Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CreeperSmasher01
Baron Samedi
Level 123
God Stats
79W - 62L
1,599 SR
Queue Stats
258W - 248L
1,510 Elo+
Solo
Skadi
Skadi
Firejd1
Skadi
Level 52
God Stats
1W - 4L
1,067 SR
Queue Stats
68W - 58L
1,540 Elo+
Solo
Fafnir
Fafnir
Joyuss
Fafnir
Level 65
God Stats
22W - 28L
1,540 SR
Queue Stats
653W - 608L
1,472 Elo+
Solo
Team Averages
Level 101
1,441 SR
1,504 Elo+

VS

Team Averages
Level 133
1,549 SR
1,524 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ItssBio
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,552 Elo+
Party 1
Maui
Maui
LovelyNyx7
Maui
Level 125
God Stats
1W - 0L
1,644 SR
Queue Stats
11W - 20L
1,411 Elo+
Solo
Agni
Agni
Squidy1513
Agni
Level 122
God Stats
5W - 0L
1,708 SR
Queue Stats
84W - 63L
1,612 Elo+
Solo
Anhur
Anhur
blakjack101024
Anhur
Level 183
God Stats
5W - 5L
1,395 SR
Queue Stats
257W - 239L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 0
7,373
614
8,297
9,608
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
 
Thor
11
0 / 1 / 1
6,092
508
2,400
7,869
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
CreeperSmasher01
Baron Samedi
8
0 / 6 / 0
4,971
414
3,441
8,230
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Firejd1
Skadi
10
1 / 5 / 0
5,968
497
5,454
9,312
2,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Joyuss
Fafnir
8
0 / 0 / 1
5,521
460
1,683
5,477
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
4 / 0 / 2
6,819
568
5,571
4,403
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
11
0 / 2 / 1
5,463
455
3,710
12,099
9,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 0 / 3
6,410
534
2,911
6,414
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 0 / 3
7,924
660
4,083
5,374
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
7,114
593
6,257
7,890
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
0
2
L
Thor
 
Thor
0
1
1
0.5
W
Scylla
 
Scylla
4
0
2
5
L
Baron Samedi
CreeperSmasher01
Baron Samedi
0
6
0
0
L
Skadi
Firejd1
Skadi
1
5
0
0.2
W
Tyr
0
2
1
0.25
L
Fafnir
Joyuss
Fafnir
0
0
1
0.5
W
2
0
3
3.5
W
4
0
3
5.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,275
Damage
22,532
40,496
Taken
36,180
21,691
Mitigated
21,187
8,813
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,297
1,359
0
1,610
9,608
8,523
0
517
9,091
0
56,964
L
Thor
 
Thor
2,400
370
0
1,914
7,869
2,816
0
2,346
5,479
0
52,267
W
Scylla
 
Scylla
5,571
571
0
500
4,403
1,357
604
2,008
2,395
39,079
0
L
Baron Samedi
CreeperSmasher01
Baron Samedi
3,441
354
90
1,378
8,230
3,196
0
6,212
1,727
20,926
0
L
Skadi
Firejd1
Skadi
5,454
2,790
0
2,407
9,312
2,026
0
1,370
7,942
0
39,592
W
Tyr
3,710
968
0
3,260
12,099
9,865
0
18
12,081
0
27,092
L
Fafnir
Joyuss
Fafnir
1,683
342
0
1,414
5,477
5,130
0
1,779
3,640
10,145
0
W
2,911
242
0
1,469
6,414
4,670
149
1,760
4,654
19,671
0
W
4,083
626
0
1,657
5,374
1,879
0
754
4,620
64,616
0
W
6,257
3,070
0
3,276
7,890
3,416
278
602
7,288
0
57,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
33,730
278
Minions Killed
346
0
Camps Cleared
0
1,024,376
Distance Traveled
1,162,010
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,373
614
84
7
0
186,699
0
L
Thor
6,092
508
84
7
0
245,039
2
W
Scylla
6,819
568
78
7
0
219,704
0
L
Baron Samedi
4,971
414
28
2
0
164,948
2
L
Skadi
5,968
497
70
6
0
219,641
0
W
Tyr
5,463
455
38
3
0
227,785
0
L
Fafnir
5,521
460
12
1
0
208,049
4
W
Maui
6,410
534
33
3
0
220,372
2
W
Agni
7,924
660
104
9
0
276,750
0
W
Anhur
7,114
593
93
8
0
217,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role