Player Matchup

Sobek
Sobek
AlbertJ12
Sobek
Level 47
God Stats
0W - 3L
1,718 SR
Queue Stats
22W - 40L
1,430 Elo+
Party 1
The Morrigan
The Morrigan
Darknarut
The Morrigan
Level 168
God Stats
3W - 8L
1,278 SR
Queue Stats
800W - 754L
1,490 Elo+
Solo
Mercury
Mercury
DrSpankyPanky
Mercury
Level 43
God Stats
33W - 38L
1,500 SR
Queue Stats
180W - 175L
1,493 Elo+
Party 1
Rama
Rama
ElmoLaughsAtYou
Rama
Level 19
God Stats
1W - 2L
1,501 SR
Queue Stats
17W - 24L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
TheSilkinson
Sylvanus
Level 120
God Stats
2W - 1L
1,681 SR
Queue Stats
70W - 59L
1,505 Elo+
Solo
Team Averages
Level 79
1,536 SR
1,490 Elo+

VS

Team Averages
Level 126
1,573 SR
1,494 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Agent Flames
Martichoras
Level 87
God Stats
10W - 8L
1,515 SR
Queue Stats
375W - 346L
1,583 Elo+
Solo
Khepri
Khepri
Eternal_Grinaldi
Khepri
Level 156
God Stats
1W - 0L
1,483 SR
Queue Stats
479W - 482L
1,522 Elo+
Solo
Surtr
Surtr
Kakiony
Surtr
Level 162
God Stats
13W - 3L
1,697 SR
Queue Stats
426W - 435L
1,395 Elo+
Solo
Anubis
Anubis
ProoTheJew
Anubis
Level 141
God Stats
32W - 16L
1,669 SR
Queue Stats
132W - 121L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlbertJ12
Sobek
11
2 / 2 / 2
6,788
453
2,036
15,026
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Darknarut
The Morrigan
12
2 / 5 / 3
6,816
454
3,236
9,203
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
13
2 / 5 / 5
7,483
499
7,430
13,053
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 5 / 5
8,459
564
11,122
13,391
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TheSilkinson
Sylvanus
13
1 / 4 / 0
7,243
483
7,723
12,747
9,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 4 / 3
9,976
665
16,889
18,124
8,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Agent Flames
Martichoras
14
2 / 2 / 5
8,185
546
6,228
5,615
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 3
7,399
493
3,674
7,780
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
Kakiony
Surtr
16
4 / 1 / 0
10,137
676
6,614
14,144
10,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ProoTheJew
Anubis
13
2 / 5 / 6
8,239
549
10,256
11,338
5,250
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
21
21
Deaths
14
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
4
3
3.13
W
Martichoras
Agent Flames
Martichoras
2
2
5
2.25
L
Sobek
AlbertJ12
Sobek
2
2
2
1.5
L
The Morrigan
Darknarut
The Morrigan
2
5
3
0.7
L
Mercury
2
5
5
0.9
L
6
5
5
1.7
W
2
2
3
1.75
W
Surtr
Kakiony
Surtr
4
1
0
4
W
Anubis
ProoTheJew
Anubis
2
5
6
1
L
Sylvanus
TheSilkinson
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,547
Damage
43,661
63,420
Taken
57,001
33,057
Mitigated
33,783
13,717
Healing
26,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,889
4,332
0
14,773
18,124
8,422
45
2,186
15,930
0
81,641
W
Martichoras
Agent Flames
Martichoras
6,228
2,068
0
1,370
5,615
2,916
469
201
5,414
0
67,798
L
Sobek
AlbertJ12
Sobek
2,036
380
0
4,931
15,026
13,595
0
4,446
10,266
17,055
0
L
The Morrigan
Darknarut
The Morrigan
3,236
648
0
1,901
9,203
2,364
0
1,245
7,623
44,928
777
L
Mercury
7,430
4,439
0
1,168
13,053
4,200
0
2,011
10,974
0
62,140
L
11,122
8,203
0
3,048
13,391
3,342
0
4,731
8,478
0
54,562
W
3,674
435
0
525
7,780
6,663
0
2,922
4,818
22,534
0
W
Surtr
Kakiony
Surtr
6,614
3,421
0
4,233
14,144
10,532
443
6,010
8,134
1,666
79,285
W
Anubis
ProoTheJew
Anubis
10,256
425
0
5,268
11,338
5,250
1,076
1,515
9,823
59,582
0
L
Sylvanus
TheSilkinson
Sylvanus
7,723
2,182
0
2,669
12,747
9,556
0
1,365
11,382
45,935
10,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
43,936
359
Minions Killed
483
0
Camps Cleared
0
1,326,238
Distance Traveled
1,391,624
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,976
665
105
7
0
322,122
0
W
Martichoras
8,185
546
98
7
0
272,480
0
L
Sobek
6,788
453
23
2
0
286,336
0
L
The Morrigan
6,816
454
85
6
0
246,050
3
L
Mercury
7,483
499
85
6
0
337,457
0
L
Rama
8,459
564
78
5
0
257,851
1
W
Khepri
7,399
493
53
4
0
293,936
0
W
Surtr
10,137
676
138
9
0
263,703
0
W
Anubis
8,239
549
89
6
0
239,383
2
L
Sylvanus
7,243
483
88
6
0
198,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role