Player Matchup

Achilles
Achilles
Gold II
Ma5termexican
Achilles
Gold II
Level 149
God Stats
1W - 2L
1,514 SR
Queue Stats
279W - 283L
1,436 MMR
Solo
Skadi
Skadi
Gold IV
Misanthroptomist
Skadi
Gold IV
Level 159
God Stats
5W - 8L
1,637 SR
Queue Stats
695W - 713L
1,374 MMR
Solo
Discordia
Discordia
Bronze I
Nfd Joker
Discordia
Bronze I
Level 127
God Stats
3W - 3L
1,812 SR
Queue Stats
244W - 245L
1,477 MMR
Solo
Aphrodite
Aphrodite
Gold III
Yo-Kaiii
Aphrodite
Gold III
Level 132
God Stats
21W - 17L
1,593 SR
Queue Stats
154W - 160L
1,548 MMR
Solo
Fenrir
Fenrir
Bronze III
shebugsahmed
Fenrir
Bronze III
Level 75
God Stats
2W - 6L
1,298 SR
Queue Stats
57W - 51L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,571 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,487 SR
1,469 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
FallenKing4547
Ne Zha
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Zeus
Zeus
Gold I
LonelyDesolation
Zeus
Gold I
Level 107
God Stats
2W - 5L
1,446 SR
Queue Stats
239W - 249L
1,357 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
agmorokei
Kumbhakarna
Gold I
Level 197
God Stats
0W - 2L
1,332 SR
Queue Stats
214W - 212L
1,481 MMR
Solo
Ah Puch
Ah Puch
Bronze III
jorge9306
Ah Puch
Bronze III
Level 140
God Stats
0W - 1L
1,656 SR
Queue Stats
21W - 29L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ma5termexican
Achilles
18
1 / 2 / 1
12,398
539
5,020
20,047
25,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 3 / 4
13,550
589
10,566
18,344
7,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Nfd Joker
Discordia
18
5 / 1 / 5
12,726
553
13,871
11,984
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Yo-Kaiii
Aphrodite
17
3 / 1 / 6
12,014
522
7,042
14,428
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
8 / 0 / 4
15,121
657
16,760
19,796
11,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bans
Baba YagaJanusRavana

VS

Bans
KaliMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 1 / 0
9,623
418
7,560
10,111
6,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 6 / 1
9,675
421
6,009
21,075
9,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 8 / 1
10,778
469
10,971
16,578
4,917
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
agmorokei
Kumbhakarna
14
1 / 1 / 1
9,701
422
3,825
16,806
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
jorge9306
Ah Puch
13
1 / 4 / 1
9,085
395
9,643
11,929
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
20
Kills
7
7
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
1
0
2
L
1
6
1
0.25
L
2
8
1
0.31
W
Achilles
Ma5termexican
Achilles
1
2
1
0.75
W
3
3
4
1.67
W
Discordia
Nfd Joker
Discordia
5
1
5
7.5
W
Aphrodite
Yo-Kaiii
Aphrodite
3
1
6
6
L
Kumbhakarna
agmorokei
Kumbhakarna
1
1
1
1.5
L
Ah Puch
jorge9306
Ah Puch
1
4
1
0.38
W
Fenrir
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,259
Damage
38,008
84,599
Taken
76,499
63,222
Mitigated
41,303
41,451
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,560
1,129
0
2,683
10,111
6,084
0
82
9,431
0
60,138
L
6,009
2,097
0
2,220
21,075
9,654
0
5,519
15,413
0
86,243
L
10,971
1,731
0
3,140
16,578
4,917
0
2,216
14,230
78,943
0
W
Achilles
Ma5termexican
Achilles
5,020
747
0
4,729
20,047
25,272
755
2,549
17,474
0
69,814
W
10,566
4,084
0
1,982
18,344
7,926
7,796
6,108
12,192
0
134,548
W
Discordia
Nfd Joker
Discordia
13,871
403
0
1,198
11,984
5,621
4,456
5,471
6,227
98,506
0
W
Aphrodite
Yo-Kaiii
Aphrodite
7,042
508
9,486
9,500
14,428
13,217
1,930
7,148
7,070
37,164
0
L
Kumbhakarna
agmorokei
Kumbhakarna
3,825
583
0
2,684
16,806
15,836
140
6,233
10,153
26,269
0
L
Ah Puch
jorge9306
Ah Puch
9,643
0
0
4,327
11,929
4,812
461
6,165
5,656
60,496
0
W
Fenrir
16,760
7,036
0
14,556
19,796
11,186
1,264
4,085
15,649
0
161,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,809
Gold Earned
48,862
674
Minions Killed
490
0
Camps Cleared
0
2,253,779
Distance Traveled
1,868,675
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,623
418
113
5
0
258,120
2
L
Ne Zha
9,675
421
109
5
0
459,533
2
L
Zeus
10,778
469
134
6
0
393,942
0
W
Achilles
12,398
539
126
5
0
425,654
4
W
Skadi
13,550
589
165
7
0
429,902
3
W
Discordia
12,726
553
138
6
0
440,003
0
W
Aphrodite
12,014
522
51
2
0
457,859
9
L
Kumbhakarna
9,701
422
27
1
0
395,007
6
L
Ah Puch
9,085
395
107
5
0
362,073
0
W
Fenrir
15,121
657
194
8
0
500,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role