Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Daga-1976
Rama
Level 64
God Stats
2W - 4L
1,577 SR
Queue Stats
109W - 161L
1,439 Elo+
Party 1
Janus
Janus
Marclider07
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 133L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
hoquei28
Ne Zha
Level 60
God Stats
18W - 24L
1,432 SR
Queue Stats
84W - 125L
1,433 Elo+
Party 1
Achilles
Achilles
subarin-Chan
Achilles
Level 13
God Stats
4W - 5L
1,426 SR
Queue Stats
10W - 17L
1,308 Elo+
Party 1
Team Averages
Level 56
1,487 SR
1,424 Elo+

VS

Team Averages
Level 99
1,600 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ArNakekette
Hades
Level 104
God Stats
3W - 3L
1,792 SR
Queue Stats
81W - 78L
1,400 Elo+
Solo
Nike
Nike
El-Jojo400
Nike
Level 108
God Stats
8W - 4L
1,500 SR
Queue Stats
516W - 483L
1,473 Elo+
Solo
Thoth
Thoth
Origin-ReaperZ
Thoth
Level 68
God Stats
4W - 2L
1,665 SR
Queue Stats
72W - 67L
1,451 Elo+
Solo
Xing Tian
Xing Tian
SGT Spack7
Xing Tian
Level 148
God Stats
8W - 8L
1,542 SR
Queue Stats
465W - 463L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 4 / 1
5,830
448
3,491
13,660
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
11
1 / 1 / 1
6,466
497
4,844
9,671
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 5 / 3
6,753
519
9,016
9,389
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
hoquei28
Ne Zha
14
5 / 2 / 0
7,875
606
6,204
10,720
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
subarin-Chan
Achilles
10
0 / 3 / 0
6,173
475
3,181
9,957
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 4
6,282
483
3,874
8,609
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 3
8,171
629
5,259
11,787
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 0 / 1
8,701
669
8,296
9,905
8,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 4 / 3
6,685
514
6,205
8,287
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
SGT Spack7
Xing Tian
11
3 / 0 / 2
6,461
497
8,515
12,352
9,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
15
15
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
1
0.13
W
Neith
 
Neith
0
4
4
0.5
W
5
1
3
6.5
L
Rama
1
1
1
1.5
W
5
0
1
5.5
L
2
5
3
0.7
W
2
4
3
0.88
W
Xing Tian
SGT Spack7
Xing Tian
3
0
2
4
L
Ne Zha
hoquei28
Ne Zha
5
2
0
2.5
L
Achilles
subarin-Chan
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,736
Damage
32,149
53,397
Taken
50,940
27,239
Mitigated
29,039
10,214
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,491
272
291
3,512
13,660
9,659
0
7,097
6,026
15,279
0
W
Neith
 
Neith
3,874
1,287
0
2,569
8,609
2,977
0
429
8,180
0
39,315
W
5,259
591
80
8,572
11,787
5,216
0
1,421
10,316
58,731
0
L
Rama
4,844
4,216
0
2,998
9,671
3,612
728
3,400
6,061
0
44,798
W
8,296
509
0
1,640
9,905
8,389
29
907
8,383
2,611
62,168
L
9,016
608
0
500
9,389
3,560
0
7,146
2,019
45,581
0
W
6,205
299
0
664
8,287
2,722
0
5,070
2,811
39,358
0
W
Xing Tian
SGT Spack7
Xing Tian
8,515
996
0
1,333
12,352
9,735
0
5,300
6,758
23,935
144
L
Ne Zha
hoquei28
Ne Zha
6,204
1,546
0
2,142
10,720
4,592
0
1,457
9,231
0
60,434
L
Achilles
subarin-Chan
Achilles
3,181
660
0
771
9,957
5,816
768
158
9,799
0
34,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
36,300
319
Minions Killed
317
0
Camps Cleared
0
1,307,258
Distance Traveled
1,240,444
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,830
448
11
1
0
249,929
3
W
Neith
6,282
483
47
4
0
223,483
0
W
Hades
8,171
629
90
7
0
276,389
0
L
Rama
6,466
497
76
6
0
223,204
0
W
Nike
8,701
669
102
8
0
233,128
3
L
Janus
6,753
519
79
6
0
238,205
0
W
Thoth
6,685
514
48
4
0
239,629
0
W
Xing Tian
6,461
497
30
2
0
267,815
3
L
Ne Zha
7,875
606
105
8
0
282,032
0
L
Achilles
6,173
475
48
4
0
313,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role