG_FrustaX
King Arthur
0
3
1
0.17
W
Thanatos
LordOogle8115
Thanatos
2
1
1
2.5
L
Fenrir
MT_GioGio
Fenrir
1
2
3
1.25
L
Chernobog
PIERON-SCR
Chernobog
1
4
0
0.25
W
Cerberus
TheT1nyG1ant
Cerberus
1
1
4
3
L
Kuzenbo
UnderratedKg
Kuzenbo
0
2
0
0
W
2
0
0
2
W
Anubis
peridrugs
Anubis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,110
Damage
31,407
51,473
Taken
54,069
26,942
Mitigated
27,717
9,082
Healing
26,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BooIuh
Ix Chel
9,566
1,587
839
2,635
9,679
2,692
0
5,015
4,664
42,785
0
W
10,452
7,142
0
4,706
8,560
3,252
373
14
8,546
0
63,291
L
King Arthur
DKG_FrustaX
King Arthur
3,989
552
0
1,692
12,443
7,065
0
2,791
9,652
0
20,554
W
Thanatos
LordOogle8115
Thanatos
2,725
195
0
7,000
11,129
4,507
0
2,181
8,948
0
45,264
L
Fenrir
MT_GioGio
Fenrir
6,903
976
0
891
9,616
3,093
0
3,453
6,163
0
25,515
L
Chernobog
PIERON-SCR
Chernobog
3,076
1,985
0
1,363
9,207
2,397
0
1,087
8,120
0
29,752
W
Cerberus
TheT1nyG1ant
Cerberus
5,446
155
0
2,734
11,154
8,512
0
2,732
8,422
19,903
598
L
Kuzenbo
UnderratedKg
Kuzenbo
4,576
1,545
0
1,662
10,528
11,695
40
0
10,528
32,818
217
W
5,307
1,287
0
5,605
12,923
6,336
0
3,636
8,544
0
53,573
W
Anubis
peridrugs
Anubis
7,477
527
0
6,143
10,303
5,110
600
4,730
5,573
58,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
36,798
223
Minions Killed
389
0
Camps Cleared
0
1,247,651
Distance Traveled
1,230,977
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,327
487
72
6
0
250,232
0
W
Anhur
7,956
612
103
8
0
225,135
2
L
King Arthur
5,149
396
27
2
0
237,499
0
W
Thanatos
6,852
527
69
5
0
277,135
0
L
Fenrir
5,709
439
27
2
0
291,263
1
L
Chernobog
5,475
421
48
4
0
235,830
0
W
Cerberus
6,949
535
42
3
0
239,430
5
L
Kuzenbo
6,177
475
49
4
0
232,827
0
W
Fenrir
7,573
583
83
6
0
257,461
2
W
Anubis
7,468
574
92
7
0
231,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role