Player Matchup

Cu Chulainn
Cu Chulainn
Averagedad91
Cu Chulainn
Level 28
God Stats
1W - 0L
1,724 SR
Queue Stats
33W - 55L
1,363 Elo+
Party 1
He Bo
He Bo
DJTotodile
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 139L
1,371 Elo+
Party 1
Tyr
Tyr
KillerSpartan64
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Nursula_97
Ix Chel
Level 45
God Stats
5W - 6L
1,343 SR
Queue Stats
48W - 80L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
RivDizzle
Danzaburou
Level 20
God Stats
1W - 0L
1,787 SR
Queue Stats
9W - 18L
1,329 Elo+
Party 1
Team Averages
Level 57
1,571 SR
1,388 Elo+

VS

Team Averages
Level 55
1,488 SR
1,444 Elo+
Martichoras
Martichoras
DNasty69
Martichoras
Level 61
God Stats
15W - 13L
1,340 SR
Queue Stats
75W - 77L
1,389 Elo+
Party 3
Ravana
Ravana
GGGraves
Ravana
Level 60
God Stats
3W - 4L
1,277 SR
Queue Stats
61W - 60L
1,412 Elo+
Party 3
Ah Puch
Ah Puch
LlamaSchmeat
Ah Puch
Level 48
God Stats
22W - 18L
1,589 SR
Queue Stats
61W - 61L
1,421 Elo+
Party 3
Achilles
Achilles
Xmphies
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Xmphies
Chaac
Level 7
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Averagedad91
Cu Chulainn
12
1 / 1 / 1
6,749
750
9,347
11,719
10,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
12
1 / 1 / 0
6,664
740
1,370
7,563
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 2
6,893
766
4,127
7,128
6,586
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
Nursula_97
Ix Chel
12
0 / 5 / 1
6,506
723
2,312
8,385
4,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
RivDizzle
Danzaburou
15
1 / 0 / 2
7,881
876
5,796
6,323
3,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DNasty69
Martichoras
13
4 / 0 / 3
7,476
831
11,327
7,530
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
GGGraves
Ravana
13
2 / 2 / 2
6,950
772
5,549
8,635
8,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
LlamaSchmeat
Ah Puch
13
1 / 1 / 2
7,081
787
9,705
5,617
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Xmphies
Achilles
10
0 / 1 / 0
5,816
646
396
2,030
1,243
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Xmphies
Chaac
11
0 / 0 / 0
6,100
678
3,472
3,472
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
7
8
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Averagedad91
Cu Chulainn
1
1
1
1.5
W
He Bo
1
1
0
1
L
Martichoras
DNasty69
Martichoras
4
0
3
5.5
L
Ravana
GGGraves
Ravana
2
2
2
1.5
W
1
1
2
2
L
Ah Puch
LlamaSchmeat
Ah Puch
1
1
2
2
W
Ix Chel
Nursula_97
Ix Chel
0
5
1
0.1
W
Danzaburou
RivDizzle
Danzaburou
1
0
2
2
L
Achilles
Xmphies
Achilles
0
1
0
0
L
Chaac
Xmphies
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
30,449
41,118
Taken
27,284
27,890
Mitigated
18,696
3,504
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Averagedad91
Cu Chulainn
9,347
1,752
0
4
11,719
10,972
112
2,555
9,036
2,209
18,375
W
He Bo
1,370
0
0
205
7,563
2,442
0
1,922
5,530
15,771
0
L
Martichoras
DNasty69
Martichoras
11,327
3,928
0
2,465
7,530
3,653
26
2,445
5,085
0
24,973
L
Ravana
GGGraves
Ravana
5,549
1,882
0
1,584
8,635
8,133
0
1,008
7,551
167
12,856
W
4,127
296
0
1,156
7,128
6,586
520
1,450
5,643
0
9,359
L
Ah Puch
LlamaSchmeat
Ah Puch
9,705
506
0
1,692
5,617
2,433
62
1,081
4,536
27,139
0
W
Ix Chel
Nursula_97
Ix Chel
2,312
566
220
260
8,385
4,622
2,114
2,244
6,141
12,541
0
W
Danzaburou
RivDizzle
Danzaburou
5,796
1,912
0
1,659
6,323
3,268
852
1,769
4,554
0
35,860
L
Achilles
Xmphies
Achilles
396
135
0
1
2,030
1,243
0
79
1,951
0
1,376
L
Chaac
Xmphies
Chaac
3,472
666
162
1,011
3,472
3,234
0
286
3,186
0
11,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,693
Gold Earned
33,423
171
Minions Killed
122
0
Camps Cleared
0
961,137
Distance Traveled
751,975
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,749
750
25
3
0
240,334
0
W
He Bo
6,664
740
19
2
0
180,914
0
L
Martichoras
7,476
831
31
3
0
193,923
0
L
Ravana
6,950
772
18
2
0
216,375
1
W
Tyr
6,893
766
18
2
0
163,194
0
L
Ah Puch
7,081
787
52
6
0
197,739
0
W
Ix Chel
6,506
723
29
3
0
169,595
0
W
Danzaburou
7,881
876
80
9
0
207,100
0
L
Achilles
5,816
646
3
0
0
57,616
0
L
Chaac
6,100
678
18
2
0
86,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role