Player Matchup

Cernunnos
Cernunnos
AlexE28
Cernunnos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CJAO13122
Nu Wa
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,434 Elo+
Solo
Fenrir
Fenrir
Eggiebirdie
Fenrir
Level 23
God Stats
1W - 3L
1,297 SR
Queue Stats
2W - 8L
1,156 Elo+
Party 3
He Bo
He Bo
Its__Ray_
He Bo
Level 47
God Stats
2W - 2L
1,840 SR
Queue Stats
49W - 63L
1,406 Elo+
Solo
Nox
Nox
ShrerShrek
Nox
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,296 Elo+
Party 3
Team Averages
Level 44
1,527 SR
1,358 Elo+

VS

Team Averages
Level 69
1,526 SR
1,434 Elo+
Tyr
Tyr
Dogchtryg
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,473 Elo+
Party 1
Atlas
Atlas
InitialTG_
Atlas
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,485 Elo+
Solo
Izanami
Izanami
Sgt_Sebse
Izanami
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 106L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
XSkeleton_card-_
Nu Wa
Level 76
God Stats
13W - 6L
1,664 SR
Queue Stats
329W - 323L
1,398 Elo+
Party 2
Thanatos
Thanatos
eliminator2elite
Thanatos
Level 43
God Stats
6W - 6L
1,468 SR
Queue Stats
47W - 61L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlexE28
Cernunnos
9
0 / 3 / 0
5,281
440
2,924
6,837
1,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
CJAO13122
Nu Wa
11
2 / 3 / 0
6,855
571
9,636
8,234
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
1 / 2 / 0
5,628
469
3,767
9,393
3,269
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Its__Ray_
He Bo
10
1 / 2 / 1
6,074
506
3,051
6,625
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
5,323
444
2,764
8,875
4,466
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,161
513
1,886
12,206
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
10
3 / 0 / 6
6,811
568
5,144
8,419
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Sgt_Sebse
Izanami
12
3 / 0 / 3
7,100
592
6,217
4,450
1,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 1 / 7
6,274
523
6,851
4,880
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 1 / 4
6,660
555
6,666
11,370
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
12
12
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlexE28
Cernunnos
0
3
0
0
L
Nu Wa
CJAO13122
Nu Wa
2
3
0
0.67
W
1
2
1
0.75
L
Fenrir
1
2
0
0.5
W
Atlas
3
0
6
6
L
He Bo
Its__Ray_
He Bo
1
2
1
0.75
W
Izanami
Sgt_Sebse
Izanami
3
0
3
4.5
L
0
2
0
0
W
1
1
7
4.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,142
Damage
26,764
39,964
Taken
41,325
13,690
Mitigated
20,124
8,116
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlexE28
Cernunnos
2,924
1,427
0
1,785
6,837
1,896
0
1,921
4,916
0
28,450
L
Nu Wa
CJAO13122
Nu Wa
9,636
4,342
0
1,614
8,234
2,265
134
1,335
6,899
45,373
0
W
1,886
148
0
3,150
12,206
6,661
0
7,576
4,166
0
34,835
L
Fenrir
3,767
756
0
1,392
9,393
3,269
0
1,758
7,635
0
34,322
W
Atlas
5,144
2,435
251
2,548
8,419
6,060
282
2,517
5,888
17,751
0
L
He Bo
Its__Ray_
He Bo
3,051
58
0
1,250
6,625
1,794
0
4,263
2,362
33,159
0
W
Izanami
Sgt_Sebse
Izanami
6,217
3,614
0
1,810
4,450
1,648
877
731
3,705
0
52,007
L
2,764
1,009
191
1,884
8,875
4,466
0
2,753
6,122
17,818
0
W
6,851
2,646
0
610
4,880
1,653
924
2,005
2,861
46,495
0
W
6,666
1,803
0
7,988
11,370
4,102
0
2,362
8,928
0
54,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
33,006
264
Minions Killed
313
0
Camps Cleared
0
1,123,785
Distance Traveled
1,127,829
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,281
440
50
4
0
195,569
0
L
Nu Wa
6,855
571
80
7
0
190,340
0
W
Tyr
6,161
513
61
5
0
219,315
0
L
Fenrir
5,628
469
49
4
0
247,298
0
W
Atlas
6,811
568
21
2
0
228,548
3
L
He Bo
6,074
506
53
4
0
251,214
0
W
Izanami
7,100
592
84
7
0
199,642
0
L
Nox
5,323
444
32
3
0
239,364
2
W
Nu Wa
6,274
523
76
6
0
219,862
0
W
Thanatos
6,660
555
71
6
0
260,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role