Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Lord_Tlatoani_10
Mercury
Level 37
God Stats
2W - 3L
1,644 SR
Queue Stats
169W - 203L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
MellowHype4519
Baron Samedi
Level 36
God Stats
0W - 3L
1,512 SR
Queue Stats
36W - 51L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
Punksoab
Ao Kuang
Level 162
God Stats
4W - 4L
1,345 SR
Queue Stats
425W - 409L
1,507 Elo+
Solo
Atlas
Atlas
YouattC
Atlas
Level 106
God Stats
14W - 8L
1,711 SR
Queue Stats
551W - 551L
1,405 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,444 Elo+

VS

Team Averages
Level 93
1,561 SR
1,501 Elo+
Baron Samedi
Baron Samedi
DeaconFrost9546
Baron Samedi
Level 129
God Stats
39W - 38L
1,570 SR
Queue Stats
944W - 956L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
GearGeass
Tsukuyomi
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
169W - 157L
1,530 Elo+
Solo
Tyr
Tyr
PopShiesty_
Tyr
Level 83
God Stats
10W - 11L
1,336 SR
Queue Stats
333W - 322L
1,553 Elo+
Solo
Izanami
Izanami
S_A_N_T_I_A_G_OX
Izanami
Level 60
God Stats
15W - 12L
1,855 SR
Queue Stats
178W - 177L
1,534 Elo+
Solo
Jormungandr
Jormungandr
Tail_Or_Made1911
Jormungandr
Level 107
God Stats
50W - 45L
1,545 SR
Queue Stats
161W - 169L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 4 / 3
7,297
486
10,684
11,582
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 4
6,725
448
3,634
11,120
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
MellowHype4519
Baron Samedi
13
2 / 5 / 2
7,436
496
6,072
10,225
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Punksoab
Ao Kuang
14
5 / 2 / 0
8,558
571
9,124
16,153
9,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
YouattC
Atlas
11
0 / 3 / 7
7,428
495
5,844
13,201
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeaconFrost9546
Baron Samedi
16
6 / 2 / 3
9,325
622
8,272
9,094
5,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
GearGeass
Tsukuyomi
13
6 / 1 / 4
8,382
559
10,271
11,445
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 3
7,217
481
7,958
14,736
11,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 1 / 3
7,868
525
6,336
9,885
3,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Tail_Or_Made1911
Jormungandr
10
2 / 4 / 3
6,858
457
7,252
12,254
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
17
18
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
3
1.38
W
Baron Samedi
DeaconFrost9546
Baron Samedi
6
2
3
3.75
W
Tsukuyomi
GearGeass
Tsukuyomi
6
1
4
8
L
0
4
4
0.5
L
Baron Samedi
MellowHype4519
Baron Samedi
2
5
2
0.6
W
0
3
3
0.5
L
Ao Kuang
Punksoab
Ao Kuang
5
2
0
2.5
W
3
1
3
4.5
W
Jormungandr
Tail_Or_Made1911
Jormungandr
2
4
3
0.88
L
Atlas
YouattC
Atlas
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,358
Damage
40,089
62,281
Taken
57,414
34,989
Mitigated
34,867
19,933
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,684
4,631
0
4,189
11,582
4,551
466
3,171
8,411
0
55,790
W
Baron Samedi
DeaconFrost9546
Baron Samedi
8,272
1,004
0
2,642
9,094
5,229
135
3,516
5,578
74,971
0
W
Tsukuyomi
GearGeass
Tsukuyomi
10,271
2,827
0
1,792
11,445
4,770
0
3,772
7,624
0
59,808
L
3,634
2,285
0
775
11,120
4,054
0
2,496
8,569
0
45,946
L
Baron Samedi
MellowHype4519
Baron Samedi
6,072
413
474
2,346
10,225
5,707
0
5,942
4,283
42,356
0
W
7,958
1,054
0
3,809
14,736
11,113
0
6,902
7,834
0
45,158
L
Ao Kuang
Punksoab
Ao Kuang
9,124
1,578
0
9,256
16,153
9,576
961
1,280
14,483
54,824
0
W
6,336
4,459
0
2,369
9,885
3,760
701
2,685
7,200
0
52,897
W
Jormungandr
Tail_Or_Made1911
Jormungandr
7,252
1,331
232
2,553
12,254
9,995
342
4,266
7,910
29,618
0
L
Atlas
YouattC
Atlas
5,844
2,574
290
2,603
13,201
11,101
331
2,848
10,323
26,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
39,650
314
Minions Killed
401
0
Camps Cleared
0
1,384,217
Distance Traveled
1,431,513
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,297
486
75
5
0
224,384
0
W
Baron Samedi
9,325
622
124
8
0
262,215
0
W
Tsukuyomi
8,382
559
77
5
0
357,346
0
L
Mercury
6,725
448
69
5
0
372,094
0
L
Baron Samedi
7,436
496
58
4
0
245,647
0
W
Tyr
7,217
481
68
5
0
282,007
1
L
Ao Kuang
8,558
571
83
6
0
268,849
2
W
Izanami
7,868
525
99
7
0
278,828
0
W
Jormungandr
6,858
457
33
2
0
251,117
0
L
Atlas
7,428
495
29
2
0
273,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role