Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
TNL Red
Vulcan
Level 67
God Stats
6W - 9L
1,308 SR
Queue Stats
61W - 40L
1,603 Elo+
Solo
Cernunnos
Cernunnos
V0runa
Cernunnos
Level 67
God Stats
29W - 29L
1,589 SR
Queue Stats
263W - 209L
1,567 Elo+
Party 2
Yemoja
Yemoja
sempreSenz
Yemoja
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 88L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
wafullboy
Ratatoskr
Level 157
God Stats
2W - 8L
1,179 SR
Queue Stats
181W - 233L
1,467 Elo+
Solo
Team Averages
Level 109
1,415 SR
1,524 Elo+

VS

Team Averages
Level 119
1,460 SR
1,353 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BoringBrando
Tsukuyomi
Level 49
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 1
Anubis
Anubis
CrazyFontees
Anubis
Level 78
God Stats
0W - 5L
1,221 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 1
Ne Zha
Ne Zha
FlaxCourier
Ne Zha
Level 102
God Stats
2W - 4L
1,555 SR
Queue Stats
67W - 57L
1,496 Elo+
Solo
Olorun
Olorun
NaifTheKnife
Olorun
Level 159
God Stats
5W - 2L
1,716 SR
Queue Stats
86W - 91L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
8 / 0 / 0
6,582
658
6,851
7,669
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
TNL Red
Vulcan
11
1 / 2 / 3
6,134
613
3,406
4,295
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
V0runa
Cernunnos
9
0 / 0 / 3
5,337
534
8,286
7,764
2,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
sempreSenz
Yemoja
8
1 / 0 / 3
5,447
545
3,105
5,786
3,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
wafullboy
Ratatoskr
13
6 / 3 / 0
7,764
776
9,934
9,300
6,493
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 2 / 0
5,179
518
2,860
10,508
6,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
BoringBrando
Tsukuyomi
5
1 / 3 / 0
4,194
419
1,564
5,332
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
1 / 4 / 1
5,683
568
3,976
8,059
3,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
11
3 / 6 / 0
6,346
635
4,621
13,650
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
9
0 / 2 / 0
5,342
534
5,878
6,399
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
16
Kills
5
5
Deaths
17
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
0
0
8
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
L
Tsukuyomi
BoringBrando
Tsukuyomi
1
3
0
0.33
L
Anubis
1
4
1
0.38
L
Ne Zha
3
6
0
0.5
L
Olorun
0
2
0
0
W
Vulcan
TNL Red
Vulcan
1
2
3
1.25
W
Cernunnos
V0runa
Cernunnos
0
0
3
1.5
W
Yemoja
sempreSenz
Yemoja
1
0
3
2.5
W
Ratatoskr
wafullboy
Ratatoskr
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
18,899
34,814
Taken
43,948
16,801
Mitigated
17,159
12,996
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,851
2,280
0
1,250
7,669
2,841
0
2,256
5,413
0
44,580
L
Kumbhakarna
 
Kumbhakarna
2,860
333
0
2,936
10,508
6,066
0
2,298
8,210
18,092
0
L
Tsukuyomi
BoringBrando
Tsukuyomi
1,564
541
0
884
5,332
1,590
0
389
4,943
0
8,295
L
Anubis
3,976
104
0
3,297
8,059
3,651
0
2,715
5,344
46,571
0
L
Ne Zha
4,621
1,565
0
4,012
13,650
3,470
0
38
12,960
0
35,463
L
Olorun
5,878
3,293
300
1,964
6,399
2,382
0
1,177
5,222
44,494
0
W
Vulcan
TNL Red
Vulcan
3,406
375
0
650
4,295
1,126
78
2,476
1,819
44,240
0
W
Cernunnos
V0runa
Cernunnos
8,286
4,354
0
2,871
7,764
2,937
0
4,394
3,370
0
48,042
W
Yemoja
sempreSenz
Yemoja
3,105
918
2,783
2,132
5,786
3,404
0
3,588
2,198
12,831
0
W
Ratatoskr
wafullboy
Ratatoskr
9,934
3,059
0
3,310
9,300
6,493
0
6
9,128
0
59,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
26,744
323
Minions Killed
257
0
Camps Cleared
0
1,071,463
Distance Traveled
948,631
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,582
658
71
7
0
247,616
6
L
Kumbhakarna
5,179
518
21
2
0
224,393
0
L
Tsukuyomi
4,194
419
17
2
0
135,983
0
L
Anubis
5,683
568
62
6
0
184,604
2
L
Ne Zha
6,346
635
61
6
0
220,183
0
L
Olorun
5,342
534
96
10
0
183,468
0
W
Vulcan
6,134
613
67
7
0
225,197
0
W
Cernunnos
5,337
534
72
7
0
192,227
2
W
Yemoja
5,447
545
12
1
0
194,665
0
W
Ratatoskr
7,764
776
101
10
0
211,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role