Player Matchup

Discordia
Discordia
Contla10
Discordia
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,180 Elo+
Party 1
Bakasura
Bakasura
Davidp0120
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,180 Elo+
Party 1
King Arthur
King Arthur
P4ND4pRZ
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
STE3IN
Kuzenbo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,180 Elo+
Party 1
Medusa
Medusa
kakashidlv
Medusa
Level 140
God Stats
3W - 9L
1,527 SR
Queue Stats
332W - 316L
1,461 Elo+
Solo
Team Averages
Level 42
1,505 SR
1,300 Elo+

VS

Team Averages
Level 135
1,507 SR
1,457 Elo+
Tyr
Tyr
 
Tyr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Chaperona23
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
503W - 522L
1,431 Elo+
Party 2
Discordia
Discordia
DarkSlade-666
Discordia
Level 153
God Stats
8W - 13L
1,367 SR
Queue Stats
189W - 191L
1,442 Elo+
Party 3
Zeus
Zeus
Juanvalencia96
Zeus
Level 107
God Stats
26W - 22L
1,572 SR
Queue Stats
245W - 227L
1,453 Elo+
Party 3
Kali
Kali
qqqqqqqq1
Kali
Level 125
God Stats
10W - 3L
1,596 SR
Queue Stats
107W - 115L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Contla10
Discordia
10
1 / 9 / 0
6,427
378
2,904
9,407
2,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Davidp0120
Bakasura
13
2 / 9 / 1
7,728
455
9,514
18,502
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
P4ND4pRZ
King Arthur
8
0 / 8 / 0
5,848
344
1,615
13,253
8,665
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
STE3IN
Kuzenbo
11
1 / 7 / 2
6,685
393
6,620
16,137
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
kakashidlv
Medusa
15
5 / 1 / 0
8,696
512
5,418
12,288
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 0 / 5
9,147
538
6,590
8,916
6,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 4
8,386
493
7,547
12,666
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
DarkSlade-666
Discordia
14
12 / 0 / 7
9,425
554
15,634
7,278
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 9
9,848
579
12,664
8,475
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kali
16
11 / 0 / 8
10,339
608
9,464
14,921
8,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
9
Kills
33
34
Deaths
9
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
5
5.5
W
1
5
4
0.6
L
Discordia
Contla10
Discordia
1
9
0
0.11
W
Discordia
DarkSlade-666
Discordia
12
0
7
15.5
L
Bakasura
Davidp0120
Bakasura
2
9
1
0.28
W
6
4
9
2.63
L
King Arthur
P4ND4pRZ
King Arthur
0
8
0
0
L
Kuzenbo
STE3IN
Kuzenbo
1
7
2
0.29
L
Medusa
kakashidlv
Medusa
5
1
0
5
W
Kali
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
51,899
69,587
Taken
52,256
38,942
Mitigated
26,592
8,106
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,590
1,135
0
2,666
8,916
6,912
51
714
7,575
0
50,582
W
7,547
3,528
0
500
12,666
5,782
354
1,416
10,873
0
62,748
L
Discordia
Contla10
Discordia
2,904
568
0
0
9,407
2,848
104
3,845
5,562
27,121
0
W
Discordia
DarkSlade-666
Discordia
15,634
1,732
169
1,345
7,278
2,758
1,419
2,260
4,859
57,151
0
L
Bakasura
Davidp0120
Bakasura
9,514
6,241
0
1,955
18,502
7,762
0
7,693
10,755
0
48,318
W
12,664
941
0
360
8,475
3,090
1,241
2,078
5,570
63,181
0
L
King Arthur
P4ND4pRZ
King Arthur
1,615
554
0
1,070
13,253
8,665
0
3,855
9,318
0
14,683
L
Kuzenbo
STE3IN
Kuzenbo
6,620
1,717
0
621
16,137
14,398
0
10,478
5,659
14,544
167
L
Medusa
kakashidlv
Medusa
5,418
1,744
0
4,460
12,288
5,269
0
2,615
9,673
0
67,408
W
Kali
9,464
6,020
0
5,464
14,921
8,050
0
2,132
12,789
0
88,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
47,145
258
Minions Killed
474
0
Camps Cleared
0
1,497,286
Distance Traveled
1,673,530
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,147
538
72
4
0
338,300
10
W
Ullr
8,386
493
96
6
0
279,886
4
L
Discordia
6,427
378
32
2
0
253,119
0
W
Discordia
9,425
554
75
4
0
355,058
0
L
Bakasura
7,728
455
87
5
0
348,895
0
W
Zeus
9,848
579
107
6
0
276,114
0
L
King Arthur
5,848
344
12
1
0
283,082
2
L
Kuzenbo
6,685
393
18
1
0
306,171
2
L
Medusa
8,696
512
109
6
0
306,019
4
W
Kali
10,339
608
124
7
0
424,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role