Player Matchup

Chaac
Chaac
PouponMiChes
Chaac
Level 129
God Stats
2W - 2L
1,709 SR
Queue Stats
16W - 24L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
PouponMiHead
Kukulkan
Level 35
God Stats
6W - 5L
1,709 SR
Queue Stats
13W - 21L
1,421 Elo+
Party 2
Pele
Pele
maskedMARUADER
Pele
Level 85
God Stats
35W - 28L
1,434 SR
Queue Stats
549W - 551L
1,460 Elo+
Party 2
Team Averages
Level 83
1,617 SR
1,471 Elo+

VS

Team Averages
Level 99
1,388 SR
1,366 Elo+
Ymir
Ymir
Bloody Effects
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 177L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
ImperialJ
Nu Wa
Level 147
God Stats
2W - 4L
1,163 SR
Queue Stats
176W - 171L
1,512 Elo+
Party 1
Neith
Neith
KingReal187
Neith
Level 31
God Stats
6W - 6L
1,500 SR
Queue Stats
228W - 282L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
9,201
836
11,804
11,960
9,015
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
PouponMiHead
Kukulkan
12
3 / 1 / 5
8,877
807
7,042
6,552
2,599
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
8 / 1 / 5
10,039
913
10,357
10,333
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,495
681
4,170
14,099
14,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
ImperialJ
Nu Wa
11
1 / 5 / 2
8,511
774
8,128
8,941
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 6 / 1
7,975
725
7,243
11,205
4,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
3
3
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Nu Wa
ImperialJ
Nu Wa
1
5
2
0.4
L
2
6
1
0.42
W
3
1
9
7.5
W
Kukulkan
PouponMiHead
Kukulkan
3
1
5
5.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,203
Damage
19,541
28,845
Taken
34,245
15,846
Mitigated
21,940
10,229
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,170
1,177
0
1,421
14,099
14,420
0
5,121
8,664
16,671
0
L
Nu Wa
ImperialJ
Nu Wa
8,128
2,255
0
940
8,941
3,251
302
974
7,867
38,122
0
L
7,243
3,694
0
619
11,205
4,269
0
1,079
10,126
0
21,260
W
11,804
1,587
0
5,271
11,960
9,015
300
3,707
8,049
0
37,970
W
Kukulkan
PouponMiHead
Kukulkan
7,042
638
0
65
6,552
2,599
180
3,969
2,568
38,513
0
W
10,357
2,564
0
4,893
10,333
4,232
54
5,079
5,146
0
44,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
23,981
162
Minions Killed
87
0
Camps Cleared
0
682,105
Distance Traveled
527,519
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,495
681
12
1
0
189,168
4
L
Nu Wa
8,511
774
46
4
0
170,068
0
L
Neith
7,975
725
29
3
0
168,283
0
W
Chaac
9,201
836
43
4
0
219,782
1
W
Kukulkan
8,877
807
59
5
0
219,826
0
W
Pele
10,039
913
60
5
0
242,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role