Player Matchup

Xbalanque
Xbalanque
Hironak
Xbalanque
Level 156
God Stats
7W - 4L
1,818 SR
Queue Stats
259W - 252L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Koukoune
Sun Wukong
Level 137
God Stats
44W - 29L
1,603 SR
Queue Stats
166W - 132L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
Persephone1114
Baron Samedi
Level 109
God Stats
68W - 62L
1,609 SR
Queue Stats
191W - 201L
1,504 Elo+
Party 1
Vulcan
Vulcan
bryanveinte
Vulcan
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 129L
1,497 Elo+
Solo
Thor
Thor
kamerq
Thor
Level 215
God Stats
23W - 25L
1,551 SR
Queue Stats
565W - 496L
1,596 Elo+
Solo
Team Averages
Level 157
1,616 SR
1,529 Elo+

VS

Team Averages
Level 137
1,540 SR
1,544 Elo+
Anubis
Anubis
 
Anubis
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kinnulol
Nemesis
Level 153
God Stats
1W - 1L
1,733 SR
Queue Stats
45W - 32L
1,578 Elo+
Party 2
Kuzenbo
Kuzenbo
LeatherFace666
Kuzenbo
Level 159
God Stats
1W - 3L
1,471 SR
Queue Stats
437W - 413L
1,544 Elo+
Solo
Ullr
Ullr
Rettenetesoo7
Ullr
Level 146
God Stats
6W - 9L
1,494 SR
Queue Stats
231W - 215L
1,549 Elo+
Solo
Yemoja
Yemoja
pezmann
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hironak
Xbalanque
14
6 / 2 / 6
9,262
579
13,751
15,527
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Koukoune
Sun Wukong
14
1 / 2 / 1
8,619
539
8,172
13,946
10,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Persephone1114
Baron Samedi
11
2 / 5 / 3
7,636
477
5,920
12,098
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
15
2 / 1 / 1
8,895
556
8,311
6,480
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
kamerq
Thor
16
5 / 0 / 1
9,218
576
7,889
11,736
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 2 / 3
8,228
514
9,774
10,770
5,763
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Kinnulol
Nemesis
15
6 / 2 / 0
9,019
564
5,738
14,674
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 1
8,124
508
9,119
13,529
18,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 10 / 1
6,345
397
8,420
15,692
5,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
pezmann
Yemoja
11
2 / 1 / 3
7,504
469
2,991
9,440
5,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
16
Kills
10
10
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
3
0.75
W
Xbalanque
Hironak
Xbalanque
6
2
6
4.5
L
Nemesis
Kinnulol
Nemesis
6
2
0
3
W
Sun Wukong
Koukoune
Sun Wukong
1
2
1
0.75
L
1
1
1
1.5
W
Baron Samedi
Persephone1114
Baron Samedi
2
5
3
0.7
L
1
10
1
0.15
W
Vulcan
2
1
1
2.5
W
Thor
kamerq
Thor
5
0
1
5.5
L
Yemoja
pezmann
Yemoja
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,043
Damage
36,042
59,787
Taken
64,105
32,956
Mitigated
41,334
20,567
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,774
882
0
5,291
10,770
5,763
94
5,289
5,481
84,533
0
W
Xbalanque
Hironak
Xbalanque
13,751
5,191
0
7,963
15,527
6,359
500
1,248
14,279
0
71,270
L
Nemesis
Kinnulol
Nemesis
5,738
2,203
0
1,676
14,674
6,365
0
2,288
12,386
0
80,342
W
Sun Wukong
Koukoune
Sun Wukong
8,172
2,361
0
5,186
13,946
10,126
828
7,282
6,050
0
72,883
L
9,119
2,900
0
2,755
13,529
18,275
0
1,149
12,380
57,458
0
W
Baron Samedi
Persephone1114
Baron Samedi
5,920
1,148
516
3,441
12,098
10,273
310
4,615
7,398
28,890
0
L
8,420
4,199
0
1,151
15,692
5,195
0
1,526
14,070
0
39,709
W
Vulcan
8,311
3,794
0
750
6,480
2,083
0
3,359
3,121
76,689
0
W
Thor
kamerq
Thor
7,889
1,793
0
2,711
11,736
4,115
0
4,813
6,923
0
88,156
L
Yemoja
pezmann
Yemoja
2,991
1,081
3,589
2,413
9,440
5,736
23
4,119
5,265
18,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,630
Gold Earned
39,220
522
Minions Killed
478
0
Camps Cleared
0
1,573,127
Distance Traveled
1,558,805
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,228
514
162
10
0
284,854
2
W
Xbalanque
9,262
579
106
7
0
310,114
3
L
Nemesis
9,019
564
112
7
0
387,860
4
W
Sun Wukong
8,619
539
118
7
0
301,434
4
L
Kuzenbo
8,124
508
123
8
0
294,107
1
W
Baron Samedi
7,636
477
22
1
0
279,237
6
L
Ullr
6,345
397
58
4
0
293,907
4
W
Vulcan
8,895
556
149
9
0
335,914
2
W
Thor
9,218
576
127
8
0
346,428
0
L
Yemoja
7,504
469
23
1
0
298,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role