Player Matchup

Fenrir
Fenrir
Arise_Judgement
Fenrir
Level 108
God Stats
18W - 16L
1,585 SR
Queue Stats
113W - 109L
1,500 Elo+
Party 1
Athena
Athena
BensentsuecS
Athena
Level 106
God Stats
0W - 2L
1,325 SR
Queue Stats
90W - 98L
1,476 Elo+
Solo
Hades
Hades
NolimitMayz
Hades
Level 91
God Stats
14W - 12L
1,710 SR
Queue Stats
56W - 63L
1,447 Elo+
Party 1
Bakasura
Bakasura
Slad3ban3
Bakasura
Level 128
God Stats
11W - 7L
1,655 SR
Queue Stats
171W - 213L
1,472 Elo+
Solo
Hachiman
Hachiman
Yung_Steeezey
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,360 Elo+
Party 1
Team Averages
Level 99
1,555 SR
1,451 Elo+

VS

Team Averages
Level 128
1,498 SR
1,498 Elo+
Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
I bIank l
Ymir
Level 149
God Stats
1W - 6L
1,398 SR
Queue Stats
185W - 158L
1,491 Elo+
Party 2
Skadi
Skadi
Kavalan
Skadi
Level 155
God Stats
3W - 0L
1,737 SR
Queue Stats
234W - 223L
1,499 Elo+
Solo
Sol
Sol
LitEnderAlan
Sol
Level 75
God Stats
2W - 1L
1,262 SR
Queue Stats
161W - 148L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Mack19955
Zhong Kui
Level 158
God Stats
3W - 0L
1,594 SR
Queue Stats
177W - 173L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,145
476
5,417
16,300
7,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
11
1 / 3 / 1
6,962
464
4,106
13,257
12,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 1
8,243
550
8,076
13,584
7,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Slad3ban3
Bakasura
14
3 / 3 / 0
8,966
598
12,234
16,046
8,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Yung_Steeezey
Hachiman
11
0 / 4 / 0
6,326
422
3,349
12,593
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 1 / 7
6,298
420
8,142
12,358
8,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
14
2 / 1 / 4
7,985
532
7,837
11,306
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
Kavalan
Skadi
14
7 / 0 / 4
8,564
571
11,016
7,431
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 6
8,322
555
7,794
5,767
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Mack19955
Zhong Kui
14
4 / 3 / 4
8,599
573
13,100
14,277
11,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
15
15
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
7
3.5
L
0
3
0
0
L
Athena
1
3
1
0.5
W
Ymir
2
1
4
4
W
Skadi
Kavalan
Skadi
7
0
4
9
W
2
0
6
5
W
Zhong Kui
Mack19955
Zhong Kui
4
3
4
2
L
1
2
1
0.75
L
Bakasura
Slad3ban3
Bakasura
3
3
0
1
L
Hachiman
Yung_Steeezey
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
47,889
71,780
Taken
51,139
41,494
Mitigated
30,370
25,130
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,142
898
0
3,038
12,358
8,891
0
4,163
8,125
0
32,846
L
5,417
1,208
0
2,023
16,300
7,469
0
4,211
12,089
0
64,343
L
Athena
4,106
1,277
0
2,950
13,257
12,941
130
4,426
8,831
27,229
0
W
Ymir
7,837
2,009
0
1,000
11,306
5,168
0
6,029
4,787
64,691
0
W
Skadi
Kavalan
Skadi
11,016
5,637
0
450
7,431
2,611
199
1,604
5,477
0
64,986
W
7,794
3,029
0
3,443
5,767
2,066
696
506
5,261
71,775
0
W
Zhong Kui
Mack19955
Zhong Kui
13,100
1,898
0
5,470
14,277
11,634
0
731
11,205
62,958
0
L
8,076
657
365
9,080
13,584
7,453
619
6,039
7,545
71,624
0
L
Bakasura
Slad3ban3
Bakasura
12,234
7,787
0
7,258
16,046
8,927
688
8,690
7,356
0
51,037
L
Hachiman
Yung_Steeezey
Hachiman
3,349
1,551
0
3,454
12,593
4,704
0
5,397
7,196
0
37,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
39,768
446
Minions Killed
473
0
Camps Cleared
0
1,485,754
Distance Traveled
1,466,778
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,298
420
42
3
0
295,528
2
L
Fenrir
7,145
476
83
6
0
313,887
0
L
Athena
6,962
464
33
2
0
313,638
0
W
Ymir
7,985
532
111
7
0
298,402
3
W
Skadi
8,564
571
87
6
0
320,288
1
W
Sol
8,322
555
129
9
0
297,047
2
W
Zhong Kui
8,599
573
104
7
0
255,513
0
L
Hades
8,243
550
128
9
0
275,363
2
L
Bakasura
8,966
598
136
9
0
322,669
0
L
Hachiman
6,326
422
66
4
0
260,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role