Player Matchup

Hou Yi
Hou Yi
DanteJ_lll21
Hou Yi
Level 113
God Stats
1W - 2L
1,263 SR
Queue Stats
89W - 86L
1,486 Elo+
Party 1
Awilix
Awilix
Gallexshift2131
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,630 Elo+
Party 1
Apollo
Apollo
HIGHSnnOWkER
Apollo
Level 128
God Stats
1W - 5L
1,730 SR
Queue Stats
430W - 421L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
KapitKobe22
Baba Yaga
Level 104
God Stats
8W - 4L
1,605 SR
Queue Stats
328W - 329L
1,500 Elo+
Party 1
Hel
Hel
TDS_BaconBits
Hel
Level 122
God Stats
0W - 1L
1,265 SR
Queue Stats
17W - 29L
1,312 Elo+
Party 1
Team Averages
Level 118
1,473 SR
1,494 Elo+

VS

Team Averages
Level 119
1,739 SR
1,530 Elo+
Hun Batz
Hun Batz
Fatigue_Gamer
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,555 Elo+
Solo
Cabrakan
Cabrakan
MentallyFried
Cabrakan
Level 146
God Stats
1W - 0L
1,690 SR
Queue Stats
116W - 101L
1,548 Elo+
Party 2
Surtr
Surtr
QuaCHApa
Surtr
Level 159
God Stats
4W - 2L
1,752 SR
Queue Stats
148W - 165L
1,506 Elo+
Solo
Hel
Hel
SingToPerfect
Hel
Level 91
God Stats
6W - 0L
1,945 SR
Queue Stats
391W - 190L
1,564 Elo+
Solo
Mulan
Mulan
VinnieVi
Mulan
Level 96
God Stats
3W - 1L
1,810 SR
Queue Stats
21W - 24L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 4 / 2
7,118
712
5,630
7,748
3,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 8 / 4
7,523
752
5,751
13,707
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
16
6 / 5 / 2
9,273
927
6,546
11,989
5,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
KapitKobe22
Baba Yaga
13
0 / 7 / 6
7,221
722
13,270
12,155
5,441
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 4
7,461
746
9,883
10,182
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fatigue_Gamer
Hun Batz
16
10 / 2 / 19
10,175
1,018
14,036
12,928
7,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
MentallyFried
Cabrakan
16
5 / 2 / 21
10,079
1,008
7,389
15,584
22,986
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Surtr
QuaCHApa
Surtr
17
5 / 2 / 20
9,633
963
8,101
13,771
16,182
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 2 / 19
8,912
891
9,893
12,452
9,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mulan
VinnieVi
Mulan
15
4 / 1 / 18
8,969
897
12,353
13,263
10,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
127
9
Kills
30
30
Deaths
9
18
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
2
0.5
W
Hun Batz
Fatigue_Gamer
Hun Batz
10
2
19
9.75
L
2
8
4
0.5
L
Apollo
6
5
2
1.4
L
Baba Yaga
KapitKobe22
Baba Yaga
0
7
6
0.43
W
Cabrakan
MentallyFried
Cabrakan
5
2
21
7.75
W
Surtr
QuaCHApa
Surtr
5
2
20
7.5
W
6
2
19
7.75
L
0
6
4
0.33
W
Mulan
VinnieVi
Mulan
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,080
Damage
51,772
55,781
Taken
67,998
24,064
Mitigated
66,373
10,908
Healing
40,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,630
1,657
320
606
7,748
3,137
51
2,431
5,317
0
13,367
W
Hun Batz
Fatigue_Gamer
Hun Batz
14,036
3,668
1,079
1,458
12,928
7,287
1,639
3,709
9,219
0
31,715
L
5,751
1,641
24
1,446
13,707
5,513
0
4,032
9,663
0
8,099
L
Apollo
6,546
1,979
327
1,357
11,989
5,555
470
4,012
7,869
0
19,561
L
Baba Yaga
KapitKobe22
Baba Yaga
13,270
356
0
913
12,155
5,441
0
4,087
7,991
27,119
0
W
Cabrakan
MentallyFried
Cabrakan
7,389
700
1,324
3,033
15,584
22,986
865
5,083
10,501
10,138
0
W
Surtr
QuaCHApa
Surtr
8,101
2,154
1,827
3,238
13,771
16,182
1,796
3,796
9,975
982
24,115
W
9,893
1,022
16,365
7,110
12,452
9,376
653
5,149
7,303
16,162
0
L
9,883
66
3,709
2,206
10,182
4,418
270
3,489
6,693
23,236
0
W
Mulan
VinnieVi
Mulan
12,353
823
1,601
3,365
13,263
10,542
2,366
5,628
7,635
0
16,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
47,768
118
Minions Killed
116
0
Camps Cleared
0
783,821
Distance Traveled
1,021,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,118
712
26
3
0
137,456
0
W
Hun Batz
10,175
1,018
39
4
0
224,730
0
L
Awilix
7,523
752
5
1
0
145,885
0
L
Apollo
9,273
927
27
3
0
181,660
0
L
Baba Yaga
7,221
722
30
3
0
159,854
0
W
Cabrakan
10,079
1,008
11
1
0
181,172
0
W
Surtr
9,633
963
41
4
0
193,501
0
W
Hel
8,912
891
17
2
0
192,093
0
L
Hel
7,461
746
30
3
0
158,966
0
W
Mulan
8,969
897
8
1
0
230,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role