Player Matchup

Artemis
Artemis
AhKillEz
Artemis
Level 24
God Stats
3W - 6L
1,421 SR
Queue Stats
28W - 52L
1,374 Elo+
Party 1
Bacchus
Bacchus
DoTGoku
Bacchus
Level 72
God Stats
3W - 7L
1,243 SR
Queue Stats
50W - 95L
1,316 Elo+
Party 1
Discordia
Discordia
Millenco
Discordia
Level 4
God Stats
13W - 21L
1,302 SR
Queue Stats
47W - 77L
1,129 Elo+
Party 1
Nike
Nike
Skippythefoxx
Nike
Level 120
God Stats
2W - 1L
1,672 SR
Queue Stats
98W - 161L
1,369 Elo+
Party 1
Janus
Janus
king keno15
Janus
Level 65
God Stats
27W - 44L
1,385 SR
Queue Stats
98W - 175L
1,332 Elo+
Party 1
Team Averages
Level 57
1,405 SR
1,304 Elo+

VS

Team Averages
Level 58
1,450 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
BasanKaos
Morgan Le Fay
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
CivilHorse46710
Tsukuyomi
Level 118
God Stats
4W - 7L
1,565 SR
Queue Stats
106W - 118L
1,490 Elo+
Solo
Geb
Geb
Darkpieslice69
Geb
Level 66
God Stats
0W - 2L
1,318 SR
Queue Stats
50W - 50L
1,401 Elo+
Solo
Neith
Neith
JamesPranko
Neith
Level 25
God Stats
2W - 3L
1,525 SR
Queue Stats
41W - 40L
1,468 Elo+
Solo
Mercury
Mercury
TakeNoLsL
Mercury
Level 67
God Stats
10W - 20L
1,342 SR
Queue Stats
342W - 408L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AhKillEz
Artemis
18
9 / 1 / 6
10,876
906
11,956
8,663
4,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
DoTGoku
Bacchus
15
1 / 3 / 10
8,879
740
3,740
12,860
16,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Millenco
Discordia
15
1 / 3 / 8
8,838
737
6,765
6,158
2,381
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 0 / 5
9,565
797
6,739
11,572
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
6 / 5 / 3
10,225
852
16,203
10,648
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BasanKaos
Morgan Le Fay
17
4 / 6 / 3
9,384
782
10,908
17,082
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
CivilHorse46710
Tsukuyomi
16
1 / 3 / 3
8,687
724
1,947
7,640
3,161
13
0 / 7 / 2
7,411
618
5,588
14,295
13,657
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 0 / 0
6,884
574
0
1,484
357
Mercury
TakeNoLsL
Mercury
15
4 / 6 / 3
8,935
745
6,038
12,789
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
9
12
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
AhKillEz
Artemis
9
1
6
12
L
Morgan Le Fay
BasanKaos
Morgan Le Fay
4
6
3
0.92
L
Tsukuyomi
CivilHorse46710
Tsukuyomi
1
3
3
0.83
L
0
7
2
0.14
W
Bacchus
DoTGoku
Bacchus
1
3
10
2
L
0
0
0
0
W
Discordia
Millenco
Discordia
1
3
8
1.67
W
5
0
5
7.5
L
Mercury
TakeNoLsL
Mercury
4
6
3
0.92
W
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,403
Damage
24,481
49,901
Taken
53,290
38,370
Mitigated
29,506
7,996
Healing
914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AhKillEz
Artemis
11,956
5,743
0
3,113
8,663
4,201
6,619
2,845
5,810
0
38,450
L
Morgan Le Fay
BasanKaos
Morgan Le Fay
10,908
356
0
345
17,082
6,939
0
8,228
8,130
39,040
0
L
Tsukuyomi
CivilHorse46710
Tsukuyomi
1,947
162
0
319
7,640
3,161
0
2,353
5,074
0
18,174
L
5,588
141
0
250
14,295
13,657
0
6,478
6,886
12,864
0
W
Bacchus
DoTGoku
Bacchus
3,740
621
249
1,544
12,860
16,562
800
4,662
8,198
13,467
0
L
0
0
0
0
1,484
357
0
1,478
0
0
0
W
Discordia
Millenco
Discordia
6,765
757
0
0
6,158
2,381
997
2,473
3,642
23,666
0
W
6,739
567
0
1,094
11,572
10,296
1,396
2,773
8,303
0
32,023
L
Mercury
TakeNoLsL
Mercury
6,038
2,073
0
0
12,789
5,392
0
6,618
5,581
0
15,493
W
16,203
530
310
1,686
10,648
4,930
2,559
3,194
7,406
44,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,383
Gold Earned
41,301
250
Minions Killed
118
0
Camps Cleared
0
1,236,956
Distance Traveled
708,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,876
906
81
7
0
233,386
0
L
Morgan Le Fay
9,384
782
59
5
0
214,320
0
L
Tsukuyomi
8,687
724
24
2
0
127,366
0
L
Geb
7,411
618
10
1
0
195,186
0
W
Bacchus
8,879
740
22
2
0
268,130
0
L
Neith
6,884
574
0
0
0
0
0
W
Discordia
8,838
737
32
3
0
213,618
0
W
Nike
9,565
797
36
3
0
270,781
0
L
Mercury
8,935
745
25
2
0
171,722
0
W
Janus
10,225
852
79
7
0
251,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role