Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Merlin4075
Martichoras
Level 125
God Stats
23W - 14L
1,573 SR
Queue Stats
237W - 239L
1,434 Elo+
Solo
Ymir
Ymir
cod-prototype
Ymir
Level 93
God Stats
4W - 0L
1,888 SR
Queue Stats
64W - 61L
1,487 Elo+
Party 1
Chang'e
Chang'e
cupids_rainbow
Chang'e
Level 127
God Stats
6W - 7L
1,410 SR
Queue Stats
236W - 236L
1,410 Elo+
Solo
Anubis
Anubis
mbafinest
Anubis
Level 152
God Stats
29W - 17L
1,544 SR
Queue Stats
228W - 222L
1,550 Elo+
Party 1
Team Averages
Level 121
1,583 SR
1,476 Elo+

VS

Team Averages
Level 75
1,475 SR
1,349 Elo+
Bellona
Bellona
Davian Dawn
Bellona
Level 45
God Stats
15W - 8L
1,302 SR
Queue Stats
100W - 103L
1,367 Elo+
Party 2
Terra
Terra
Farran8963
Terra
Level 36
God Stats
1W - 2L
1,448 SR
Queue Stats
12W - 18L
1,295 Elo+
Party 2
Hachiman
Hachiman
I Mr 170 I
Hachiman
Level 37
God Stats
11W - 12L
1,500 SR
Queue Stats
289W - 304L
1,165 Elo+
Solo
Baba Yaga
Baba Yaga
Logreenz
Baba Yaga
Level 180
God Stats
2W - 2L
1,582 SR
Queue Stats
102W - 106L
1,466 Elo+
Solo
Fenrir
Fenrir
UwUonslaught881
Fenrir
Level 76
God Stats
15W - 11L
1,543 SR
Queue Stats
119W - 83L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
8 / 0 / 3
6,769
677
6,609
6,954
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
Merlin4075
Martichoras
10
4 / 2 / 6
5,912
591
8,015
7,283
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 1 / 8
6,707
671
3,346
6,043
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
5,750
575
1,046
4,728
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
mbafinest
Anubis
12
3 / 1 / 2
7,572
757
8,212
6,396
2,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Davian Dawn
Bellona
9
1 / 4 / 0
4,974
497
2,228
9,897
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
7
1 / 5 / 1
5,054
505
1,579
10,742
5,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
I Mr 170 I
Hachiman
7
1 / 6 / 1
4,662
466
4,609
7,903
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Logreenz
Baba Yaga
11
0 / 0 / 0
5,429
543
3,315
3,472
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 1
5,013
501
2,813
7,949
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
4
4
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
0
3
9.5
L
Bellona
Davian Dawn
Bellona
1
4
0
0.25
L
Terra
1
5
1
0.3
L
Hachiman
I Mr 170 I
Hachiman
1
6
1
0.25
L
Baba Yaga
Logreenz
Baba Yaga
0
0
0
0
W
Martichoras
Merlin4075
Martichoras
4
2
6
3.5
L
1
3
1
0.5
W
3
1
8
7
W
0
0
0
0
W
Anubis
mbafinest
Anubis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,228
Damage
14,544
31,404
Taken
39,963
14,044
Mitigated
15,855
10,444
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,609
1,308
0
700
6,954
2,814
488
993
5,897
0
39,710
L
Bellona
Davian Dawn
Bellona
2,228
370
0
398
9,897
4,364
0
6,729
3,168
0
28,613
L
Terra
1,579
854
974
1,162
10,742
5,555
0
1,683
9,059
8,316
0
L
Hachiman
I Mr 170 I
Hachiman
4,609
2,800
0
473
7,903
2,252
0
1,018
6,885
0
19,756
L
Baba Yaga
Logreenz
Baba Yaga
3,315
232
0
1,437
3,472
1,370
0
769
2,662
33,024
0
W
Martichoras
Merlin4075
Martichoras
8,015
3,688
0
1,325
7,283
2,962
36
895
6,388
0
31,618
L
2,813
926
0
976
7,949
2,314
0
2,398
5,368
0
27,521
W
3,346
719
0
1,547
6,043
3,967
0
703
5,294
22,077
0
W
1,046
0
349
2,089
4,728
1,457
0
1,969
2,509
34,441
0
W
Anubis
mbafinest
Anubis
8,212
131
0
4,434
6,396
2,844
352
94
6,302
62,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
25,132
323
Minions Killed
199
0
Camps Cleared
0
1,047,278
Distance Traveled
943,247
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,769
677
57
6
0
254,936
0
L
Bellona
4,974
497
42
4
0
186,842
0
L
Terra
5,054
505
12
1
0
174,149
2
L
Hachiman
4,662
466
29
3
0
177,081
0
L
Baba Yaga
5,429
543
70
7
0
209,384
0
W
Martichoras
5,912
591
48
5
0
187,332
2
L
Fenrir
5,013
501
46
5
0
195,791
3
W
Ymir
6,707
671
43
4
0
205,708
1
W
Chang'e
5,750
575
73
7
0
223,838
2
W
Anubis
7,572
757
102
10
0
175,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role