Player Matchup

Bacchus
Bacchus
DarkEyeceman
Bacchus
Level 113
God Stats
3W - 3L
1,413 SR
Queue Stats
140W - 147L
1,428 Elo+
Solo
Raijin
Raijin
GuptasGaping
Raijin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,478 Elo+
Solo
Fafnir
Fafnir
YujiiMP
Fafnir
Level 20
God Stats
0W - 2L
1,256 SR
Queue Stats
9W - 12L
1,306 Elo+
Solo
Serqet
Serqet
jackgrizzly80
Serqet
Level 78
God Stats
2W - 4L
1,676 SR
Queue Stats
974W - 973L
1,475 Elo+
Solo
Osiris
Osiris
xPyCxBLUE MAGIC
Osiris
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 231L
1,513 Elo+
Solo
Team Averages
Level 74
1,469 SR
1,440 Elo+

VS

Team Averages
Level 86
1,490 SR
1,466 Elo+
Maui
Maui
Acfireman09
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
DoubleAmped
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,468 Elo+
Party 1
Mulan
Mulan
FETT426
Mulan
Level 149
God Stats
11W - 4L
1,612 SR
Queue Stats
227W - 247L
1,480 Elo+
Solo
Chiron
Chiron
Jerrster
Chiron
Level 100
God Stats
4W - 7L
1,092 SR
Queue Stats
666W - 655L
1,468 Elo+
Solo
Hera
Hera
lfsouzanit
Hera
Level 122
God Stats
4W - 0L
1,748 SR
Queue Stats
67W - 79L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkEyeceman
Bacchus
16
2 / 2 / 1
7,794
779
5,109
12,627
15,246
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
15
2 / 4 / 1
8,182
818
9,311
8,797
4,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
YujiiMP
Fafnir
1
0 / 0 / 0
2,620
262
0
0
0
15
0 / 0 / 3
7,825
783
1,798
7,435
5,329
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 4 / 3
7,558
756
7,626
12,576
14,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,432
743
1,796
3,998
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 1 / 5
7,297
730
4,840
6,269
3,728
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
FETT426
Mulan
15
2 / 3 / 7
7,741
774
8,228
12,868
11,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
Jerrster
Chiron
16
4 / 1 / 4
8,487
849
7,342
5,373
2,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
2 / 0 / 6
8,138
814
9,533
4,507
2,154
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
9
10
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Bacchus
DarkEyeceman
Bacchus
2
2
1
1.25
W
1
1
5
3.5
W
Mulan
FETT426
Mulan
2
3
7
1.83
L
Raijin
2
4
1
0.63
W
Chiron
Jerrster
Chiron
4
1
4
6
L
Fafnir
YujiiMP
Fafnir
0
0
0
0
L
0
0
3
1.5
W
2
0
6
5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,844
Damage
31,739
41,435
Taken
33,015
39,002
Mitigated
22,875
13,205
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,796
176
0
645
3,998
2,895
138
1,363
2,635
3,064
0
L
Bacchus
DarkEyeceman
Bacchus
5,109
699
740
4,337
12,627
15,246
0
5,901
6,473
13,559
0
W
4,840
236
1,248
1,457
6,269
3,728
0
2,725
3,388
7,127
0
W
Mulan
FETT426
Mulan
8,228
672
135
3,550
12,868
11,590
0
6,449
6,221
0
11,103
L
Raijin
9,311
1,265
949
1,778
8,797
4,048
438
2,401
6,219
37,739
0
W
Chiron
Jerrster
Chiron
7,342
1,123
1,238
1,725
5,373
2,508
288
1,012
4,313
0
23,738
L
Fafnir
YujiiMP
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
1,798
241
275
3,497
7,435
5,329
0
3,319
3,956
0
6,861
W
9,533
2,530
1,683
1,280
4,507
2,154
234
2,628
1,879
29,438
0
L
7,626
617
291
1,338
12,576
14,379
177
4,674
7,586
0
11,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
39,095
97
Minions Killed
106
0
Camps Cleared
0
829,890
Distance Traveled
992,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,432
743
5
1
0
145,856
0
L
Bacchus
7,794
779
23
2
0
218,764
0
W
Hades
7,297
730
11
1
0
215,059
0
W
Mulan
7,741
774
8
1
0
196,892
0
L
Raijin
8,182
818
64
6
0
186,938
0
W
Chiron
8,487
849
33
3
0
197,115
0
L
Fafnir
2,620
262
0
0
0
0
0
L
Serqet
7,825
783
5
1
0
203,718
0
W
Hera
8,138
814
49
5
0
237,608
0
L
Osiris
7,558
756
5
1
0
220,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role