Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DoorlessBathroom
Jormungandr
Level 190
God Stats
3W - 0L
1,409 SR
Queue Stats
177W - 145L
1,585 Elo+
Party 1
Hades
Hades
Fooofy
Hades
Level 202
God Stats
2W - 1L
1,429 SR
Queue Stats
212W - 197L
1,586 Elo+
Party 1
Freya
Freya
Hard4Medusa
Freya
Level 122
God Stats
3W - 3L
1,307 SR
Queue Stats
118W - 111L
1,609 Elo+
Party 1
Lancelot
Lancelot
MassMutt
Lancelot
Level 126
God Stats
9W - 4L
1,697 SR
Queue Stats
1,170W - 1,185L
1,524 Elo+
Solo
Team Averages
Level 159
1,468 SR
1,561 Elo+

VS

Team Averages
Level 123
1,541 SR
1,527 Elo+
Ganesha
Ganesha
Alex doro14
Ganesha
Level 141
God Stats
1W - 2L
1,480 SR
Queue Stats
239W - 213L
1,516 Elo+
Solo
Freya
Freya
BallinBenJamin
Freya
Level 146
God Stats
11W - 9L
1,559 SR
Queue Stats
533W - 527L
1,596 Elo+
Solo
Jing Wei
Jing Wei
DoubleAmped
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
Enomina
Ratatoskr
Level 128
God Stats
1W - 1L
1,760 SR
Queue Stats
243W - 225L
1,596 Elo+
Solo
Janus
Janus
Gulmock
Janus
Level 171
God Stats
4W - 7L
1,404 SR
Queue Stats
318W - 320L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 1 / 6
8,754
875
7,189
16,142
11,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
DoorlessBathroom
Jormungandr
15
4 / 4 / 7
8,625
863
9,341
14,106
12,295
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Fooofy
Hades
15
4 / 2 / 11
8,785
879
14,406
13,787
9,635
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 3 / 6
7,657
766
5,981
9,267
4,341
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
MassMutt
Lancelot
14
4 / 4 / 8
8,277
828
5,666
11,419
9,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alex doro14
Ganesha
15
1 / 2 / 12
7,456
746
6,118
8,573
10,750
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 5
8,203
820
12,133
9,692
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
DoubleAmped
Jing Wei
13
2 / 6 / 5
7,262
726
4,814
9,497
4,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ratatoskr
Enomina
Ratatoskr
13
1 / 6 / 8
7,097
710
7,529
12,215
11,535
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Gulmock
Janus
15
6 / 2 / 4
8,585
859
14,674
6,398
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
19
Kills
14
14
Deaths
20
38
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
6
8
L
Ganesha
Alex doro14
Ganesha
1
2
12
3.5
L
4
4
5
1.63
W
Jormungandr
DoorlessBathroom
Jormungandr
4
4
7
1.88
L
Jing Wei
DoubleAmped
Jing Wei
2
6
5
0.75
L
Ratatoskr
Enomina
Ratatoskr
1
6
8
0.83
W
Hades
Fooofy
Hades
4
2
11
4.75
L
Janus
Gulmock
Janus
6
2
4
4
W
2
3
6
1.67
W
Lancelot
MassMutt
Lancelot
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,583
Damage
45,268
64,721
Taken
46,375
46,967
Mitigated
33,629
26,047
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,189
704
1,278
4,375
16,142
11,363
173
5,806
10,077
0
13,676
L
Ganesha
Alex doro14
Ganesha
6,118
184
231
1,466
8,573
10,750
0
4,454
3,709
12,119
0
L
12,133
3,290
291
2,344
9,692
4,479
117
6,212
3,358
22,597
0
W
Jormungandr
DoorlessBathroom
Jormungandr
9,341
250
1,238
2,444
14,106
12,295
356
6,289
7,264
18,353
448
L
Jing Wei
DoubleAmped
Jing Wei
4,814
3,385
0
405
9,497
4,033
38
5,834
3,411
0
9,756
L
Ratatoskr
Enomina
Ratatoskr
7,529
918
394
3,319
12,215
11,535
0
7,410
4,539
0
10,118
W
Hades
Fooofy
Hades
14,406
1,298
2,047
5,827
13,787
9,635
1,005
7,962
5,374
29,396
0
L
Janus
Gulmock
Janus
14,674
689
647
1,438
6,398
2,832
156
4,188
1,951
32,409
0
W
5,981
1,334
806
3,186
9,267
4,341
1,316
5,353
3,614
15,020
0
W
Lancelot
MassMutt
Lancelot
5,666
230
2,214
2,632
11,419
9,333
0
6,334
4,511
0
7,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
38,603
106
Minions Killed
103
0
Camps Cleared
0
920,140
Distance Traveled
923,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,754
875
12
1
0
205,664
0
L
Ganesha
7,456
746
0
0
0
194,639
0
L
Freya
8,203
820
32
3
0
168,530
0
W
Jormungandr
8,625
863
21
2
0
180,235
0
L
Jing Wei
7,262
726
16
2
0
179,359
0
L
Ratatoskr
7,097
710
9
1
0
178,807
0
W
Hades
8,785
879
46
5
0
188,534
0
L
Janus
8,585
859
46
5
0
202,153
0
W
Freya
7,657
766
25
3
0
152,478
0
W
Lancelot
8,277
828
2
0
0
193,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role