Player Matchup

Ravana
Ravana
DrNecroFeelYa
Ravana
Level 76
God Stats
1W - 1L
1,258 SR
Queue Stats
30W - 38L
1,347 Elo+
Party 2
Heimdallr
Heimdallr
Koopas_rev
Heimdallr
Level 30
God Stats
0W - 3L
1,811 SR
Queue Stats
57W - 66L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
NEY HEISENBERG
Jormungandr
Level 146
God Stats
23W - 26L
1,533 SR
Queue Stats
379W - 378L
1,452 Elo+
Solo
Nox
Nox
leyaluv
Nox
Level 85
God Stats
0W - 1L
1,270 SR
Queue Stats
51W - 43L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
xXN3UROxT0XINXx
Sun Wukong
Level 159
God Stats
13W - 7L
1,822 SR
Queue Stats
151W - 170L
1,436 Elo+
Solo
Team Averages
Level 99
1,539 SR
1,450 Elo+

VS

Team Averages
Level 113
1,487 SR
1,480 Elo+
Maui
Maui
HuntGodOxosi
Maui
Level 49
God Stats
3W - 5L
1,415 SR
Queue Stats
344W - 303L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
MIDNIGHTzs
Cu Chulainn
Level 159
God Stats
9W - 6L
1,446 SR
Queue Stats
1,497W - 1,645L
1,458 Elo+
Solo
Janus
Janus
NRC SANJO
Janus
Level 157
God Stats
8W - 3L
1,524 SR
Queue Stats
248W - 235L
1,493 Elo+
Party 1
Kali
Kali
TreChavis
Kali
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 232L
1,503 Elo+
Party 1
Izanami
Izanami
XtetsujinX
Izanami
Level 98
God Stats
31W - 26L
1,548 SR
Queue Stats
147W - 128L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
11,321
492
12,658
13,627
10,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Koopas_rev
Heimdallr
14
1 / 8 / 2
9,325
405
8,035
20,616
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
NEY HEISENBERG
Jormungandr
16
2 / 3 / 5
9,888
430
16,318
23,028
19,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
11
2 / 6 / 1
8,414
366
7,570
12,176
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
xXN3UROxT0XINXx
Sun Wukong
20
10 / 2 / 1
13,424
584
26,000
32,344
33,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
11,455
498
7,055
20,331
20,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
MIDNIGHTzs
Cu Chulainn
19
1 / 3 / 2
12,575
547
20,222
30,323
31,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
NRC SANJO
Janus
20
7 / 5 / 7
13,137
571
20,229
16,356
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
20
10 / 4 / 5
14,001
609
14,389
22,996
12,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
XtetsujinX
Izanami
18
2 / 5 / 4
11,515
501
11,097
15,628
7,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
18
Kills
22
22
Deaths
18
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
2
1
7
5.5
L
Heimdallr
Koopas_rev
Heimdallr
1
8
2
0.25
W
Cu Chulainn
MIDNIGHTzs
Cu Chulainn
1
3
2
0.67
L
Jormungandr
NEY HEISENBERG
Jormungandr
2
3
5
1.5
W
Janus
NRC SANJO
Janus
7
5
7
2.1
W
Kali
10
4
5
3.13
W
Izanami
XtetsujinX
Izanami
2
5
4
0.8
L
Nox
2
6
1
0.42
L
Sun Wukong
xXN3UROxT0XINXx
Sun Wukong
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,581
Damage
72,992
101,791
Taken
105,634
75,399
Mitigated
79,891
21,424
Healing
19,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,658
2,945
0
4,309
13,627
10,756
0
1,550
12,077
309
107,758
W
7,055
987
0
4,238
20,331
20,390
268
6,427
13,546
26,093
0
L
Heimdallr
Koopas_rev
Heimdallr
8,035
3,431
0
4,466
20,616
7,832
264
6,834
13,774
0
58,803
W
Cu Chulainn
MIDNIGHTzs
Cu Chulainn
20,222
3,096
0
4,809
30,323
31,866
1,610
3,744
26,543
10,711
105,973
L
Jormungandr
NEY HEISENBERG
Jormungandr
16,318
4,564
494
2,663
23,028
19,178
5
9,764
13,074
80,435
0
W
Janus
NRC SANJO
Janus
20,229
1,598
0
1,995
16,356
7,654
420
8,307
7,461
112,953
0
W
Kali
14,389
5,984
0
4,638
22,996
12,857
10
3,953
18,919
0
107,669
W
Izanami
XtetsujinX
Izanami
11,097
7,851
0
3,362
15,628
7,124
8,444
2,723
12,674
0
108,472
L
Nox
7,570
1,138
0
1,840
12,176
4,225
0
7,098
5,034
37,316
0
L
Sun Wukong
xXN3UROxT0XINXx
Sun Wukong
26,000
6,109
0
7,652
32,344
33,408
23
4,875
27,185
0
99,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,372
Gold Earned
62,683
529
Minions Killed
650
0
Camps Cleared
0
1,973,909
Distance Traveled
2,369,622
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,321
492
129
6
0
488,893
2
W
Maui
11,455
498
23
1
0
515,029
0
L
Heimdallr
9,325
405
100
4
0
378,211
0
W
Cu Chulainn
12,575
547
168
7
0
458,864
4
L
Jormungandr
9,888
430
96
4
0
437,024
6
W
Janus
13,137
571
171
7
0
448,328
4
W
Kali
14,001
609
135
6
0
528,185
0
W
Izanami
11,515
501
153
7
0
419,216
0
L
Nox
8,414
366
59
3
0
249,728
3
L
Sun Wukong
13,424
584
145
6
0
420,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role