Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
SapphireDeluxe
Loki
Level 109
God Stats
26W - 21L
1,566 SR
Queue Stats
877W - 914L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iiTHAMERR
Morgan Le Fay
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 121L
1,515 Elo+
Solo
Nox
Nox
xHarris95
Nox
Level 158
God Stats
2W - 2L
1,341 SR
Queue Stats
130W - 165L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
x_CH_xGuardian
Kuzenbo
Level 149
God Stats
11W - 8L
1,558 SR
Queue Stats
469W - 635L
1,408 Elo+
Party 2
Team Averages
Level 141
1,493 SR
1,466 Elo+

VS

Team Averages
Level 46
1,500 SR
1,526 Elo+
Poseidon
Poseidon
BRossco1
Poseidon
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,561 Elo+
Solo
Ymir
Ymir
CookieSensei_
Ymir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 24L
1,500 Elo+
Party 1
Artemis
Artemis
banane-troue
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 25L
1,500 Elo+
Party 1
Ravana
Ravana
hoogerland96
Ravana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 115L
1,570 Elo+
Solo
Arachne
Arachne
laserisation
Arachne
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 33L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
9 / 0 / 4
8,399
646
12,061
6,936
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 5
7,262
559
3,302
8,471
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
iiTHAMERR
Morgan Le Fay
14
2 / 2 / 2
7,585
583
5,244
6,506
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 0 / 12
8,173
629
6,652
6,437
3,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 1
7,342
565
5,007
8,418
10,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BRossco1
Poseidon
12
2 / 4 / 0
6,980
537
4,360
6,814
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
5,168
398
1,557
11,934
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
banane-troue
Artemis
8
0 / 6 / 0
4,974
383
3,056
9,808
3,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
13
2 / 0 / 1
7,219
555
4,396
6,098
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
laserisation
Arachne
11
2 / 5 / 1
6,518
501
4,066
13,811
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
6
6
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
0
4
11
L
Poseidon
BRossco1
Poseidon
2
4
0
0.5
L
0
6
0
0
W
2
1
5
4.5
L
Artemis
banane-troue
Artemis
0
6
0
0
L
Ravana
2
0
1
2.5
W
Morgan Le Fay
iiTHAMERR
Morgan Le Fay
2
2
2
1.5
L
Arachne
laserisation
Arachne
2
5
1
0.5
W
7
0
12
13
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
17,435
36,768
Taken
48,465
21,504
Mitigated
25,226
9,333
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,061
6,650
0
4,313
6,936
2,826
286
978
5,890
0
66,864
L
Poseidon
BRossco1
Poseidon
4,360
322
0
674
6,814
2,501
0
4,333
2,481
52,332
0
L
1,557
639
0
540
11,934
10,833
0
1,972
9,962
11,900
0
W
3,302
679
0
1,554
8,471
2,900
0
1,174
7,233
0
62,497
L
Artemis
banane-troue
Artemis
3,056
791
0
1,203
9,808
3,476
0
2,575
7,233
0
23,426
L
Ravana
4,396
715
0
2,349
6,098
3,267
0
3,734
2,187
0
54,081
W
Morgan Le Fay
iiTHAMERR
Morgan Le Fay
5,244
225
0
836
6,506
2,580
0
3,440
3,066
51,646
0
L
Arachne
laserisation
Arachne
4,066
3,139
0
1,572
13,811
5,149
0
4,087
9,642
0
43,639
W
6,652
534
0
1,706
6,437
3,046
36
524
5,893
22,695
0
W
5,007
1,848
0
924
8,418
10,152
160
0
8,418
47,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
30,859
413
Minions Killed
319
0
Camps Cleared
0
1,312,352
Distance Traveled
1,248,517
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,399
646
102
8
0
242,757
1
L
Poseidon
6,980
537
87
7
0
252,214
0
L
Ymir
5,168
398
22
2
0
254,184
0
W
Loki
7,262
559
91
7
0
312,761
3
L
Artemis
4,974
383
42
3
0
231,957
0
L
Ravana
7,219
555
102
8
0
238,570
1
W
Morgan Le Fay
7,585
583
95
7
0
253,536
4
L
Arachne
6,518
501
66
5
0
271,592
0
W
Nox
8,173
629
35
3
0
258,965
1
W
Kuzenbo
7,342
565
90
7
0
244,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role