Player Matchup

Nemesis
Nemesis
Bdawg559
Nemesis
Level 105
God Stats
3W - 2L
1,689 SR
Queue Stats
328W - 301L
1,517 Elo+
Party 1
Hera
Hera
FoeverCIRE
Hera
Level 89
God Stats
13W - 5L
1,696 SR
Queue Stats
303W - 293L
1,530 Elo+
Party 1
Fenrir
Fenrir
IronDarKnight1
Fenrir
Level 126
God Stats
15W - 16L
1,505 SR
Queue Stats
187W - 180L
1,522 Elo+
Solo
Skadi
Skadi
Phillthy_Bong
Skadi
Level 61
God Stats
9W - 8L
1,542 SR
Queue Stats
13W - 16L
1,456 Elo+
Solo
Jormungandr
Jormungandr
cuhhhhhh
Jormungandr
Level 69
God Stats
0W - 3L
1,097 SR
Queue Stats
203W - 177L
1,443 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,494 Elo+

VS

Team Averages
Level 119
1,486 SR
1,517 Elo+
Ganesha
Ganesha
Cal Yentay
Ganesha
Level 169
God Stats
2W - 0L
1,744 SR
Queue Stats
295W - 269L
1,510 Elo+
Solo
Anubis
Anubis
DaemonRO9
Anubis
Level 121
God Stats
5W - 4L
1,227 SR
Queue Stats
245W - 229L
1,486 Elo+
Solo
Mulan
Mulan
Epherrent
Mulan
Level 136
God Stats
21W - 12L
1,683 SR
Queue Stats
269W - 261L
1,522 Elo+
Party 2
Izanami
Izanami
Kinky_Tickler69
Izanami
Level 69
God Stats
10W - 8L
1,198 SR
Queue Stats
423W - 401L
1,556 Elo+
Solo
Thor
Thor
KodiddlySquat42
Thor
Level 99
God Stats
11W - 7L
1,577 SR
Queue Stats
145W - 132L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bdawg559
Nemesis
13
4 / 7 / 2
7,754
517
8,391
16,342
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
7,657
510
6,765
8,272
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 4 / 2
7,468
498
6,575
13,474
8,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 0
6,960
464
6,665
6,988
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
cuhhhhhh
Jormungandr
11
0 / 4 / 2
6,827
455
4,264
12,025
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cal Yentay
Ganesha
12
0 / 2 / 14
7,983
532
2,934
8,507
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
DaemonRO9
Anubis
16
7 / 1 / 7
9,293
620
9,503
10,140
5,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Epherrent
Mulan
15
11 / 4 / 5
9,216
614
11,178
12,760
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 2 / 1
9,011
601
6,362
11,220
5,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 3
8,006
534
7,735
10,762
4,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
10
Kills
22
22
Deaths
11
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bdawg559
Nemesis
4
7
2
0.71
W
Ganesha
Cal Yentay
Ganesha
0
2
14
3.5
W
Anubis
DaemonRO9
Anubis
7
1
7
10.5
W
Mulan
Epherrent
Mulan
11
4
5
3.38
L
2
4
0
0.5
L
3
4
2
1
W
3
2
1
1.75
W
1
2
3
1.25
L
1
3
0
0.33
L
Jormungandr
cuhhhhhh
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,660
Damage
37,712
57,101
Taken
53,389
27,511
Mitigated
28,700
8,074
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bdawg559
Nemesis
8,391
4,310
0
1,632
16,342
5,334
0
5,341
11,001
0
53,612
W
Ganesha
Cal Yentay
Ganesha
2,934
665
0
1,916
8,507
6,511
175
1,034
7,469
21,492
0
W
Anubis
DaemonRO9
Anubis
9,503
318
55
4,980
10,140
5,148
456
3,562
6,450
75,560
0
W
Mulan
Epherrent
Mulan
11,178
2,965
0
3,613
12,760
7,101
0
3,574
9,092
0
62,152
L
6,765
1,524
0
1,125
8,272
2,447
0
2,159
6,045
62,607
0
L
6,575
1,615
0
3,444
13,474
8,461
78
1,185
12,289
0
37,819
W
6,362
4,195
0
5,878
11,220
5,145
381
1,892
9,328
0
78,565
W
7,735
1,253
0
2,320
10,762
4,795
0
968
9,784
0
56,212
L
6,665
2,301
0
352
6,988
2,198
390
930
6,058
0
48,845
L
Jormungandr
cuhhhhhh
Jormungandr
4,264
1,543
0
1,521
12,025
9,071
0
3,142
8,883
39,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,666
Gold Earned
43,509
386
Minions Killed
446
0
Camps Cleared
0
1,421,850
Distance Traveled
1,474,147
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,754
517
72
5
0
314,513
0
W
Ganesha
7,983
532
6
0
0
306,209
2
W
Anubis
9,293
620
128
9
0
270,101
0
W
Mulan
9,216
614
75
5
0
333,063
0
L
Hera
7,657
510
123
8
0
305,193
2
L
Fenrir
7,468
498
66
4
0
261,777
8
W
Izanami
9,011
601
154
10
0
281,584
2
W
Thor
8,006
534
83
6
0
283,190
1
L
Skadi
6,960
464
79
5
0
274,727
1
L
Jormungandr
6,827
455
46
3
0
265,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role