Player Matchup

Medusa
Medusa
Gold I
TheFalcon515
Medusa
Gold I
Level 129
God Stats
4W - 5L
1,222 SR
Queue Stats
150W - 178L
1,572 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Trikkens
Ne Zha
Platinum III
Level 61
God Stats
21W - 16L
1,664 SR
Queue Stats
40W - 43L
1,898 MMR
Solo
Discordia
Discordia
Platinum V
yozhd
Discordia
Platinum V
Level 114
God Stats
82W - 108L
1,483 SR
Queue Stats
310W - 370L
1,651 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,456 SR
1,707 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 66
1,458 SR
1,152 MMR
Hachiman
Hachiman
Silver V
CrazyRabbits59
Hachiman
Silver V
Level 64
God Stats
64W - 68L
1,388 SR
Queue Stats
77W - 90L
1,199 MMR
Party 1
Vulcan
Vulcan
Bronze IV
MattTheWorld
Vulcan
Bronze IV
Level 66
God Stats
0W - 3L
1,271 SR
Queue Stats
41W - 53L
1,162 MMR
Party 1
Fenrir
Fenrir
Bronze I
nagi_X_baro
Fenrir
Bronze I
Level 67
God Stats
5W - 3L
1,716 SR
Queue Stats
141W - 167L
1,095 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 1 / 3
12,461
779
18,807
13,660
5,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Trikkens
Ne Zha
14
3 / 4 / 9
12,526
783
15,267
16,571
12,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
yozhd
Discordia
15
3 / 2 / 8
12,486
780
12,562
12,737
4,857
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Baba YagaPersephoneAphroditeKumbhakarnaIx Chel

VS

Bans
BacchusHorusMartichorasAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
3 / 3 / 1
11,492
718
9,781
16,023
5,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
15
2 / 3 / 3
11,737
734
12,520
14,507
5,485
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
2 / 6 / 3
11,829
739
6,559
24,906
28,474
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
7
7
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
3
1
1.17
L
Vulcan
2
3
3
1.17
W
Medusa
6
1
3
7.5
W
Ne Zha
Trikkens
Ne Zha
3
4
9
1.88
L
Fenrir
2
6
3
0.58
W
Discordia
yozhd
Discordia
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,636
Damage
28,860
42,968
Taken
55,436
23,689
Mitigated
39,337
16,798
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,781
5,021
0
2,313
16,023
5,378
0
3,668
12,355
0
48,762
L
Vulcan
12,520
4,893
243
1,968
14,507
5,485
0
4,717
9,790
57,434
0
W
Medusa
18,807
8,588
0
4,737
13,660
5,896
2,121
5,326
8,258
0
72,327
W
Ne Zha
Trikkens
Ne Zha
15,267
3,177
0
4,698
16,571
12,936
566
6,265
10,306
0
53,138
L
Fenrir
6,559
928
0
1,105
24,906
28,474
0
4,338
20,568
1,197
21,356
W
Discordia
yozhd
Discordia
12,562
470
0
7,363
12,737
4,857
436
2,748
9,925
61,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
35,058
221
Minions Killed
130
0
Camps Cleared
0
938,873
Distance Traveled
927,765
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,492
718
59
4
0
302,023
7
L
Vulcan
11,737
734
48
3
0
328,721
0
W
Medusa
12,461
779
103
6
0
327,094
0
W
Ne Zha
12,526
783
43
3
0
297,975
0
L
Fenrir
11,829
739
23
1
0
297,021
7
W
Discordia
12,486
780
75
5
0
313,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role