Player Matchup

Nemesis
Nemesis
Bielmo
Nemesis
Level 108
God Stats
0W - 2L
1,256 SR
Queue Stats
54W - 51L
1,458 Elo+
Solo
Agni
Agni
DLoRdWolf
Agni
Level 15
God Stats
22W - 11L
1,799 SR
Queue Stats
137W - 150L
1,442 Elo+
Solo
Artemis
Artemis
King_CrumpItUp
Artemis
Level 148
God Stats
28W - 19L
1,439 SR
Queue Stats
90W - 97L
1,403 Elo+
Solo
Discordia
Discordia
Pepsipupp
Discordia
Level 127
God Stats
2W - 3L
1,641 SR
Queue Stats
53W - 69L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
TestoVonTerjesen
Kuzenbo
Level 109
God Stats
0W - 3L
1,255 SR
Queue Stats
44W - 61L
1,461 Elo+
Party 2
Team Averages
Level 101
1,478 SR
1,445 Elo+

VS

Team Averages
Level 80
1,577 SR
1,548 Elo+
Sun Wukong
Sun Wukong
Deimos1717
Sun Wukong
Level 36
God Stats
6W - 6L
1,658 SR
Queue Stats
210W - 143L
1,676 Elo+
Party 1
Neith
Neith
LilyMerodii
Neith
Level 108
God Stats
32W - 32L
1,504 SR
Queue Stats
182W - 189L
1,499 Elo+
Solo
Thanatos
Thanatos
MechiraX
Thanatos
Level 173
God Stats
148W - 104L
1,721 SR
Queue Stats
226W - 172L
1,586 Elo+
Party 1
Discordia
Discordia
SunshineSunnyGod
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
gabe401
Fafnir
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 305L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bielmo
Nemesis
14
1 / 5 / 1
7,992
666
4,808
11,186
5,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
0 / 6 / 1
7,751
646
6,510
9,368
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 3
8,461
705
8,106
11,560
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Pepsipupp
Discordia
17
4 / 5 / 2
9,282
774
9,048
10,260
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 3
7,988
666
6,029
12,414
14,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deimos1717
Sun Wukong
18
14 / 1 / 10
10,945
912
13,277
12,950
13,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 2 / 8
9,303
775
9,285
12,475
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
MechiraX
Thanatos
18
9 / 3 / 12
10,308
859
13,408
10,909
4,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
17
0 / 0 / 12
9,220
768
10,357
9,798
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
gabe401
Fafnir
10
0 / 0 / 0
6,748
562
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
6
Kills
26
26
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bielmo
Nemesis
1
5
1
0.3
L
Agni
0
6
1
0.08
W
Sun Wukong
Deimos1717
Sun Wukong
14
1
10
19
L
0
6
3
0.25
W
3
2
8
3.5
W
Thanatos
MechiraX
Thanatos
9
3
12
5
L
Discordia
Pepsipupp
Discordia
4
5
2
1
W
Discordia
0
0
12
6
L
1
4
3
0.63
W
Fafnir
gabe401
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,501
Damage
46,327
54,788
Taken
46,132
31,237
Mitigated
27,438
2,977
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bielmo
Nemesis
4,808
834
0
285
11,186
5,169
966
1,884
9,302
0
22,998
L
Agni
6,510
39
0
500
9,368
2,962
0
748
8,548
24,529
0
W
Sun Wukong
Deimos1717
Sun Wukong
13,277
2,464
0
392
12,950
13,203
133
5,242
7,286
0
30,413
L
8,106
3,211
0
0
11,560
4,884
770
1,613
9,899
0
41,122
W
9,285
2,673
0
2,297
12,475
5,700
479
4,289
7,935
0
35,879
W
Thanatos
MechiraX
Thanatos
13,408
3,460
0
8,032
10,909
4,602
0
5,778
5,065
0
29,146
L
Discordia
Pepsipupp
Discordia
9,048
274
0
1,250
10,260
3,292
0
1,965
8,295
34,482
0
W
Discordia
10,357
471
0
250
9,798
3,933
380
5,178
4,147
49,861
0
L
6,029
1,495
0
942
12,414
14,930
245
4,096
8,318
14,801
0
W
Fafnir
gabe401
Fafnir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
46,524
222
Minions Killed
234
0
Camps Cleared
0
1,122,837
Distance Traveled
989,836
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,992
666
37
3
0
232,137
0
L
Agni
7,751
646
29
2
0
209,788
0
W
Sun Wukong
10,945
912
35
3
0
243,887
0
L
Artemis
8,461
705
69
6
0
208,796
0
W
Neith
9,303
775
72
6
0
235,732
0
W
Thanatos
10,308
859
40
3
0
250,697
0
L
Discordia
9,282
774
71
6
0
235,068
0
W
Discordia
9,220
768
87
7
0
259,520
0
L
Kuzenbo
7,988
666
16
1
0
237,048
4
W
Fafnir
6,748
562
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role