Player Matchup

Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
VALHALLA117
Cu Chulainn
Level 102
God Stats
3W - 3L
1,605 SR
Queue Stats
18W - 19L
1,443 Elo+
Party 1
Ao Kuang
Ao Kuang
jiaval666
Ao Kuang
Level 128
God Stats
29W - 33L
1,566 SR
Queue Stats
285W - 309L
1,523 Elo+
Solo
Sol
Sol
ll POOLDEAD ll
Sol
Level 15
God Stats
4W - 2L
1,642 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 1
Neith
Neith
llESE WEEll
Neith
Level 8
God Stats
5W - 6L
1,635 SR
Queue Stats
6W - 13L
1,356 Elo+
Party 1
Team Averages
Level 79
1,589 SR
1,456 Elo+

VS

Team Averages
Level 50
1,637 SR
1,471 Elo+
Apollo
Apollo
Calikev428
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,580 Elo+
Party 2
Hercules
Hercules
Rhude Rebel
Hercules
Level 32
God Stats
13W - 16L
1,837 SR
Queue Stats
16W - 28L
1,369 Elo+
Solo
Fenrir
Fenrir
SbunjbobSgwrpanz
Fenrir
Level 27
God Stats
1W - 2L
1,836 SR
Queue Stats
13W - 12L
1,733 Elo+
Party 2
Arachne
Arachne
TwilightStrawhat
Arachne
Level 96
God Stats
4W - 6L
1,425 SR
Queue Stats
59W - 68L
1,297 Elo+
Party 2
Ra
Ra
skyfighter2683
Ra
Level 86
God Stats
7W - 7L
1,586 SR
Queue Stats
114W - 126L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 0 / 7
6,358
1,272
2,786
1,034
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
VALHALLA117
Cu Chulainn
11
3 / 0 / 4
6,623
1,325
5,733
5,902
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
jiaval666
Ao Kuang
11
2 / 1 / 5
6,166
1,233
4,600
4,522
2,141
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 6
6,346
1,269
7,162
948
367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 3
5,411
1,082
1,875
1,969
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

427

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Calikev428
Apollo
9
0 / 3 / 0
5,222
1,044
1,965
5,717
2,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Rhude Rebel
Hercules
9
0 / 1 / 0
5,078
1,016
2,316
3,655
1,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 2 / 0
5,531
1,106
2,724
5,885
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,797
1,159
3,077
6,450
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 0
5,298
1,060
1,855
2,218
904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
9
Kills
2
2
Deaths
9
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
7
5.5
L
Apollo
Calikev428
Apollo
0
3
0
0
L
Hercules
Rhude Rebel
Hercules
0
1
0
0
L
1
2
0
0.5
L
1
1
1
1.5
W
Cu Chulainn
VALHALLA117
Cu Chulainn
3
0
4
5
W
Ao Kuang
jiaval666
Ao Kuang
2
1
5
4.5
W
2
0
6
5
W
0
1
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,156
Damage
11,937
14,375
Taken
23,925
8,474
Mitigated
11,559
2,535
Healing
1,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,786
334
0
459
1,034
448
0
520
514
13,174
0
L
Apollo
Calikev428
Apollo
1,965
1,169
0
215
5,717
2,202
0
3,641
2,076
0
6,410
L
Hercules
Rhude Rebel
Hercules
2,316
1,203
0
533
3,655
1,680
0
1,940
1,675
0
3,620
L
2,724
108
0
172
5,885
3,132
0
3,282
2,603
0
5,756
L
3,077
2,392
0
518
6,450
3,641
0
3,684
2,766
0
7,435
W
Cu Chulainn
VALHALLA117
Cu Chulainn
5,733
2,510
0
590
5,902
4,755
0
852
4,741
0
10,610
W
Ao Kuang
jiaval666
Ao Kuang
4,600
1,314
0
1,115
4,522
2,141
0
342
4,023
10,663
0
W
7,162
2,008
0
281
948
367
0
87
822
18,647
1,171
W
1,875
922
0
90
1,969
763
0
56
1,913
0
6,229
L
1,855
78
173
146
2,218
904
0
1,685
533
8,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
26,926
93
Minions Killed
50
5
Camps Cleared
3
449,640
Distance Traveled
413,273
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,358
1,272
11
2
2
80,070
2
L
Apollo
5,222
1,044
15
3
0
84,398
0
L
Hercules
5,078
1,016
3
1
0
55,725
0
L
Fenrir
5,531
1,106
7
1
0
107,357
0
L
Arachne
5,797
1,159
12
2
2
117,228
0
W
Cu Chulainn
6,623
1,325
15
3
1
110,130
0
W
Ao Kuang
6,166
1,233
22
4
2
102,838
0
W
Sol
6,346
1,269
33
7
0
88,646
0
W
Neith
5,411
1,082
12
2
0
67,956
0
L
Ra
5,298
1,060
13
3
1
48,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role