Player Matchup

King Arthur
King Arthur
Impishwolf
King Arthur
Level 105
God Stats
14W - 11L
1,760 SR
Queue Stats
116W - 124L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Turkeybird666
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
xWPGxLoneWolf
Nu Wa
Level 101
God Stats
19W - 15L
1,429 SR
Queue Stats
181W - 180L
1,542 Elo+
Party 1
Team Averages
Level 73
1,563 SR
1,508 Elo+

VS

Team Averages
Level 89
1,542 SR
1,460 Elo+
Jormungandr
Jormungandr
FZI-
Jormungandr
Level 47
God Stats
45W - 23L
1,584 SR
Queue Stats
77W - 64L
1,437 Elo+
Solo
Chronos
Chronos
SeanF001426
Chronos
Level 64
God Stats
8W - 4L
1,681 SR
Queue Stats
137W - 132L
1,455 Elo+
Solo
Rama
Rama
SonnyBoyy7
Rama
Level 157
God Stats
1W - 4L
1,361 SR
Queue Stats
243W - 253L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Impishwolf
King Arthur
13
1 / 3 / 4
9,857
704
6,875
17,363
19,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Turkeybird666
Ah Muzen Cab
12
0 / 4 / 3
9,090
649
4,481
11,661
4,511
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 4 / 0
10,407
743
11,802
11,099
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FZI-
Jormungandr
15
5 / 2 / 5
11,799
843
10,923
14,304
11,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
SeanF001426
Chronos
14
2 / 1 / 6
10,994
785
9,074
8,208
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 5
11,304
807
12,939
12,500
4,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FZI-
Jormungandr
5
2
5
3.75
L
King Arthur
Impishwolf
King Arthur
1
3
4
1
W
Chronos
SeanF001426
Chronos
2
1
6
5
W
4
2
5
3.25
L
Ah Muzen Cab
Turkeybird666
Ah Muzen Cab
0
4
3
0.38
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
32,936
40,123
Taken
35,012
27,931
Mitigated
19,242
5,379
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FZI-
Jormungandr
10,923
2,037
0
874
14,304
11,752
96
5,537
8,767
58,170
640
L
King Arthur
Impishwolf
King Arthur
6,875
509
316
618
17,363
19,071
0
8,158
8,995
0
21,590
W
Chronos
SeanF001426
Chronos
9,074
748
70
1,378
8,208
3,061
1,400
3,107
5,045
58,142
0
W
12,939
7,190
0
4,513
12,500
4,429
1,833
4,028
8,424
29
65,545
L
Ah Muzen Cab
Turkeybird666
Ah Muzen Cab
4,481
1,615
139
2,008
11,661
4,511
0
6,552
5,069
0
23,948
L
11,802
5,645
0
2,298
11,099
4,349
0
5,225
5,874
45,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
34,097
115
Minions Killed
263
0
Camps Cleared
0
718,353
Distance Traveled
749,860
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,799
843
68
5
0
251,264
0
L
King Arthur
9,857
704
36
3
0
264,827
4
W
Chronos
10,994
785
101
7
0
276,605
0
W
Rama
11,304
807
94
7
0
221,991
1
L
Ah Muzen Cab
9,090
649
35
3
0
219,158
0
L
Nu Wa
10,407
743
44
3
0
234,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role