Player Matchup

Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
BitCloud
Merlin
Diamond III
Level 155
God Stats
6W - 2L
1,778 SR
Queue Stats
116W - 72L
2,117 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond I
ChaleFool
Ratatoskr
Diamond I
Level 147
God Stats
15W - 12L
1,800 SR
Queue Stats
341W - 331L
2,391 MMR
Solo
Atlas
Atlas
Diamond II
FindingNory
Atlas
Diamond II
Level 155
God Stats
9W - 7L
1,668 SR
Queue Stats
263W - 240L
2,193 MMR
Solo
Hachiman
Hachiman
Diamond II
Honkifurhorny
Hachiman
Diamond II
Level 156
God Stats
3W - 3L
1,381 SR
Queue Stats
81W - 43L
2,383 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,625 SR
2,117 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,650 SR
2,157 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond V
Lypheus
Skadi
Diamond V
Level 285
God Stats
30W - 17L
1,663 SR
Queue Stats
687W - 683L
2,158 MMR
Solo
Zhong Kui
Zhong Kui
Masters
OMGItsHarryy
Zhong Kui
Masters
Level 157
God Stats
68W - 75L
1,649 SR
Queue Stats
863W - 851L
2,511 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
QueueSlay
Sun Wukong
Diamond III
Level 129
God Stats
8W - 7L
1,798 SR
Queue Stats
369W - 345L
2,378 MMR
Solo
Shiva
Shiva
Diamond II
UnionSovietica
Shiva
Diamond II
Level 159
God Stats
161W - 118L
1,642 SR
Queue Stats
289W - 276L
2,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 0 / 0
6,072
552
5,556
9,181
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
BitCloud
Merlin
13
4 / 0 / 3
7,075
643
3,698
4,912
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
ChaleFool
Ratatoskr
12
5 / 2 / 4
6,702
609
6,937
9,819
3,175
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 11
6,569
597
5,227
9,509
8,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Honkifurhorny
Hachiman
11
5 / 2 / 6
6,913
628
10,368
10,594
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorGaneshaSusanoRavana

VS

Bans
Ao KuangKaliJormungandrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 4 / 1
6,457
587
8,273
11,051
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Lypheus
Skadi
10
0 / 2 / 4
5,934
539
6,091
7,757
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
OMGItsHarryy
Zhong Kui
11
1 / 3 / 0
6,653
605
3,120
7,720
6,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
QueueSlay
Sun Wukong
12
0 / 0 / 0
7,178
653
5,260
9,595
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 4
5,329
484
5,656
13,411
8,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
5
6
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
L
Thanatos
 
Thanatos
4
4
1
1.13
W
Merlin
BitCloud
Merlin
4
0
3
5.5
W
Ratatoskr
ChaleFool
Ratatoskr
5
2
4
3.5
W
1
2
11
3.25
W
Hachiman
Honkifurhorny
Hachiman
5
2
6
4
L
Skadi
Lypheus
Skadi
0
2
4
1
L
Zhong Kui
OMGItsHarryy
Zhong Kui
1
3
0
0.33
L
Sun Wukong
QueueSlay
Sun Wukong
0
0
0
0
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,786
Damage
28,400
44,015
Taken
49,534
27,238
Mitigated
27,919
11,845
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,556
2,084
0
2,781
9,181
9,954
0
0
9,181
0
46,280
L
Thanatos
 
Thanatos
8,273
2,867
0
7,324
11,051
4,987
0
2,064
8,943
0
42,981
W
Merlin
BitCloud
Merlin
3,698
198
0
1,000
4,912
1,422
0
340
4,534
55,122
0
W
Ratatoskr
ChaleFool
Ratatoskr
6,937
1,437
0
1,231
9,819
3,175
660
1,208
8,545
0
45,833
W
5,227
1,689
0
1,729
9,509
8,759
157
1,624
7,835
14,339
0
W
Hachiman
Honkifurhorny
Hachiman
10,368
5,952
0
5,104
10,594
3,928
0
622
9,964
0
51,182
L
Skadi
Lypheus
Skadi
6,091
2,737
0
1,290
7,757
2,607
0
1,623
6,032
0
38,858
L
Zhong Kui
OMGItsHarryy
Zhong Kui
3,120
0
0
1,939
7,720
6,062
872
2,053
5,667
49,261
0
L
Sun Wukong
QueueSlay
Sun Wukong
5,260
1,307
0
4,379
9,595
5,994
0
0
9,137
0
61,998
L
5,656
1,067
292
4,134
13,411
8,269
0
3,133
10,278
0
21,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
31,551
347
Minions Killed
384
0
Camps Cleared
0
1,161,249
Distance Traveled
1,170,671
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,072
552
88
8
0
201,363
0
L
Thanatos
6,457
587
65
6
0
263,371
0
W
Merlin
7,075
643
105
10
0
231,684
3
W
Ratatoskr
6,702
609
66
6
0
272,689
0
W
Atlas
6,569
597
14
1
0
250,859
4
W
Hachiman
6,913
628
74
7
0
204,654
1
L
Skadi
5,934
539
75
7
0
217,916
3
L
Zhong Kui
6,653
605
100
9
0
201,497
2
L
Sun Wukong
7,178
653
118
11
0
241,477
4
L
Shiva
5,329
484
26
2
0
246,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role