Player Matchup

Medusa
Medusa
Andromeda9636
Medusa
Level 88
God Stats
1W - 1L
1,545 SR
Queue Stats
35W - 43L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
Cheeseheadboy
Zhong Kui
Level 114
God Stats
2W - 2L
1,711 SR
Queue Stats
56W - 38L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
GucciBucketHat
Kuzenbo
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 27L
1,454 Elo+
Party 1
Neith
Neith
TTv_EzXp_Godly
Neith
Level 156
God Stats
7W - 9L
1,466 SR
Queue Stats
472W - 457L
1,473 Elo+
Solo
Hun Batz
Hun Batz
Ventrellix
Hun Batz
Level 129
God Stats
2W - 2L
1,401 SR
Queue Stats
362W - 334L
1,508 Elo+
Party 1
Team Averages
Level 113
1,524 SR
1,479 Elo+

VS

Team Averages
Level 119
1,556 SR
1,464 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Danℓ
Anhur
Level 107
God Stats
0W - 5L
1,523 SR
Queue Stats
88W - 83L
1,415 Elo+
Party 2
Discordia
Discordia
MakoCarries
Discordia
Level 64
God Stats
0W - 1L
1,715 SR
Queue Stats
57W - 49L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
Shingosean
Cabrakan
Level 132
God Stats
10W - 5L
1,541 SR
Queue Stats
79W - 78L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,618
511
4,879
6,394
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Cheeseheadboy
Zhong Kui
12
1 / 0 / 2
7,455
678
3,534
4,889
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 1 / 4
6,070
552
2,744
7,671
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 2
7,120
647
4,217
6,439
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Ventrellix
Hun Batz
12
5 / 1 / 2
6,784
617
6,232
9,359
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 3 / 1
5,643
513
5,131
9,701
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
 
Thor
8
0 / 2 / 0
4,669
424
1,295
5,339
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Danℓ
Anhur
9
1 / 1 / 2
5,208
473
2,387
6,880
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MakoCarries
Discordia
10
2 / 2 / 1
6,187
562
4,647
5,399
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Shingosean
Cabrakan
8
1 / 3 / 2
5,312
483
3,026
6,853
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
5
5
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
Thor
 
Thor
0
2
0
0
W
2
2
1
1.25
W
Zhong Kui
Cheeseheadboy
Zhong Kui
1
0
2
2
L
Anhur
Danℓ
Anhur
1
1
2
2
W
1
1
4
3
L
Discordia
MakoCarries
Discordia
2
2
1
1.25
L
Cabrakan
Shingosean
Cabrakan
1
3
2
0.67
W
2
1
2
3
W
Hun Batz
Ventrellix
Hun Batz
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
16,486
34,752
Taken
34,172
21,698
Mitigated
17,170
11,053
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,131
1,425
0
136
9,701
4,760
0
1,535
8,072
0
36,006
L
Thor
 
Thor
1,295
288
0
750
5,339
2,328
0
1,999
3,096
0
19,563
W
4,879
1,717
0
2,624
6,394
2,155
60
1,423
4,971
0
37,272
W
Zhong Kui
Cheeseheadboy
Zhong Kui
3,534
1,037
0
3,014
4,889
5,652
384
5
4,884
50,065
0
L
Anhur
Danℓ
Anhur
2,387
1,319
0
2,717
6,880
2,241
0
1,136
5,744
0
31,462
W
2,744
1,480
0
1,910
7,671
7,382
18
3,167
4,504
12,229
0
L
Discordia
MakoCarries
Discordia
4,647
545
0
1,110
5,399
1,453
427
0
5,399
40,354
0
L
Cabrakan
Shingosean
Cabrakan
3,026
864
0
1,692
6,853
6,388
0
1,341
5,512
12,624
0
W
4,217
1,999
0
2,241
6,439
3,112
415
2,374
4,065
0
59,813
W
Hun Batz
Ventrellix
Hun Batz
6,232
1,933
0
1,264
9,359
3,397
0
709
8,650
0
48,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
27,019
318
Minions Killed
238
0
Camps Cleared
0
1,089,218
Distance Traveled
1,006,656
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,643
513
57
5
0
235,570
3
L
Thor
4,669
424
39
4
0
151,120
0
W
Medusa
5,618
511
57
5
0
200,105
1
W
Zhong Kui
7,455
678
89
8
0
193,528
0
L
Anhur
5,208
473
51
5
0
191,481
4
W
Kuzenbo
6,070
552
12
1
0
242,418
1
L
Discordia
6,187
562
75
7
0
209,707
0
L
Cabrakan
5,312
483
16
1
0
218,778
0
W
Neith
7,120
647
98
9
0
205,392
4
W
Hun Batz
6,784
617
62
6
0
247,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role