Player Matchup

Mercury
Mercury
MrButtersword
Mercury
Level 87
God Stats
1W - 0L
1,445 SR
Queue Stats
30W - 11L
1,781 Elo+
Party 2
Ymir
Ymir
ghostkeeper08
Ymir
Level 36
God Stats
1W - 0L
1,210 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
spinka16
Hachiman
Level 68
God Stats
2W - 2L
1,789 SR
Queue Stats
23W - 8L
1,797 Elo+
Party 2
Team Averages
Level 64
1,481 SR
1,693 Elo+

VS

Team Averages
Level 44
1,500 SR
1,349 Elo+
Ah Puch
Ah Puch
As5ethtic
Ah Puch
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,447 Elo+
Solo
Terra
Terra
Ghost7274
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,299 Elo+
Party 1
Achilles
Achilles
meateater022
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
13 / 1 / 3
13,618
851
21,476
12,546
6,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 14
11,802
738
2,336
9,611
11,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
spinka16
Hachiman
15
3 / 2 / 12
12,071
754
11,048
15,937
6,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
As5ethtic
Ah Puch
14
1 / 5 / 4
10,930
683
19,637
12,079
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Ghost7274
Terra
11
1 / 5 / 3
10,007
625
2,058
18,246
22,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
meateater022
Achilles
14
3 / 7 / 1
11,523
720
8,364
14,942
15,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
5
5
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
As5ethtic
Ah Puch
1
5
4
0.6
L
Terra
Ghost7274
Terra
1
5
3
0.5
W
Mercury
13
1
3
14.5
W
1
2
14
4
L
Achilles
meateater022
Achilles
3
7
1
0.5
W
Hachiman
spinka16
Hachiman
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,860
Damage
30,059
38,094
Taken
45,267
24,087
Mitigated
43,472
10,688
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
As5ethtic
Ah Puch
19,637
603
0
1,489
12,079
5,524
710
514
11,529
71,030
0
L
Terra
Ghost7274
Terra
2,058
528
610
568
18,246
22,710
390
1,840
16,406
7,950
0
W
Mercury
21,476
12,619
0
2,552
12,546
6,007
1,931
7,129
5,393
0
72,865
W
2,336
824
0
2,084
9,611
11,527
156
7,223
2,264
8,862
0
L
Achilles
meateater022
Achilles
8,364
1,822
0
246
14,942
15,238
343
1,439
13,503
0
33,021
W
Hachiman
spinka16
Hachiman
11,048
4,534
0
6,052
15,937
6,553
1,279
8,632
7,305
0
53,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
32,460
160
Minions Killed
145
0
Camps Cleared
0
816,393
Distance Traveled
738,772
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,930
683
82
5
0
249,535
0
L
Terra
10,007
625
12
1
0
233,480
0
W
Mercury
13,618
851
82
5
0
330,580
0
W
Ymir
11,802
738
11
1
0
227,076
0
L
Achilles
11,523
720
51
3
0
255,757
0
W
Hachiman
12,071
754
67
4
0
258,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role