Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OdorokuBakari
Danzaburou
Level 88
God Stats
9W - 0L
1,961 SR
Queue Stats
23W - 4L
1,825 Elo+
Party 1
Ao Kuang
Ao Kuang
Sαké
Ao Kuang
Level 11
God Stats
5W - 0L
1,500 SR
Queue Stats
143W - 66L
1,500 Elo+
Party 1
Team Averages
Level 41
1,654 SR
1,608 Elo+

VS

Team Averages
Level 126
1,716 SR
1,651 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
KingDennis
Martichoras
Level 156
God Stats
14W - 13L
1,631 SR
Queue Stats
601W - 532L
1,676 Elo+
Solo
Janus
Janus
SleepyZeez
Janus
Level 176
God Stats
22W - 12L
2,017 SR
Queue Stats
450W - 256L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 7
7,906
791
4,689
8,626
11,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
OdorokuBakari
Danzaburou
11
3 / 1 / 6
8,428
843
8,586
7,407
2,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Sαké
Ao Kuang
11
5 / 1 / 5
8,506
851
8,004
7,254
2,961
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 5 / 1
6,567
657
3,128
10,830
7,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
KingDennis
Martichoras
10
1 / 3 / 1
7,389
739
6,137
8,367
3,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
1 / 2 / 1
7,463
746
6,361
4,303
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
7
5.5
L
Sun Wukong
 
Sun Wukong
0
5
1
0.1
L
Martichoras
KingDennis
Martichoras
1
3
1
0.5
W
Danzaburou
OdorokuBakari
Danzaburou
3
1
6
6
L
Janus
1
2
1
0.75
W
Ao Kuang
Sαké
Ao Kuang
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,279
Damage
15,626
23,287
Taken
23,500
17,498
Mitigated
12,716
7,555
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,689
487
0
2,473
8,626
11,663
29
2,478
6,148
15,087
0
L
Sun Wukong
 
Sun Wukong
3,128
588
0
2,013
10,830
7,313
0
5,948
4,882
0
16,803
L
Martichoras
KingDennis
Martichoras
6,137
2,695
0
1,023
8,367
3,643
0
4,098
4,269
0
30,003
W
Danzaburou
OdorokuBakari
Danzaburou
8,586
3,981
0
1,924
7,407
2,874
1,115
2,048
5,359
0
48,406
L
Janus
6,361
158
0
250
4,303
1,760
0
2,879
1,424
23,030
0
W
Ao Kuang
Sαké
Ao Kuang
8,004
1,371
0
3,158
7,254
2,961
0
2,464
4,790
27,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
21,419
122
Minions Killed
100
0
Camps Cleared
0
556,606
Distance Traveled
549,737
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,906
791
20
2
0
192,933
0
L
Sun Wukong
6,567
657
20
2
0
189,248
0
L
Martichoras
7,389
739
57
6
0
167,036
2
W
Danzaburou
8,428
843
56
6
0
175,910
0
L
Janus
7,463
746
23
2
0
193,453
0
W
Ao Kuang
8,506
851
46
5
0
187,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role