Player Matchup

Medusa
Medusa
BlackandRedKing
Medusa
Level 68
God Stats
1W - 2L
1,552 SR
Queue Stats
280W - 291L
1,449 Elo+
Solo
Merlin
Merlin
Butter_Berry
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
MrBrownstoneee23
Izanami
Level 25
God Stats
12W - 20L
1,511 SR
Queue Stats
53W - 65L
1,460 Elo+
Party 1
Martichoras
Martichoras
SauceJr-_-
Martichoras
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 2
Fenrir
Fenrir
woll24
Fenrir
Level 47
God Stats
76W - 77L
1,489 SR
Queue Stats
178W - 190L
1,453 Elo+
Party 1
Team Averages
Level 52
1,510 SR
1,501 Elo+

VS

Team Averages
Level 102
1,592 SR
1,504 Elo+
Cthulhu
Cthulhu
Celydore
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,422 Elo+
Solo
King Arthur
King Arthur
HeavenlyFrost
King Arthur
Level 126
God Stats
2W - 4L
1,788 SR
Queue Stats
57W - 48L
1,556 Elo+
Solo
Serqet
Serqet
Max1mum-R3aper_
Serqet
Level 88
God Stats
1W - 1L
1,559 SR
Queue Stats
25W - 26L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
x SGT SPAZ x
Zhong Kui
Level 107
God Stats
15W - 6L
1,611 SR
Queue Stats
246W - 248L
1,536 Elo+
Solo
Danzaburou
Danzaburou
xDiscrimination-
Danzaburou
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
10,922
993
15,033
25,995
11,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
0 / 0 / 0
9,026
821
0
0
0
16
0 / 7 / 3
10,779
980
9,309
22,069
9,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Martichoras
SauceJr-_-
Martichoras
14
0 / 0 / 0
9,051
823
895
423
143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
woll24
Fenrir
15
4 / 13 / 1
11,190
1,017
9,787
28,488
13,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Celydore
Cthulhu
18
2 / 4 / 17
11,721
1,066
13,846
11,771
15,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
HeavenlyFrost
King Arthur
18
12 / 1 / 5
12,917
1,174
15,137
8,218
8,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 0 / 11
12,538
1,140
17,143
7,347
5,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
x SGT SPAZ x
Zhong Kui
17
1 / 0 / 6
10,776
980
8,249
8,637
8,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xDiscrimination-
Danzaburou
18
8 / 1 / 9
12,609
1,146
19,425
9,700
5,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
6
Kills
29
29
Deaths
6
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Merlin
0
0
0
0
W
Cthulhu
Celydore
Cthulhu
2
4
17
2.63
W
King Arthur
HeavenlyFrost
King Arthur
12
1
5
14.5
W
6
0
11
11.5
L
0
7
3
0.21
L
Martichoras
SauceJr-_-
Martichoras
0
0
0
0
L
Fenrir
woll24
Fenrir
4
13
1
0.35
W
Zhong Kui
x SGT SPAZ x
Zhong Kui
1
0
6
4
W
Danzaburou
xDiscrimination-
Danzaburou
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,024
Damage
73,800
76,975
Taken
45,673
34,619
Mitigated
43,855
3,865
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,033
8,525
0
1,015
25,995
11,598
0
7,928
17,052
0
30,538
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Celydore
Cthulhu
13,846
1,428
381
713
11,771
15,267
0
72
11,699
23,225
318
W
King Arthur
HeavenlyFrost
King Arthur
15,137
3,647
0
0
8,218
8,633
0
0
8,218
0
41,688
W
17,143
6,364
0
2,801
7,347
5,462
0
77
7,270
0
33,576
L
9,309
7,194
0
1,241
22,069
9,315
0
6,408
14,767
0
38,312
L
Martichoras
SauceJr-_-
Martichoras
895
467
0
69
423
143
0
327
60
0
1,968
L
Fenrir
woll24
Fenrir
9,787
2,682
0
1,540
28,488
13,563
0
5,819
21,581
0
15,367
W
Zhong Kui
x SGT SPAZ x
Zhong Kui
8,249
1,597
0
2,469
8,637
8,835
0
0
8,637
36,248
0
W
Danzaburou
xDiscrimination-
Danzaburou
19,425
14,425
0
2,848
9,700
5,658
0
28
9,672
0
38,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
60,561
127
Minions Killed
246
1
Camps Cleared
16
567,685
Distance Traveled
978,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,922
993
37
3
1
201,014
0
L
Merlin
9,026
821
0
0
0
0
0
W
Cthulhu
11,721
1,066
31
3
1
177,269
0
W
King Arthur
12,917
1,174
53
5
2
202,671
0
W
Serqet
12,538
1,140
34
3
10
221,753
0
L
Izanami
10,779
980
80
7
0
163,650
0
L
Martichoras
9,051
823
1
0
0
18,804
0
L
Fenrir
11,190
1,017
9
1
0
184,217
0
W
Zhong Kui
10,776
980
90
8
0
178,846
0
W
Danzaburou
12,609
1,146
38
3
3
197,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role