Player Matchup

Achilles
Achilles
Big_sho__
Achilles
Level 122
God Stats
1W - 1L
1,257 SR
Queue Stats
10W - 9L
1,571 Elo+
Solo
Fenrir
Fenrir
Eggiebirdie
Fenrir
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
ShrerShrek
Kuzenbo
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 27L
1,463 Elo+
Party 1
Martichoras
Martichoras
lendo93
Martichoras
Level 110
God Stats
7W - 3L
1,886 SR
Queue Stats
523W - 535L
1,459 Elo+
Solo
Chronos
Chronos
leto_75
Chronos
Level 227
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,644 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,481 Elo+

VS

Team Averages
Level 135
1,534 SR
1,481 Elo+
Scylla
Scylla
MOSTERSDUTY
Scylla
Level 139
God Stats
22W - 18L
1,533 SR
Queue Stats
338W - 314L
1,496 Elo+
Solo
Hel
Hel
MekV0S
Hel
Level 117
God Stats
5W - 2L
1,663 SR
Queue Stats
337W - 342L
1,505 Elo+
Solo
King Arthur
King Arthur
RAF_ftw
King Arthur
Level 148
God Stats
7W - 9L
1,674 SR
Queue Stats
71W - 75L
1,551 Elo+
Solo
Loki
Loki
Soto__21
Loki
Level 108
God Stats
18W - 19L
1,515 SR
Queue Stats
261W - 253L
1,470 Elo+
Solo
Cupid
Cupid
elementari7
Cupid
Level 164
God Stats
6W - 8L
1,288 SR
Queue Stats
231W - 229L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big_sho__
Achilles
11
2 / 1 / 0
6,356
636
5,255
7,829
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
0 / 2 / 3
5,367
537
3,273
9,266
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
ShrerShrek
Kuzenbo
7
0 / 1 / 0
4,882
488
3,444
8,730
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
lendo93
Martichoras
7
1 / 2 / 0
4,231
423
116
2,779
904
Chronos
leto_75
Chronos
10
1 / 1 / 0
5,449
545
6,944
4,743
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 1 / 0
6,707
671
3,664
4,649
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
MekV0S
Hel
9
0 / 0 / 2
5,470
547
2,421
7,920
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
RAF_ftw
King Arthur
10
0 / 2 / 1
5,652
565
4,022
8,596
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
2 / 1 / 3
6,488
649
4,441
7,204
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 0 / 0
4,990
499
4,751
5,978
2,236
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
7
7
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Big_sho__
Achilles
2
1
0
2
L
Fenrir
0
2
3
0.75
W
Scylla
4
1
0
4
W
Hel
MekV0S
Hel
0
0
2
1
W
King Arthur
RAF_ftw
King Arthur
0
2
1
0.25
L
Kuzenbo
ShrerShrek
Kuzenbo
0
1
0
0
W
Loki
2
1
3
3.5
W
1
0
0
1
L
Martichoras
lendo93
Martichoras
1
2
0
0.5
L
Chronos
leto_75
Chronos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,032
Damage
19,299
33,347
Taken
34,347
17,325
Mitigated
16,766
7,784
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Big_sho__
Achilles
5,255
1,715
0
3,442
7,829
4,490
0
49
7,780
0
44,980
L
Fenrir
3,273
912
0
768
9,266
3,665
0
447
8,819
0
30,261
W
Scylla
3,664
495
0
1,162
4,649
1,267
0
343
4,306
50,409
0
W
Hel
MekV0S
Hel
2,421
256
3,119
5,336
7,920
4,624
270
5,520
2,400
14,606
0
W
King Arthur
RAF_ftw
King Arthur
4,022
257
0
507
8,596
6,093
0
21
8,019
0
32,615
L
Kuzenbo
ShrerShrek
Kuzenbo
3,444
1,350
0
2,170
8,730
6,591
0
2,316
6,414
13,428
0
W
Loki
4,441
1,311
0
3,477
7,204
2,546
0
281
6,886
0
48,651
W
4,751
3,244
486
1,522
5,978
2,236
931
4,363
1,615
0
35,646
L
Martichoras
lendo93
Martichoras
116
116
0
0
2,779
904
0
2,009
770
0
2,524
L
Chronos
leto_75
Chronos
6,944
2,694
0
1,404
4,743
1,675
0
1,353
3,390
44,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
29,307
231
Minions Killed
317
0
Camps Cleared
0
847,233
Distance Traveled
949,867
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,356
636
78
8
0
183,612
0
L
Fenrir
5,367
537
54
5
0
191,090
0
W
Scylla
6,707
671
88
9
0
182,486
0
W
Hel
5,470
547
31
3
0
193,478
2
W
King Arthur
5,652
565
52
5
0
190,058
1
L
Kuzenbo
4,882
488
14
1
0
203,992
3
W
Loki
6,488
649
86
9
0
221,468
0
W
Cupid
4,990
499
60
6
0
162,377
3
L
Martichoras
4,231
423
7
1
0
73,126
0
L
Chronos
5,449
545
78
8
0
195,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role