Player Matchup

Surtr
Surtr
Silver II
CHIEF TRIPPY
Surtr
Silver II
Level 158
God Stats
15W - 25L
1,512 SR
Queue Stats
38W - 50L
1,279 MMR
Party 3
Zhong Kui
Zhong Kui
Gold II
KyySoulo
Zhong Kui
Gold II
Level 210
God Stats
78W - 94L
1,558 SR
Queue Stats
417W - 422L
1,536 MMR
Party 3
Bacchus
Bacchus
Gold IV
SkillzDatKilllz
Bacchus
Gold IV
Level 156
God Stats
15W - 17L
1,540 SR
Queue Stats
60W - 64L
1,436 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
l D a a x
Cu Chulainn
Gold III
Level 156
God Stats
7W - 1L
1,296 SR
Queue Stats
181W - 183L
1,394 MMR
Party 1
Skadi
Skadi
Gold IV
l J u x y
Skadi
Gold IV
Level 156
God Stats
4W - 3L
1,319 SR
Queue Stats
306W - 308L
1,436 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,445 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,607 SR
1,413 MMR
Ix Chel
Ix Chel
Gold IV
ChumBucketStaff
Ix Chel
Gold IV
Level 179
God Stats
17W - 12L
1,638 SR
Queue Stats
306W - 313L
1,394 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Gamiirok
Ao Kuang
Silver I
Level 68
God Stats
5W - 2L
1,886 SR
Queue Stats
85W - 98L
1,319 MMR
Party 2
Baba Yaga
Baba Yaga
Gold V
RaZoR VoLTiK
Baba Yaga
Gold V
Level 143
God Stats
3W - 10L
1,357 SR
Queue Stats
355W - 388L
1,386 MMR
Solo
Martichoras
Martichoras
Silver I
deoxys2435
Martichoras
Silver I
Level 97
God Stats
5W - 2L
1,587 SR
Queue Stats
8W - 12L
1,399 MMR
Solo
Ravana
Ravana
Gold IV
jm7437
Ravana
Gold IV
Level 106
God Stats
9W - 7L
1,566 SR
Queue Stats
125W - 130L
1,565 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 3
11,491
676
13,791
13,243
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
KyySoulo
Zhong Kui
15
3 / 3 / 10
9,599
565
9,898
13,753
9,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 12
8,786
517
7,429
13,866
17,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
l D a a x
Cu Chulainn
15
9 / 4 / 9
10,725
631
16,763
20,494
15,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
l J u x y
Skadi
15
1 / 1 / 5
9,737
573
8,399
8,681
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorAchillesKali

VS

Bans
ArachneSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
7,668
451
6,891
15,185
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Gamiirok
Ao Kuang
16
8 / 3 / 0
9,961
586
8,663
17,824
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
RaZoR VoLTiK
Baba Yaga
14
0 / 4 / 1
7,671
451
5,575
12,129
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
deoxys2435
Martichoras
13
1 / 4 / 1
8,032
472
8,840
12,732
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
jm7437
Ravana
12
0 / 9 / 3
7,730
455
6,390
13,612
12,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
26
Kills
10
10
Deaths
26
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
2
3
6.75
L
1
6
5
0.58
L
Ao Kuang
Gamiirok
Ao Kuang
8
3
0
2.67
W
Zhong Kui
KyySoulo
Zhong Kui
3
3
10
2.67
L
Baba Yaga
RaZoR VoLTiK
Baba Yaga
0
4
1
0.13
W
1
0
12
7
L
Martichoras
deoxys2435
Martichoras
1
4
1
0.38
L
Ravana
jm7437
Ravana
0
9
3
0.17
W
Cu Chulainn
l D a a x
Cu Chulainn
9
4
9
3.38
W
Skadi
l J u x y
Skadi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,280
Damage
36,359
70,037
Taken
71,482
53,587
Mitigated
43,889
17,119
Healing
19,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,791
6,401
0
1,955
13,243
7,474
1,456
4,819
8,271
532
100,027
L
6,891
521
619
2,588
15,185
11,353
0
5,522
9,571
23,996
0
L
Ao Kuang
Gamiirok
Ao Kuang
8,663
1,502
0
8,142
17,824
7,932
0
3,547
13,940
66,539
0
W
Zhong Kui
KyySoulo
Zhong Kui
9,898
804
0
4,231
13,753
9,698
952
6,072
7,396
64,026
0
L
Baba Yaga
RaZoR VoLTiK
Baba Yaga
5,575
305
0
2,586
12,129
6,142
0
5,951
6,031
59,131
0
W
7,429
1,048
0
4,580
13,866
17,084
34
4,252
9,385
19,835
0
L
Martichoras
deoxys2435
Martichoras
8,840
2,702
0
3,228
12,732
5,969
0
2,299
10,367
0
67,189
L
Ravana
jm7437
Ravana
6,390
1,019
0
2,835
13,612
12,493
255
1,950
11,646
1,722
49,028
W
Cu Chulainn
l D a a x
Cu Chulainn
16,763
3,174
0
3,983
20,494
15,944
34
4,562
14,915
10,165
58,625
W
Skadi
l J u x y
Skadi
8,399
3,188
0
2,370
8,681
3,387
3,047
2,353
6,280
0
86,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,338
Gold Earned
41,062
507
Minions Killed
453
0
Camps Cleared
0
1,734,974
Distance Traveled
1,555,052
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,491
676
121
7
0
360,287
0
L
Ix Chel
7,668
451
40
2
0
311,231
3
L
Ao Kuang
9,961
586
112
7
0
359,153
1
W
Zhong Kui
9,599
565
133
8
0
334,079
6
L
Baba Yaga
7,671
451
121
7
0
299,661
2
W
Bacchus
8,786
517
21
1
0
372,269
4
L
Martichoras
8,032
472
108
6
0
321,348
0
L
Ravana
7,730
455
72
4
0
263,659
1
W
Cu Chulainn
10,725
631
93
5
0
331,398
6
W
Skadi
9,737
573
139
8
0
336,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role