Player Matchup

Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Thanatos7683
Janus
Gold V
Level 64
God Stats
68W - 62L
1,582 SR
Queue Stats
221W - 241L
1,362 MMR
Solo
Hades
Hades
Gold III
ricosavage77
Hades
Gold III
Level 154
God Stats
114W - 93L
1,518 SR
Queue Stats
547W - 550L
1,332 MMR
Solo
Artemis
Artemis
Silver I
thoreli987
Artemis
Silver I
Level 64
God Stats
19W - 21L
1,544 SR
Queue Stats
40W - 55L
1,332 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,529 SR
1,405 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,405 SR
1,333 MMR
Nu Wa
Nu Wa
Silver I
Basilisk416
Nu Wa
Silver I
Level 63
God Stats
8W - 6L
1,449 SR
Queue Stats
33W - 39L
1,363 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Elde1BAR
Cu Chulainn
Gold V
Level 168
God Stats
2W - 0L
1,289 SR
Queue Stats
111W - 121L
1,301 MMR
Solo
Susano
Susano
Silver II
HailOfArrows
Susano
Silver II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,303 MMR
Solo
Fenrir
Fenrir
Silver IV
What Vibe
Fenrir
Silver IV
Level 108
God Stats
1W - 1L
1,435 SR
Queue Stats
27W - 28L
1,318 MMR
Solo
Izanami
Izanami
Gold IV
brandon_legend13
Izanami
Gold IV
Level 146
God Stats
11W - 17L
1,353 SR
Queue Stats
890W - 919L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
5 / 2 / 4
7,566
504
5,043
9,738
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
 
Poseidon
12
2 / 2 / 3
7,087
472
6,903
8,896
2,738
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 2
7,436
496
6,128
4,695
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 0
8,653
577
10,083
15,574
9,313
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
thoreli987
Artemis
12
1 / 4 / 2
6,933
462
5,215
10,942
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BakasuraKaliThanatosCernunnos

VS

Bans
Ao KuangVamanaThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,668
578
6,396
7,695
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Elde1BAR
Cu Chulainn
14
2 / 2 / 0
9,169
611
9,979
15,757
11,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
1 / 3 / 2
8,281
552
6,321
12,265
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
What Vibe
Fenrir
12
3 / 3 / 3
8,065
538
5,673
11,919
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 2 / 2
9,814
654
5,476
10,650
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
12
Kills
11
12
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
2
4
3.5
L
Poseidon
 
Poseidon
2
2
3
1.75
W
2
2
0
1
W
Cu Chulainn
Elde1BAR
Cu Chulainn
2
2
0
1
W
Susano
1
3
2
0.67
L
2
2
2
1.5
W
Fenrir
What Vibe
Fenrir
3
3
3
1.5
W
3
2
2
2
L
2
2
0
1
L
Artemis
thoreli987
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,372
Damage
33,845
49,845
Taken
58,286
20,759
Mitigated
32,535
21,236
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,043
2,415
0
4,829
9,738
3,540
0
1,692
8,046
0
37,586
L
Poseidon
 
Poseidon
6,903
1,750
0
3,309
8,896
2,738
0
1,132
7,764
45,313
0
W
6,396
1,912
0
1,661
7,695
2,811
0
3,750
3,723
66,686
0
W
Cu Chulainn
Elde1BAR
Cu Chulainn
9,979
3,219
0
2,277
15,757
11,065
872
9,727
5,906
0
72,721
W
Susano
6,321
2,047
0
1,066
12,265
4,854
0
2,345
9,744
0
70,318
L
6,128
390
0
594
4,695
1,607
343
2,319
2,376
54,703
0
W
Fenrir
What Vibe
Fenrir
5,673
1,389
0
2,771
11,919
8,949
0
5,363
6,198
51
19,497
W
5,476
3,921
0
4,189
10,650
4,856
2,788
1,553
9,023
0
94,224
L
10,083
1,521
16
9,454
15,574
9,313
797
433
15,141
77,754
0
L
Artemis
thoreli987
Artemis
5,215
1,835
0
3,034
10,942
3,561
0
1,125
9,817
0
37,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
43,997
432
Minions Killed
522
0
Camps Cleared
0
1,294,896
Distance Traveled
1,489,073
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,566
504
61
4
0
249,217
3
L
Poseidon
7,087
472
59
4
0
301,321
0
W
Nu Wa
8,668
578
124
8
0
289,834
2
W
Cu Chulainn
9,169
611
112
7
0
296,353
0
W
Susano
8,281
552
98
7
0
307,528
0
L
Janus
7,436
496
100
7
0
196,306
2
W
Fenrir
8,065
538
18
1
0
321,340
0
W
Izanami
9,814
654
170
11
0
274,018
8
L
Hades
8,653
577
137
9
0
273,694
7
L
Artemis
6,933
462
75
5
0
274,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role