Player Matchup

Hachiman
Hachiman
EmirDem664
Hachiman
Level 111
God Stats
3W - 2L
1,458 SR
Queue Stats
24W - 16L
1,545 Elo+
Party 2
Thor
Thor
Pro__Titan__
Thor
Level 126
God Stats
5W - 5L
1,551 SR
Queue Stats
47W - 29L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
PurpleDurple211
Ne Zha
Level 105
God Stats
1W - 0L
1,761 SR
Queue Stats
200W - 186L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
ShadowPhoenix727
Baron Samedi
Level 129
God Stats
1W - 1L
1,154 SR
Queue Stats
179W - 167L
1,469 Elo+
Party 3
The Morrigan
The Morrigan
WwgloberaysitwW
The Morrigan
Level 107
God Stats
3W - 0L
1,718 SR
Queue Stats
211W - 215L
1,410 Elo+
Solo
Team Averages
Level 116
1,528 SR
1,492 Elo+

VS

Team Averages
Level 86
1,491 SR
1,464 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
C0ZZ 1997
Set
Level 43
God Stats
1W - 1L
1,316 SR
Queue Stats
1W - 2L
1,366 Elo+
Solo
Hachiman
Hachiman
EAsamsung
Hachiman
Level 61
God Stats
3W - 2L
1,688 SR
Queue Stats
79W - 60L
1,551 Elo+
Solo
Charybdis
Charybdis
SilverSK08
Charybdis
Level 108
God Stats
2W - 5L
1,452 SR
Queue Stats
272W - 278L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Terro-Sensei
Cthulhu
Level 65
God Stats
3W - 9L
1,500 SR
Queue Stats
173W - 173L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EmirDem664
Hachiman
15
2 / 3 / 4
9,080
478
14,756
14,499
5,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 4
11,027
580
16,720
17,189
16,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 6
8,734
460
4,817
12,911
12,122
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ShadowPhoenix727
Baron Samedi
17
7 / 0 / 3
10,306
542
14,355
14,351
7,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
WwgloberaysitwW
The Morrigan
15
0 / 0 / 6
8,937
470
10,848
7,925
3,397
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 2 / 1
8,680
457
8,276
12,035
4,906
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 1
8,294
437
6,479
13,828
5,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
EAsamsung
Hachiman
13
0 / 4 / 0
7,625
401
5,738
19,560
7,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charybdis
SilverSK08
Charybdis
15
3 / 4 / 0
9,015
474
11,581
19,497
7,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Terro-Sensei
Cthulhu
12
1 / 3 / 0
8,344
439
10,523
21,610
19,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
5
5
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
1
0.75
L
0
3
1
0.17
L
Hachiman
EAsamsung
Hachiman
0
4
0
0
W
Hachiman
EmirDem664
Hachiman
2
3
4
1.33
W
7
1
4
9
W
0
1
6
3
W
Baron Samedi
ShadowPhoenix727
Baron Samedi
7
0
3
8.5
L
Charybdis
SilverSK08
Charybdis
3
4
0
0.75
L
Cthulhu
Terro-Sensei
Cthulhu
1
3
0
0.33
W
The Morrigan
WwgloberaysitwW
The Morrigan
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,496
Damage
42,597
66,875
Taken
86,530
45,001
Mitigated
45,848
23,969
Healing
27,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,276
464
0
2,316
12,035
4,906
0
5,362
6,425
65,037
0
L
6,479
2,077
0
3,474
13,828
5,993
168
922
12,906
0
61,424
L
Hachiman
EAsamsung
Hachiman
5,738
2,916
0
6,961
19,560
7,306
0
6,583
12,855
0
66,530
W
Hachiman
EmirDem664
Hachiman
14,756
8,852
0
5,261
14,499
5,808
1,086
1,362
13,137
23
73,737
W
16,720
2,641
0
1,250
17,189
16,128
267
2,366
14,823
880
77,625
W
4,817
598
0
3,626
12,911
12,122
154
7,121
5,790
0
20,030
W
Baron Samedi
ShadowPhoenix727
Baron Samedi
14,355
1,501
2,491
9,992
14,351
7,546
192
4,625
9,726
93,372
0
L
Charybdis
SilverSK08
Charybdis
11,581
6,157
0
6,767
19,497
7,910
838
2,589
16,886
0
71,158
L
Cthulhu
Terro-Sensei
Cthulhu
10,523
427
2,840
5,473
21,610
19,733
25
9,213
12,236
35,800
0
W
The Morrigan
WwgloberaysitwW
The Morrigan
10,848
2,412
0
1,349
7,925
3,397
715
3,472
4,453
64,107
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
41,958
481
Minions Killed
452
0
Camps Cleared
0
1,955,674
Distance Traveled
1,921,203
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,680
457
113
6
0
403,032
6
L
Set
8,294
437
92
5
0
401,201
6
L
Hachiman
7,625
401
93
5
0
362,272
0
W
Hachiman
9,080
478
88
5
0
355,166
2
W
Thor
11,027
580
126
7
0
358,608
4
W
Ne Zha
8,734
460
23
1
0
439,713
0
W
Baron Samedi
10,306
542
128
7
0
423,284
0
L
Charybdis
9,015
474
116
6
0
341,831
0
L
Cthulhu
8,344
439
38
2
0
412,867
1
W
The Morrigan
8,937
470
116
6
0
378,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role